testexecmgmt/ucc/Source/CSProtocolLibrary/cprotocol/CXClient.cpp
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     1 /*
       
     2 * Copyright (c) 2005-2009 Nokia Corporation and/or its subsidiary(-ies).
       
     3 * All rights reserved.
       
     4 * This component and the accompanying materials are made available
       
     5 * under the terms of "Eclipse Public License v1.0"
       
     6 * which accompanies this distribution, and is available
       
     7 * at the URL "http://www.eclipse.org/legal/epl-v10.html".
       
     8 *
       
     9 * Initial Contributors:
       
    10 * Nokia Corporation - initial contribution.
       
    11 *
       
    12 * Contributors:
       
    13 *
       
    14 * Description:  
       
    15 * Filename: CXClient.cpp
       
    16 * Author: Sanjeet Matharu 
       
    17 * This is the client side of the protocol which takes name/value pairs and does stuff
       
    18 * System Includes
       
    19 *
       
    20 */
       
    21 
       
    22 
       
    23 
       
    24 #include <stdio.h>
       
    25 #include <stdlib.h>
       
    26 #include <ctype.h>
       
    27 #include <memory.h>
       
    28 #include <string.h>
       
    29 #include <assert.h>
       
    30 
       
    31 #ifdef WIN32
       
    32 #include <winsock2.h>
       
    33 #include <windows.h>
       
    34 #else
       
    35 #include <sys/types.h>
       
    36 #include <sys/socket.h>
       
    37 #endif
       
    38 
       
    39 /*******************************************************************************
       
    40  *
       
    41  * Local Includes
       
    42  *
       
    43  ******************************************************************************/
       
    44 #include "cxclient.h"
       
    45 
       
    46 #define MAXRETRIES		5
       
    47 
       
    48 //------------------------------------------------------------------------------
       
    49 //constructor
       
    50 CXClient::CXClient()
       
    51 {
       
    52 	iClientStatus = SENDING_HELLO;
       
    53 
       
    54 	sprintf(hellobuffer, "%s", "HELLO");
       
    55 	sprintf(goodbyebuffer, "%s", "GOODBYE");
       
    56 }
       
    57 
       
    58 //------------------------------------------------------------------------------
       
    59 //destructor
       
    60 CXClient::~CXClient()
       
    61 {
       
    62 	
       
    63 }
       
    64 
       
    65 //------------------------------------------------------------------------------
       
    66 //this function adds the specified value into the list of name value pairs
       
    67 int CXClient::OnExecute(int handle, char* cValue, int dim1, int dim2)
       
    68 {
       
    69 	int error = 0;
       
    70 	int localsocket = handle;
       
    71 	int counter = 0;
       
    72 
       
    73 	if(localsocket != 0)
       
    74 	{
       
    75 		error = SendData(localsocket, hellobuffer);
       
    76 		//send the hello to the server side first
       
    77 		if( error != OK_DATATRANSFER)
       
    78 		{
       
    79 			//give up and return a message
       
    80 			printf("There was a problem saying hello...\n");
       
    81 			return -1;
       
    82 		}
       
    83 	}
       
    84 	else
       
    85 	{
       
    86 		printf("There was a problem with the socket...\n");
       
    87 		return -1;
       
    88 	}
       
    89 
       
    90 	//go through the valuebuffer and send the data
       
    91 	for(counter = 0; counter < dim1; counter++)
       
    92 	{
       
    93 		error = SendData(localsocket, &cValue[counter*dim2]);
       
    94 		if( error != OK_DATATRANSFER)
       
    95 		{
       
    96 			//give up and return a message
       
    97 			printf("There was a problem sending the data...\n");
       
    98 			return -1;
       
    99 		}
       
   100 	}
       
   101 
       
   102 	//send the goodbye to the server side 
       
   103 	if(localsocket != 0)
       
   104 	{
       
   105 		error = SendData(localsocket, goodbyebuffer);
       
   106 		if( error != OK_DATATRANSFER )
       
   107 		{
       
   108 			//give up and return a message
       
   109 			printf("There was a problem when saying goodbye...\n");
       
   110 			return -1;
       
   111 		}
       
   112 	}
       
   113 	else
       
   114 	{
       
   115 		printf("There was a problem with the socket...\n");
       
   116 		return -1;
       
   117 	}
       
   118 
       
   119 	return 0;
       
   120 }
       
   121 
       
   122 //------------------------------------------------------------------------------
       
   123 //this sends the hello command to the client over the specified socket to initiate comms
       
