diff -r 8e12a575a9b5 -r 15296fd0af4a sysperfana/heapanalyser/Libraries/UI/HeapCtrlLib/Renderers/Contents/HeapCellRendererColourByAge.cs --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/sysperfana/heapanalyser/Libraries/UI/HeapCtrlLib/Renderers/Contents/HeapCellRendererColourByAge.cs Tue Jun 15 12:47:20 2010 +0300 @@ -0,0 +1,146 @@ +/* +* Copyright (c) 2010 Nokia Corporation and/or its subsidiary(-ies). +* All rights reserved. +* +* Redistribution and use in source and binary forms, with or without +* modification, are permitted provided that the following conditions are met: +* +* - Redistributions of source code must retain the above copyright notice, +* this list of conditions and the following disclaimer. +* - Redistributions in binary form must reproduce the above copyright notice, +* this list of conditions and the following disclaimer in the documentation +* and/or other materials provided with the distribution. +* - Neither the name of Nokia Corporation nor the names of its contributors +* may be used to endorse or promote products derived from this software +* without specific prior written permission. +* +* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" +* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE +* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE +* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE +* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR +* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF +* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS +* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN +* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) +* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE +* POSSIBILITY OF SUCH DAMAGE. +* +* Initial Contributors: +* Nokia Corporation - initial contribution. +* +* Contributors: +* +* Description: +* +*/ + +using System; +using System.Drawing; +using System.Collections; +using HeapLib; +using HeapLib.Cells; +using HeapLib.Array; +using HeapLib.Reconstructor; +using SymbianUtils.Graphics; +using SymbianUtils.Colour; +using HeapCtrlLib.Interfaces; +using HeapCtrlLib.Utilities; +using HeapCtrlLib.Renderers; +using HeapCtrlLib.Renderers.Contents.Bases; + +namespace HeapCtrlLib.Renderers.Contents +{ + internal class HeapCellRendererColourByAge : HeapCellRendererByColour, IHeapCellRendererContent + { + #region Constructors & destructor + public HeapCellRendererColourByAge() + { + } + #endregion + + #region From IHeapCellRendererContent + public void Initialise( HeapCellArray aCells, HeapReconstructor aReconstructor, HeapDataRenderer aRenderer ) + { + if ( aReconstructor != null ) + { + iHighestCellAllocationNumber = aReconstructor.Statistics.StatsAllocated.CellAllocationNumberLargest.AllocationNumber; + } + } + + public void PrepareToNavigate( HeapRenderingNavigator aNavigator ) + { + iLargestRectangleCalculator = new HeapCellLargestRectangleCalculator( aNavigator ); + } + + public void HeapCellRenderingComplete( Graphics aGraphics, HeapCell aCell, HeapCellMetaData aMetaData ) + { + Color fillColour = CellColour( aCell ); + // + string text = aCell.SymbolStringWithoutDescriptorPrefix; + PaintBoxedTextWithLuminanceHandling( text, aGraphics, fillColour ); + } + + public void RenderingComplete( Graphics aGraphics ) + { + } + + public void PaintContent( Graphics aGraphics, HeapCellMetaData aMetaData, HeapCell aCell, uint aAddress, Point aPosition, Size aBoxSize, Size aPaddingSize ) + { + // Get the cell colour that is associated with the cell symbol object type. This + // makes oldest cells very light and youngest cells very dark. We really want + // it the other way around... + aMetaData.CellBoxColor = CellColour( aCell ); + + // Draw actual cell + SymRect boxRect = new SymRect( aPosition, aBoxSize ); + boxRect.HalfOffset( aPaddingSize ); + + using ( SolidBrush brush = new SolidBrush( aMetaData.CellBoxColor ) ) + { + aGraphics.FillRectangle( brush, boxRect.Rectangle ); + } + } + + public bool SupportsFiltering + { + get { return false; } + } + + public void SetupFilters() + { + } + #endregion + + #region Internal methods + public Color CellColour( HeapCell aCell ) + { + Color fillColour = Color.LightGray; + // + if ( aCell.Type == HeapCell.TType.EAllocated ) + { + // Get the cell colour that is associated with the cell symbol object type. This + // makes oldest cells very light and youngest cells very dark. We really want + // it the other way around... + // + float maxBrightness = KRampBaselineColour.GetBrightness(); + float allocationNumberPercentage = ((float) aCell.AllocationNumber / (float) iHighestCellAllocationNumber ); + float targetBrightness = allocationNumberPercentage * maxBrightness; + float amountToDarkenBy = maxBrightness - targetBrightness; + fillColour = ColourUtils.Darken( KRampBaselineColour, amountToDarkenBy ); + } + // + return fillColour; + } + #endregion + + #region Internal constants + private Color KRampBaselineColour = Color.LightBlue; + #endregion + + #region Data members + private uint iHighestCellAllocationNumber = 0; + private Hashtable iColourHashes = new Hashtable(); + #endregion + } +}