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/*
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* Copyright (c) 2005-2009 Nokia Corporation and/or its subsidiary(-ies).
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* All rights reserved.
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* This component and the accompanying materials are made available
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* under the terms of "Eclipse Public License v1.0"
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* which accompanies this distribution, and is available
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* at the URL "http://www.eclipse.org/legal/epl-v10.html".
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*
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* Initial Contributors:
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* Nokia Corporation - initial contribution.
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*
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* Contributors:
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*
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* Description:
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* This file was autogenerated by rpcgen, but should be modified by the developer.
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* Make sure you don't use the -component_mod flag in future or this file will be overwritten.
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* Fri Sep 12 12:11:08 2003
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* System Includes
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*
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*/
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#include <stdio.h>
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#include <assert.h>
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#ifdef WIN32
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#include <winsock2.h>
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#else
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#include <sys/socket.h>
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#include <netinet/in.h>
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#include <arpa/inet.h>
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#endif
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/****************************************************************************************
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*
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* Local Includes
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*
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***************************************************************************************/
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#include "CSvcMobster.h"
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#include "CSMobster.h"
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/****************************************************************************************
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*
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* Definitions
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*
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***************************************************************************************/
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#define MAXLOGNAME 64
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#ifndef WIN32
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#define _snprintf snprintf
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#define ADDRESS_INTEGER s_addr
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#endif
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/****************************************************************************************
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*
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* Implementation
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*
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***************************************************************************************/
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CSMobster::CSMobster()
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{
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}
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CSMobster::~CSMobster()
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{
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stopdevice( 0 );
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}
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int CSMobster::GetKey()
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{
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return iKey;
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}
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void CSMobster::SetKey( int aKey )
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{
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iKey = aKey;
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}
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/****************************************************************************************
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*
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* PUBLIC FUNCTION: cstr_startdevice
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*
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***************************************************************************************/
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int CSMobster::cstr_startdevice( TDeviceDesc aDeviceDesc )
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{
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int rv, err, errcode;
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// set the state info for this object
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memset( &iDeviceDesc, 0, sizeof(iDeviceDesc) );
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iDeviceDesc.iDatalinkConfig = aDeviceDesc.iDatalinkConfig;
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iDeviceDesc.iFilterConfig = aDeviceDesc.iFilterConfig;
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iDeviceDesc.iMTID = iKey;
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iDeviceDesc.iTEID = INVALID_DEVICE_ID;
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iDeviceDesc.iDeviceStatus = CS_INACTIVE;
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iDeviceDesc.iDeviceExitReason = DER_INVALID;
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// start a phone in another thread, note that if it fails the call still succeeds, we
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// treat this as the phone starting and then ending asynchronously. The main motivation
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// for this is that it allows us to get all the debug info out.
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err = iPhone.StartPhone( iKey, iDeviceDesc.iDatalinkConfig, iDeviceDesc.iFilterConfig, &errcode );
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if( err != MTL_SUCCESS ) {
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iDeviceDesc.iDeviceExitReason = DER_START_PHONE_FAILED;
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iDeviceDesc.iDeviceExitSubReason = err;
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iDeviceDesc.iDeviceExitDetail = errcode;
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iDeviceDesc.iDeviceStatus = CS_CLOSED;
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} else {
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iDeviceDesc.iDeviceStatus = CS_ACTIVE;
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}
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// we now just wait for the other thread to get the channel connection
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rv = ERR_NONE;
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return rv;
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}
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/****************************************************************************************
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*
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* PUBLIC FUNCTION: dstr_removedevice
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*
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***************************************************************************************/
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int CSMobster::dstr_removedevice( int aArgs, int *aDeleteInstance )
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{
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int rv;
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MTStatus mtstatus;
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// if the phone was CS_ACTIVE last time then we have to check that it hasn't
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// change on its own accord.
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if( iDeviceDesc.iDeviceStatus == CS_ACTIVE ) {
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mtstatus = iPhone.GetStatus();
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if( mtstatus == MTS_SHUTDOWN_ALL ) {
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iDeviceDesc.iDeviceStatus = CS_CLOSED;
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}
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}
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// cannot remove the device unless it is in the closed state
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if( iDeviceDesc.iDeviceStatus != CS_CLOSED ) {
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*aDeleteInstance = 0;
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return ERR_INVALIDSTATE;
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}
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// otherwise let everything be cleaned up
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*aDeleteInstance = 1;
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rv = ERR_NONE;
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return rv;
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}
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/****************************************************************************************
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*
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* PUBLIC FUNCTION: getdeviceinfo
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*
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***************************************************************************************/
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TDeviceDesc CSMobster::getdeviceinfo( int aArgs )
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{
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struct sockaddr_in sockaddr;
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TDeviceDesc rv;
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char *addr;
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MTStatus mtstatus;
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// if the phone was CS_ACTIVE last time then we have to check that it hasn't
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// change on its own accord.
