diff -r 000000000000 -r 818e61de6cd1 crashanalysercmd/PerfToolsSharedLibraries/Engine/SymbianCodeLib/Relocator/CodeRelocator.cs --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/crashanalysercmd/PerfToolsSharedLibraries/Engine/SymbianCodeLib/Relocator/CodeRelocator.cs Thu Feb 11 15:50:58 2010 +0200 @@ -0,0 +1,227 @@ +/* +* Copyright (c) 2004-2008 Nokia Corporation and/or its subsidiary(-ies). +* All rights reserved. +* This component and the accompanying materials are made available +* under the terms of "Eclipse Public License v1.0" +* which accompanies this distribution, and is available +* at the URL "http://www.eclipse.org/legal/epl-v10.html". +* +* Initial Contributors: +* Nokia Corporation - initial contribution. +* +* Contributors: +* +* Description: +* +*/ + +using System; +using System.Collections.Generic; +using System.Text; +using System.IO; +using SymbianUtils; +using SymbianUtils.Range; +using SymbianUtils.Tracer; +using SymbianUtils.FileTypes; +using SymbianStructuresLib.Debug.Code; +using SymbianStructuresLib.CodeSegments; +using SymbianCodeLib.DbgEnginePlugin; +using SymbianCodeLib.SourceManagement.Source; +using SymbianCodeLib.QueryAPI; + +namespace SymbianCodeLib.Relocator +{ + internal class CodeRelocator : DisposableObject, IEnumerable + { + #region Constructors + public CodeRelocator( CodePlugin aPlugin ) + { + iPlugin = aPlugin; + } + #endregion + + #region API + public CodeCollection Activate( CodeSegDefinition aCodeSegment ) + { + CodeCollection ret = null; + + // Find the corresponding Code seg + CodeSourceAndCollection pair = SourceManager[ aCodeSegment ]; + if ( pair != null ) + { + CodeCollection col = pair.Collection; + if ( col.IsFixed ) + { + // Cannot activate a fixed Code segment - TODO: should this return "true", i.e. already activated? + } + else + { + bool safe = CheckSafeToActivate( aCodeSegment ); + if ( safe ) + { + // Deep copy the collection + CodeCollection dupe = CodeCollection.NewCopy( iPlugin.ProvisioningManager.IdAllocator, col ); + + // Set new process-specific relocated base address. This causes the underlying code to be + // decompressed/read if not already done so. + dupe.Relocate( aCodeSegment.Base ); + + // At this point, the code owned by 'col' will have definitely been read (if available) + // and that means col.IsCodeAvailable is probably true. However, dupe.IsCodeAvailable + // is almost certainly false so we may need to copy the code over... + if ( dupe.IsCodeAvailable == false && col.IsCodeAvailable == true ) + { + dupe.Code = col.Code; + } + System.Diagnostics.Debug.Assert( dupe.IsCodeAvailable == col.IsCodeAvailable ); + + // Save so that we can unload it later + pair = new CodeSourceAndCollection( pair, dupe ); + AddToActivationList( pair, aCodeSegment ); + + // We managed to activate a binary, so return the collection + ret = dupe; + + iPlugin.Trace( "[C] ACTIVATE - {0}", aCodeSegment ); + } + } + } + // + return ret; + } + + public bool Deactivate( CodeSegDefinition aCodeSegment ) + { + bool activated = iActivationLUT.ContainsKey( aCodeSegment ); + // + if ( activated ) + { + CodeSourceAndCollection pair = iActivationLUT[ aCodeSegment ]; + // + iActivatedCollections.Remove( pair.Collection ); + iActivationLUT.Remove( aCodeSegment ); + // + iPlugin.Trace( "[C] DEACTIVATE - {0} @ {1}", pair.Collection.FileName, aCodeSegment ); + } + // + return activated; + } + #endregion + + #region Properties + public CodeCollectionList CollectionList + { + get { return iActivatedCollections; } + } + + public int Count + { + get + { + System.Diagnostics.Debug.Assert( iActivatedCollections.Count == iActivationLUT.Count ); + return iActivationLUT.Count; + } + } + #endregion + + #region Internal methods + internal CodePlugin Plugin + { + get { return iPlugin; } + } + + internal CodeSourceManager SourceManager + { + get { return Plugin.SourceManager; } + } + + private void AddToActivationList( CodeSourceAndCollection aEntry, CodeSegDefinition aCodeSegment ) + { + lock ( iActivatedCollections ) + { + iActivatedCollections.Add( aEntry.Collection ); + } + lock ( iActivationLUT ) + { + iActivationLUT.Add( aCodeSegment, aEntry ); + } + } + + private bool CheckSafeToActivate( CodeSegDefinition aCodeSegment ) + { + lock ( iActivationLUT ) + { + bool alreadyExists = iActivationLUT.ContainsKey( aCodeSegment ); + if ( alreadyExists ) + { + // Specified Code segment already activated + return false; + } + else + { + // We must check that there's no overlap in activation ranges between Code segments. + foreach ( KeyValuePair kvp in iActivationLUT ) + { + AddressRange range = kvp.Key; + if ( range.Contains( aCodeSegment ) ) + { + // Overlaps with existing activated Code segment + return false; + } + } + } + // + return true; + } + } + #endregion + + #region From IEnumerable + public IEnumerator GetEnumerator() + { + foreach ( KeyValuePair kvp in iActivationLUT ) + { + yield return kvp.Value; + } + } + + System.Collections.IEnumerator System.Collections.IEnumerable.GetEnumerator() + { + foreach ( KeyValuePair kvp in iActivationLUT ) + { + yield return kvp.Value; + } + } + #endregion + + #region From DisposableObject + protected override void CleanupManagedResources() + { + try + { + base.CleanupManagedResources(); + } + finally + { + foreach ( CodeCollection col in iActivatedCollections ) + { + // Fixed collections are immediately discarded + if ( !col.IsFixed ) + { + col.Dispose(); + } + } + + iActivatedCollections.Clear(); + iActivationLUT.Clear(); + } + } + #endregion + + #region Data members + private readonly CodePlugin iPlugin; + private CodeCollectionList iActivatedCollections = new CodeCollectionList(); + private Dictionary iActivationLUT = new Dictionary(); + #endregion + } +}