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1 /* |
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2 * Copyright (c) 2005-2009 Nokia Corporation and/or its subsidiary(-ies). |
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3 * All rights reserved. |
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4 * This component and the accompanying materials are made available |
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5 * under the terms of "Eclipse Public License v1.0" |
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6 * which accompanies this distribution, and is available |
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7 * at the URL "http://www.eclipse.org/legal/epl-v10.html". |
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8 * |
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9 * Initial Contributors: |
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10 * Nokia Corporation - initial contribution. |
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11 * |
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12 * Contributors: |
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13 * |
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14 * Description: |
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15 * Filename: CXServer.cpp |
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16 * Author: Sanjeet Matharu |
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17 * This is the server side of the protocol which takes name/value pairs and does stuff |
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18 * System Includes |
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19 * |
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20 */ |
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21 |
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22 |
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23 |
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24 #include <stdio.h> |
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25 #include <stdlib.h> |
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26 #include <ctype.h> |
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27 #include <memory.h> |
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28 #include <string.h> |
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29 #include <assert.h> |
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30 |
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31 #ifdef WIN32 |
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32 #include <winsock2.h> |
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33 #include <windows.h> |
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34 #else |
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35 #include <sys/types.h> |
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36 #include <sys/socket.h> |
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37 #endif |
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38 |
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39 /******************************************************************************* |
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40 * |
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41 * Local Includes |
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42 * |
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43 ******************************************************************************/ |
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44 #include "cxserver.h" |
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45 |
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46 #define TIMEOUTPERIOD 15 //seconds |
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47 |
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48 //------------------------------------------------------------------------------ |
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49 //constructor |
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50 CXServer::CXServer() |
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51 { |
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52 iStatus = RECEIVE_HELLO; //initialise to RECEIVE_HELLO |
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53 |
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54 //initialise the name and value pairs |
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55 for(int i = 0; i < MAXLISTLENGTH; i++) |
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56 { |
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57 memset( iList[i].iName, 0, MAXBUFFERLEN ); |
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58 memset( iList[i].iValue, 0, MAXBUFFERLEN ); |
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59 } |
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60 |
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61 iListPtr = NULL; //this is used to point to either the name or the value in the list |
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62 timeout.tv_sec = TIMEOUTPERIOD; //set up socket timeout period |
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63 timeout.tv_usec = 0; |
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64 } |
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65 |
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66 //------------------------------------------------------------------------------ |
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67 //destructor |
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68 CXServer::~CXServer() |
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69 { |
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70 iStatus = RECEIVE_HELLO; //end on RECEIVE_HELLO |
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71 |
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72 iListPtr = NULL; |
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73 |
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74 //clear the name and value pairs |
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75 for(int i = 0; i < MAXLISTLENGTH; i++) |
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76 { |
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77 memset( iList[i].iName, 0, MAXBUFFERLEN ); |
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78 memset( iList[i].iValue, 0, MAXBUFFERLEN ); |
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79 } |
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80 } |
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81 |
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82 //------------------------------------------------------------------------------ |
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83 //this function adds the specified value into the list of name value pairs |
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84 int CXServer::OnExecute(int handle, int handletype) |
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85 { |
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86 int err = 0; |
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87 int buff = -1; |
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88 |
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89 //check the list for the next available space |
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90 for(int i = 0; i < MAXLISTLENGTH; i++ ) |
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91 { |
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92 if( *iList[i].iName == 0 ) |
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93 { |
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94 buff = i; |
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95 break; |
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96 } |
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97 } |
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98 |
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99 // check that a slot was found, return error if not |
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100 if( buff == -1 ) |
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101 { |
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102 return CSP_LISTFULL; |
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103 } |
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104 |
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105 //if we get here and the status is value there is a problem and we'd loop like forever |
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106 while( iStatus != RECEIVE_VALUE ) |
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107 { |
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108 switch( iStatus ) |
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109 { |
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110 case RECEIVE_HELLO: |
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111 |
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112 err = CheckForHello(handle, handletype, buff); |
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113 |
