sysperfana/heapanalyser/Libraries/Engine/HeapLib/Reconstructor/DataSources/Thread/DataSourceThreadCollection.cs
/*
* Copyright (c) 2010 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* - Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
* - Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
* - Neither the name of Nokia Corporation nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description:
*
*/
using System;
using System.IO;
using System.Text;
using System.Text.RegularExpressions;
using System.Collections;
using System.Collections.Generic;
namespace HeapLib.Reconstructor.DataSources
{
public class HeapReconstructorDataSourceThreadCollection : IEnumerable<HeapReconstructorDataSourceThread>
{
#region Constructors & destructor
public HeapReconstructorDataSourceThreadCollection()
{
}
#endregion
#region API
public void Add( string aThreadName )
{
iItems.Add( new HeapReconstructorDataSourceThread( aThreadName ) );
}
public void Add( string aThreadName, string aPrefix )
{
iItems.Add( new HeapReconstructorDataSourceThread( aThreadName, aPrefix ) );
}
public void Add( HeapReconstructorDataSourceThread aItem )
{
iItems.Add( aItem );
}
public bool Contains( string aThread )
{
bool ret = false;
//
foreach ( HeapReconstructorDataSourceThread item in iItems )
{
if ( item.Name == aThread )
{
ret = true;
break;
}
}
//
return ret;
}
public int IndexOf( string aThread )
{
string thread = aThread.ToLower();
int index = -1;
//
for ( int i = 0; i < iItems.Count; i++ )
{
HeapReconstructorDataSourceThread item = iItems[ i ];
if ( item.Name.ToLower() == thread )
{
index = i;
break;
}
}
//
return index;
}
#endregion
#region Properties
public int Count
{
get { return iItems.Count; }
}
public HeapReconstructorDataSourceThread this[ int aIndex ]
{
get { return iItems[ aIndex ]; }
}
#endregion
#region IEnumerable<HeapReconstructorDataSourceThread> Members
IEnumerator<HeapReconstructorDataSourceThread> IEnumerable<HeapReconstructorDataSourceThread>.GetEnumerator()
{
return new HeapReconstructorDataSourceThreadEnumerator( this );
}
#endregion
#region IEnumerable Members
IEnumerator IEnumerable.GetEnumerator()
{
return new HeapReconstructorDataSourceThreadEnumerator( this );
}
#endregion
#region Data members
private List<HeapReconstructorDataSourceThread> iItems = new List<HeapReconstructorDataSourceThread>();
#endregion
}
#region Enumerator
internal class HeapReconstructorDataSourceThreadEnumerator : IEnumerator<HeapReconstructorDataSourceThread>
{
#region Constructors & destructor
public HeapReconstructorDataSourceThreadEnumerator( HeapReconstructorDataSourceThreadCollection aCollection )
{
iCollection = aCollection;
}
#endregion
#region IEnumerator<HeapReconstructorDataSourceThread> Members
HeapReconstructorDataSourceThread IEnumerator<HeapReconstructorDataSourceThread>.Current
{
get
{
return iCollection[ iCurrentIndex ];
}
}
#endregion
#region IDisposable Members
void IDisposable.Dispose()
{
}
#endregion
#region IEnumerator Members
object IEnumerator.Current
{
get
{
return iCollection[ iCurrentIndex ];
}
}
bool IEnumerator.MoveNext()
{
return ( ++iCurrentIndex < iCollection.Count );
}
void IEnumerator.Reset()
{
iCurrentIndex = -1;
}
#endregion
#region Data members
private readonly HeapReconstructorDataSourceThreadCollection iCollection;
private int iCurrentIndex = -1;
#endregion
}
#endregion
}