crashanalysercmd/Libraries/Engine/CrashDebuggerLib/Structures/UserContextTable/UserContextTableManager.cs
changeset 0 818e61de6cd1
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/crashanalysercmd/Libraries/Engine/CrashDebuggerLib/Structures/UserContextTable/UserContextTableManager.cs	Thu Feb 11 15:50:58 2010 +0200
@@ -0,0 +1,101 @@
+/*
+* Copyright (c) 2004-2008 Nokia Corporation and/or its subsidiary(-ies).
+* All rights reserved.
+* This component and the accompanying materials are made available
+* under the terms of "Eclipse Public License v1.0"
+* which accompanies this distribution, and is available
+* at the URL "http://www.eclipse.org/legal/epl-v10.html".
+*
+* Initial Contributors:
+* Nokia Corporation - initial contribution.
+*
+* Contributors:
+*
+* Description: 
+*
+*/
+
+using System;
+using System.Collections.Generic;
+using System.Text;
+using System.Reflection;
+
+namespace CrashDebuggerLib.Structures.UserContextTable
+{
+    // <summary>
+    // Return table of pointers to user context tables.
+    // 
+    // Each user context table is an array of UserContextTableEntry objects, one per
+    // ARM CPU register, in the order defined in TArmRegisters.
+    // 
+	// The master table contains pointers to the user context tables in the order
+	// defined in TUserContextType.  There are as many user context tables as
+	// scenarii leading a user thread to switch to privileged mode.
+    // </summary>
+    internal class UserContextTableManager
+    {
+        #region Constructors
+        public UserContextTableManager()
+        {
+            Array vals = Enum.GetValues( typeof( TUserContextType ) );
+            foreach ( object val in vals )
+            {
+                TUserContextType value = (TUserContextType) val;
+                iTables.Add( new UserContextTable( value ) );
+            }
+        }
+        #endregion
+
+        #region API
+        public void Dump()
+        {
+            int i =0;
+            foreach ( UserContextTable table in iTables )
+            {
+                TUserContextType type = (TUserContextType) i;
+                string text = table.ToString();
+                System.Diagnostics.Debug.WriteLine( string.Format( "Table[{0:d2}] = {1} {2}", i, text, type ) );
+                i++;
+            }
+        }
+        #endregion
+
+        #region Properties
+        public int Count
+        {
+            get { return iTables.Count; }
+        }
+
+        public UserContextTable this[ TUserContextType aType ]
+        {
+            get
+            {
+                UserContextTable ret = null;
+                //
+                foreach ( UserContextTable table in iTables )
+                {
+                    if ( table.Type == aType )
+                    {
+                        ret = table;
+                        break;
+                    }
+                }
+                //
+                if ( ret == null )
+                {
+                    throw new ArgumentException();
+                }
+                //
+                return ret;
+            }
+        }
+        #endregion
+
+        #region Internal methods
+        #endregion
+
+        #region Data members
+        private List<UserContextTable> iTables = new List<UserContextTable>();
+        #endregion
+    }
+}