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114 //the was a problem with the socket connection |
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115 if(err != 1) |
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116 { |
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117 return err; |
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118 } |
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119 |
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120 break; |
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121 |
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122 case RECEIVE_NAME: |
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123 |
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124 err = CheckForData(handle, handletype, buff); |
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125 |
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126 if(err != 0) |
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127 { |
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128 return err; |
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129 } |
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130 |
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131 break; |
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132 |
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133 case RECEIVE_GOODBYE: |
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134 |
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135 iStatus = RECEIVE_HELLO; |
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136 break; |
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137 |
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138 default: |
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139 |
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140 break; |
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141 } |
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142 } |
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143 |
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144 // done |
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145 return err; |
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146 } |
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147 |
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148 //------------------------------------------------------------------------------ |
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149 // This function checks to see whether the Hello call has been made by the client |
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150 // it returns OK or ERROR accordingly |
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151 int CXServer::CheckForHello(int handle, int handletype, int freeslot) |
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152 { |
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153 char c; |
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154 int counter = 0; |
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155 int err; |
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156 int buff = -1; |
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157 int bufflen = 0; |
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158 |
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159 //initialisation |
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160 sprintf(&c, "%c", ""); |
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161 sprintf(iHellobuffer, "%s", "HELLO"); |
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162 |
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163 //ensure that there are some free slots available in the list |
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164 assert(freeslot != -1); |
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165 |
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166 buff = freeslot; |
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167 |
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168 //set the pointer to point to the name element |
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169 iListPtr = iList[buff].iName; |
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170 |
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171 while( 1 ) |
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172 { |
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173 // receive the next byte |
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174 err = Read( handle, handletype, &c ); |
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175 |
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176 //if something has been read from the socket |
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177 if( ( err == 1 ) ) |
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178 { |
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179 //...and the character received is zero |
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180 if( strcmp( &c, "" ) == 0) |
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181 { |
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182 //we have the complete string so compare with our buffer |
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183 if(strcmp(iHellobuffer, iListPtr) != 0) |
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184 { |
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185 Write(handle, handletype, REPLY_ERROR, strlen(REPLY_ERROR) ); |
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186 //clear the buffer |
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187 memset( iListPtr, 0, MAXBUFFERLEN ); |
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188 //reset bufferlen counter so that writing can start from the beginning next time |
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189 bufflen = 0; |
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190 } |
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191 else //data is ok |
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192 { |
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193 Write( handle, handletype, iListPtr, strlen(iListPtr) ); |
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194 Write( handle, HT_SOCKET, "", 1 ); |
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195 break; |
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196 } |
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197 } |
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198 else |
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199 { |
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200 // add the byte to the buffer |
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201 iListPtr[bufflen++] = c; |
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202 } |
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203 } |
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204 else //if |
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205 { |
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206 //if there was a dodgy read then the socket link is broken |
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207 memset( iListPtr, 0, MAXBUFFERLEN ); |
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208 bufflen = 0; |
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209 err = GetLastError(); |
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210 printf( "Data could not be read. Error code is %d...\n", err); |
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211 return err; |
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212 } |
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213 } //while |
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214 |
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215 //update the status |
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216 iStatus = RECEIVE_NAME; |
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217 |
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218 //since the first element in the list will have HELLO in it, it should be reinitialised for use later on |
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219 memset( iListPtr, 0, MAXBUFFERLEN ); |
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220 |
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221 return err; |
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222 } |
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223 |
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224 //------------------------------------------------------------------------------ |
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225 //this checks the socket for data |
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226 int CXServer::CheckForData(int handle, int handletype, int freeslot) |
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227 { |
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228 int bufflen = 0; |
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229 int buff = 0; |
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230 int err = 0; |