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if( iDeviceDesc.iDeviceStatus == CS_ACTIVE ) {
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mtstatus = iPhone.GetStatus();
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if( mtstatus == MTS_SHUTDOWN_ALL ) {
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iDeviceDesc.iDeviceStatus = CS_CLOSED;
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}
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}
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// copy the static values from the local version
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rv = iDeviceDesc;
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// update the addresses from the MT
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iPhone.GetLocalUUAddress( &sockaddr );
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sprintf( rv.iLocalAirInterfacePort, "%d", ntohs(sockaddr.sin_port) );
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iPhone.GetRemoteUUAddress( &sockaddr );
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sprintf( rv.iRemoteAirInterfacePort, "%d", ntohs(sockaddr.sin_port) );
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addr = inet_ntoa( sockaddr.sin_addr );
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_snprintf( rv.iRemoteAirInterfaceAddress, MAXADDRLEN, "%s", addr );
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// done
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return rv;
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}
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/****************************************************************************************
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*
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* PUBLIC FUNCTION: getdevicelog
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*
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***************************************************************************************/
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TVarData CSMobster::getdevicelog( int aArgs )
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{
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TVarData rv;
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CLog *log;
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int logsize;
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// init the rv
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rv.TVarData_len = 0;
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rv.TVarData_val = NULL;
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// get the log from the device
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log = iPhone.GetLog();
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// get the size of the log and allocate the space
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logsize = log->CalculateLogSize();
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if( logsize == 0 ) {
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return rv;
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}
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rv.TVarData_val = (char*)malloc( logsize );
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rv.TVarData_len = logsize;
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// copy the log into the buffer
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log->PrintLogToBuffer( logsize, rv.TVarData_val );
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// close up the file and return data
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return rv;
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}
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/****************************************************************************************
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*
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* PUBLIC FUNCTION: stopdevice
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*
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***************************************************************************************/
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int CSMobster::stopdevice( int aArgs )
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{
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int rv, err;
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// no phone should be in the ps_inactive state (non-atomically)
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assert( iDeviceDesc.iDeviceStatus != CS_INACTIVE );
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// if we are in the closed state already then return invalid state
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if( iDeviceDesc.iDeviceStatus == CS_CLOSED ) {
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rv = ERR_INVALIDSTATE;
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return rv;
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}
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// if we are in the active state then stop the phone -- if stop fails then we
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// return without changing the state -- this means that the phone should only
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// return an error from StopPhone() if it is a transient error.
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assert( iDeviceDesc.iDeviceStatus == CS_ACTIVE );
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err = iPhone.StopPhone();
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if( err != 0 ) {
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rv = ERR_STOPFAILED;
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return rv;
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}
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iDeviceDesc.iDeviceExitReason = DER_USER_REQUEST;
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iDeviceDesc.iDeviceExitSubReason = 0;
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iDeviceDesc.iDeviceExitDetail = 0;
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iDeviceDesc.iDeviceStatus = CS_CLOSED;
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// return success
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rv = ERR_NONE;
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return rv;
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}
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/****************************************************************************************
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*
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* PUBLIC FUNCTION: setremoteuuaddress
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*
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***************************************************************************************/
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int CSMobster::setremoteuuaddress( TUUAddress aArgs )
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{
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int rv, err;
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struct sockaddr_in sockaddr;
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// call the phone
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sockaddr.sin_family = AF_INET;
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sockaddr.sin_addr.ADDRESS_INTEGER = aArgs.iRemoteAddress;
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sockaddr.sin_port = aArgs.iRemotePort;
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err = iPhone.SetRemoteUUAddress( sockaddr );
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// translate cphone error to mobster
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assert( err == MTL_SUCCESS );
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rv = ERR_NONE;
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return rv;
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}
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/****************************************************************************************
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*
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* PUBLIC FUNCTION: settesocket
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*
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***************************************************************************************/
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int CSMobster::settesocket( int aSock )
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{
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MTError merr;
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// pass the socket to the phone
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merr = iPhone.SetTeSocket( aSock );
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// translate the errors
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return ((merr == MTL_SUCCESS) ? ERR_NONE : ERR_CHANNEL_SOCKET_ALREADY_SET);
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}
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