   124 int CXClient::SendData(int handle, char* aValue)
       
   125 {
       
   126 	char c;		//this is the buffer that is used to receive the data from across the link
       
   127 	char receivebuffer[MAXBUFFERLEN];
       
   128 
       
   129 	int counter = 0;
       
   130 	int bufferlength = 0;
       
   131 	int sendcounter = 0;
       
   132 	int err = -1;
       
   133 	
       
   134 	bool success = false;
       
   135 	memset(receivebuffer, 0, sizeof(receivebuffer));		//initialise
       
   136 
       
   137 	bufferlength = strlen(aValue);
       
   138 
       
   139 	//send the data
       
   140 	while( sendcounter < MAXRETRIES ) 
       
   141 	{
       
   142 		//write to the socket
       
   143 		err = WriteClient( handle, HT_SOCKET, aValue, bufferlength );
       
   144 
       
   145 		//if unable to send for some reason (verify that the error code is the length of one char)
       
   146 		if( err != bufferlength )
       
   147 		{
       
   148 			printf("Data %s sending failed %d...\n", aValue, err);
       
   149 			sendcounter++;
       
   150 		}
       
   151 		else	//print ok 
       
   152 		{
       
   153 			printf("Data %s sending ok %d chars sent...\n", aValue, bufferlength);
       
   154 			sendcounter = MAXRETRIES;
       
   155 			//send an end of string character so the server can evaluate what has been received
       
   156 			WriteClient( handle, HT_SOCKET, "", 1 );
       
   157 		}
       
   158 	}
       
   159 
       
   160 	//receive the reply ONLY if send has succeeded (hence inside the maxretries limit)
       
   161 	if( ( sendcounter <= MAXRETRIES ) )
       
   162 	{
       
   163 		while( 1 )
       
   164 		{
       
   165 			err = ReadClient( handle, HT_SOCKET, &c );
       
   166 
       
   167 			if( strcmp( &c, "" ) == 0)
       
   168 			{
       
   169 				//if there was a problem with the read (i.e. invalid command received from server, knackered link)
       
   170 				if( ( err <= 0 ) || ( strcmp(receivebuffer, aValue) != 0 ) )
       
   171 				{
       
   172 					printf("Data read failed ( device returned %s and receive code was %d )...\n", receivebuffer, err);
       
   173 					memset(receivebuffer, 0, sizeof(receivebuffer));		//reset
       
   174 					return ERROR_DATATRANSFER;
       
   175 				}
       
   176 				else
       
   177 				{
       
   178 					printf("Data read succeeded ( device returned %s )...\n", receivebuffer);
       
   179 					memset(receivebuffer, 0, sizeof(receivebuffer));		//reset
       
   180 					counter = 0;	//reset
       
   181 					break;
       
   182 				}
       
   183 			}	//if
       
   184 
       
   185 			receivebuffer[counter++] = c;
       
   186 		}		//while
       
   187 	}
       
   188 	
       
   189 	return OK_DATATRANSFER;
       
   190 }
       
   191 //------------------------------------------------------------------------------
       
   192 int CXClient::ReadClient(int handle, int handletype, char* c)
       
   193 {
       
   194 	int err;
       
   195 	
       
   196 	assert( c != NULL );
       
   197 	
       
   198 	// socket handles
       
   199 	if( handletype == HT_SOCKET ) 
       
   200 	{
       
   201 		err = recv( handle, c, 1, 0 );
       
   202 		if( err != 1 ) //if the single char has not been received
       
   203 		{
       
   204 			err = GetLastError();
       
   205 			return err;
       
   206 		}
       
   207 	}
       
   208 
       
   209 	// success
       
   210 	return err;
       
   211 }
       
   212 
       
   213 //------------------------------------------------------------------------------
       
   214 int CXClient::WriteClient(int handle, int handletype, char *buff, int bufflen )
       
   215 {
       
   216 	int err = 0;
       
   217 	unsigned long bytes_written = 0;
       
   218 
       
   219 	assert( buff != NULL );
       
   220 
       
   221 	// socket handles
       
   222 	if( handletype == HT_SOCKET ) 
       
   223 	{
       
   224 		err = send( handle, buff, bufflen, 0 );
       
   225 		if( err != bufflen ) 
       
   226 		{
       
   227 			err = GetLastError();
       
   228 			return err;
       
   229 		}
       
   230 	}
       
   231 
       
   232 	return err;	
       
   233 }
       
   234 
       
   235 //------------------------------------------------------------------------------