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231 char c; |
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232 |
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233 assert( iStatus == RECEIVE_NAME); |
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234 |
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235 buff = freeslot; |
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236 |
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237 //check for data on the socket |
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238 if( CheckForTimeout(handle) != 0 ) |
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239 { |
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240 //revert status to previous as we received no data within the alloted time |
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241 iStatus = RECEIVE_HELLO; |
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242 Write(handle, handletype, REPLY_TIMEOUT, strlen(REPLY_TIMEOUT) ); |
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243 return err; |
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244 } |
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245 |
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246 // the client should send the list of arguments - this is the name and value receiving section!!!! |
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247 // this section will continue to loop until the the goodbye message has been received |
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248 while( iStatus != RECEIVE_GOODBYE ) |
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249 { |
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250 //need to do the timeout thing here for value data |
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251 if( iStatus == RECEIVE_VALUE ) |
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252 { |
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253 if( CheckForTimeout(handle) != 0 ) |
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254 { |
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255 //revert status to previous as we received no data within the alloted time |
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256 iStatus = RECEIVE_NAME; |
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257 //point to the previous name element in the array so that the last bit of data is overwritten |
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258 iListPtr = iList[buff].iName; |
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259 bufflen = 0; |
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260 Write( handle, handletype, REPLY_TIMEOUT, strlen(REPLY_TIMEOUT) ); |
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261 return err; |
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262 } |
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263 } |
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264 |
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265 // receive the next byte |
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266 err = Read( handle, handletype, &c ); |
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267 |
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268 //if something has been read from the socket |
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269 if( ( err == 1 ) ) |
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270 { |
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271 //need to check for available data space |
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272 if( buff > (MAXLISTLENGTH - 1) ) |
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273 { |
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274 Write(handle, handletype, REPLY_ERROR, strlen(REPLY_ERROR)); |
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275 return CSP_LISTFULL; |
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276 } |
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277 |
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278 // if the data buffer is full then we have an error |
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279 if( bufflen == (MAXBUFFERLEN - 1) ) |
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280 { |
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281 Write(handle, handletype, REPLY_ERROR, strlen(REPLY_ERROR)); |
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282 return CSP_BUFFERFULL; |
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283 } |
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284 |
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285 //...or the character received is zero |
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286 if( strcmp( &c,"" ) == 0) |
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287 { |
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288 //reply to say that we got the data ok |
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289 Write( handle, handletype, iListPtr, strlen(iListPtr) ); |
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290 Write( handle, HT_SOCKET, "", 1 ); |
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291 |
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292 CheckForGoodbye(handle, handletype, buff); |
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293 |
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294 //if GOODBYE has not been received and the status has not changed |
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295 if( iStatus != RECEIVE_GOODBYE ) |
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296 { |
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297 //change the status from name -> value or vice versa |
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298 if( iListPtr == iList[buff].iName ) |
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299 { |
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300 iListPtr = iList[buff].iValue; |
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301 //reset bufferlen counter so that writing can start from the beginning |
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302 |
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303 bufflen = 0; |
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304 |
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305 iStatus = RECEIVE_VALUE; |
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306 } |
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307 else |
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308 { |
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309 //move onto the next element in the list |
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310 iListPtr = iList[++buff].iName; |
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311 |
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312 //reset bufferlen counter so that writing can start from the beginning |
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313 bufflen = 0; |
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314 |
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315 iStatus = RECEIVE_NAME; |
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316 } //else |
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317 } //if (iStatus != ...) |
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318 } //if (c == 0) |
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319 else |
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320 { |
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321 // add the byte to the buffer |
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322 iListPtr[bufflen++] = c; |
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323 } |
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324 } //if |
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325 else |
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326 { |
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327 //if there was a dodgy read |
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328 Write(handle, handletype, REPLY_ERROR, strlen(REPLY_ERROR)); |
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329 memset( iListPtr, 0, MAXBUFFERLEN ); |
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330 |
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331 //reset bufferlen counter so that writing can start from the beginning next time |
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332 bufflen = 0; |
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333 |
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334 //and if status was VALUE then go back to NAME |
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335 if(iStatus = RECEIVE_VALUE) |
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336 { |
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337 iStatus = RECEIVE_NAME; |
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338 iListPtr = iList[buff].iName; |
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339 return err; |
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340 } |
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341 } |
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342 } |
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343 |
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344 //change status back to receive hello |
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345 iStatus = RECEIVE_HELLO; |
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346 |
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347 //everthing should be ok at this stage so reset err |
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348 err = 0; |
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349 |
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350 return err; |
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351 } |
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352 |
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353 //------------------------------------------------------------------------------ |
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354 //this function checks for the GOODBYE message. If it has been set then it changes the status |
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355 void CXServer::CheckForGoodbye(int handle, int handletype, int latestposition) |
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356 { |
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357 |
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358 sprintf(iGoodbyebuffer, "%s", "GOODBYE"); |
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359 |
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360 //if an exact match is found |
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361 if(strcmp(iGoodbyebuffer, iListPtr) == 0) |
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362 { |
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363 //change status |
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364 iStatus = RECEIVE_GOODBYE; |
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365 |
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366 //reset the data in the name/value slot |
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367 memset( iListPtr, 0, MAXBUFFERLEN ); |
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368 |
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369 printf( "Expecting HELLO from client side...\n" ); |
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370 } |
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371 } |
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372 //------------------------------------------------------------------------------ |
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373 //this function reads data from a specific port |
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374 int CXServer::Read(int handle, int handletype, char* c) |
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375 { |
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376 int err = 0; |
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377 |
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378 assert( c != NULL ); |
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379 |
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380 // socket handles |
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381 if( handletype == HT_SOCKET ) |
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382 { |
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383 err = recv( handle, c, 1, 0 ); |
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384 if( err != 1 ) //if the single char has not been received |
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385 { |
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386 err = GetLastError(); |
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387 return err; |
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388 } |
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389 } |
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390 |
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391 return err; |
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392 } |
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393 |
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394 //------------------------------------------------------------------------------ |
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395 //this function writes on a specific port |
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396 int CXServer::Write(int handle, int handletype, char *buff, int bufflen) |
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397 { |
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398 int err; |
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399 |
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400 assert( buff != NULL ); |
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401 |
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402 // socket handles |
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403 if( handletype == HT_SOCKET ) |
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404 { |
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405 err = send( handle, buff, bufflen, 0 ); |
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406 if( err != bufflen ) |
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407 { |
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408 err = GetLastError(); |
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409 return err; |
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410 } |
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411 } |
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412 |
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413 return 0; |
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414 } |
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415 |
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416 //------------------------------------------------------------------------------ |
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417 //this function waits for input to be received on the specified socket for a specific time |
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418 int CXServer::CheckForTimeout(int handle) |
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419 { |
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420 int live = 0; |
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421 int err = 0; |
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422 |
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423 while( 1 ) |
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424 { |
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425 //set up socket timer structure |
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426 FD_ZERO( &iReadSocketSet ); |
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427 FD_SET( (unsigned)handle, &iReadSocketSet ); |
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428 |
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429 //wait for some input |
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430 live = select(NULL, &iReadSocketSet, NULL, NULL, &timeout); |
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431 |
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432 //if there is some input |
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433 if( live < 0 ) |
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434 { |
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435 printf( "Call to select() failed...\n" ); |
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436 return live; |
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437 } |
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438 else if ( live == 0 ) |
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439 { |
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440 printf( "No descriptors ready...\n" ); |
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441 printf( "Timed out...\n" ); |
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442 err = -1; |
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443 return err; |
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444 } |
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445 else //something is ready |
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446 { |
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447 FD_ISSET( handle, &iReadSocketSet ); |
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448 printf( "Data read...\n" ); |
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449 return err; |
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450 } |
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451 } |
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452 |
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453 return err; |
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454 } |
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455 //------------------------------------------------------------------------------ |