testexecmgmt/ucc/Source/MobileTermination/CTCPTEChannel.cpp
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     1 /*
       
     2 * Copyright (c) 2005-2009 Nokia Corporation and/or its subsidiary(-ies).
       
     3 * All rights reserved.
       
     4 * This component and the accompanying materials are made available
       
     5 * under the terms of "Eclipse Public License v1.0"
       
     6 * which accompanies this distribution, and is available
       
     7 * at the URL "http://www.eclipse.org/legal/epl-v10.html".
       
     8 *
       
     9 * Initial Contributors:
       
    10 * Nokia Corporation - initial contribution.
       
    11 *
       
    12 * Contributors:
       
    13 *
       
    14 * Description:  
       
    15 * System Includes
       
    16 *
       
    17 */
       
    18 
       
    19 
       
    20 
       
    21 #include <stdio.h>
       
    22 #include <assert.h>
       
    23 #ifndef WIN32
       
    24 #include <unistd.h>
       
    25 #include <errno.h>
       
    26 #endif
       
    27 
       
    28 
       
    29 /*******************************************************************************
       
    30  *
       
    31  * Local Includes
       
    32  *
       
    33  ******************************************************************************/
       
    34 #include "CTCPTEChannel.h"
       
    35 
       
    36 
       
    37 /*******************************************************************************
       
    38  *
       
    39  * Definitions
       
    40  *
       
    41  ******************************************************************************/
       
    42 #ifndef WIN32
       
    43 #define SOCKET_ERROR (-1)
       
    44 #define INVALID_SOCKET (-1)
       
    45 #define Sleep(x) sleep(x/1000)
       
    46 #else
       
    47 #define SHUT_RDWR SD_BOTH
       
    48 #endif
       
    49 
       
    50 
       
    51 /*******************************************************************************
       
    52  *
       
    53  * Macro Functions
       
    54  *
       
    55  ******************************************************************************/
       
    56 #ifndef WIN32
       
    57 #define closesocket(x) (shutdown(x,SHUT_RDWR),close(x))
       
    58 #endif
       
    59 
       
    60 
       
    61 /*******************************************************************************
       
    62  *
       
    63  * Constructor -- initialise all state
       
    64  *
       
    65  ******************************************************************************/
       
    66 CTcpTeChannel::CTcpTeChannel( TPhoneData *aPhoneData, CLog *aLog )
       
    67 {
       
    68 	// verify args
       
    69 	assert( aPhoneData != NULL );
       
    70 	assert( aLog != NULL );
       
    71 
       
    72 	// initialise state
       
    73 	iPhoneData = aPhoneData;
       
    74 	iDatalink = NULL;
       
    75 	iFilter = NULL;
       
    76 	iLog = aLog;
       
    77 	iSock = INVALID_SOCKET;
       
    78 	iStreamBuffer[0] = 0;
       
    79 	iExitFlag = 0;
       
    80 	iSocketSetFlag = 0;
       
    81 }
       
    82 
       
    83 CTcpTeChannel::~CTcpTeChannel()
       
    84 {
       
    85 	assert( iSock == INVALID_SOCKET );
       
    86 }
       
    87 
       
    88 
       
    89 /*******************************************************************************
       
    90  *
       
    91  * PUBLIC METHOD: RPC-THREAD. SetDatalink, called by the main setup call in 
       
    92  * cphone - links up all the bits.
       
    93  *
       
    94  ******************************************************************************/
       
    95 void CTcpTeChannel::SetDatalink( IProcessData *aDatalink )
       
    96 {
       
    97 	iDatalink = aDatalink;
       
    98 }
       
    99 
       
   100 
       
   101 /*******************************************************************************
       
   102  *
       
   103  * PUBLIC METHOD: RPC-THREAD. SetFilter, called by the main setup call in 
       
   104  * cphone - links up all the bits.
       
   105  *
       
   106  ******************************************************************************/
       
   107 void CTcpTeChannel::SetFilter( IFilter *aFilter )
       
   108 {
       
   109 	iFilter = aFilter;
       
   110 }
       
   111 
       
   112 
       
   113 /*******************************************************************************
       
   114  *
       
   115  * PUBLIC METHOD: SERVER-THREAD: 
       
   116  *
       
   117  ******************************************************************************/
       
   118 TChannelError CTcpTeChannel::SetSocket( int aSocket )
       
   119 {
       
   120 	// check that the socket is sane
       
   121 	assert( aSocket >= 0 );
       
   122 
       
   123 	// check that we haven't already set if
       
   124 	if( iSocketSetFlag != 0 ) {
       
   125 		return CE_SOCKET_ALREADY_SET;
       
   126 	}
       
   127 
       
   128 	// ok - set the socket
       
   129 	iSock = aSocket;
       
   130 	iSocketSetFlag = 1;
       
   131 	return CE_NONE;
       
   132 }
       
   133 
       
   134 
       
   135 /*******************************************************************************
       
   136  *
       
   137  * PUBLIC METHOD: LISTEN-THREAD: ListenOnChannel. This is the entry point for 
       
   138  * the listening thread. It sits in the loop below and passes all received data 
       
   139  * to the datalink layer. 
       
   140  *
       
   141  ******************************************************************************/
       
   142 TChannelError CTcpTeChannel::ListenOnChannel( int *aErrCode )
       
   143 {
       
   144 	TDataPathError derr;
       
   145 	int err;
       
   146 	int errcode;
       
   147 
       
   148 	// check the params
       
   149 	assert( aErrCode != NULL );
       
   150 	*aErrCode = 0;
       
   151 
       
   152 	// listen on the socket until it closes
       
   153 	while( 1 ) {
       
   154 
       
   155 		// if the socket is not defined then just wait for it
       
   156 		if( iSock == INVALID_SOCKET ) {
       
   157 			Sleep( 1000 );
       
   158 			if( iExitFlag != 0 ) {
       
   159 				return CE_NONE;
       
   160 			}
       
   161 			continue;
       
   162 		}
       
   163 
       
   164 		// read from socket if it is defined
       
   165 		err = recv( iSock, iStreamBuffer, KBUFFSIZE, 0 );
       
   166 
       
   167 		// if the socket has been closed then cleanup and return
       
   168 		if( err == 0 ) {
       
   169 		  closesocket( iSock );
       
   170 		  iSock = INVALID_SOCKET;
       
   171 		  return CE_NONE;
       
   172 		}
       
   173 
       
   174 		// if an error has occured then report it and cleanup
       
   175 		if( err == SOCKET_ERROR ) {
       
   176 			*aErrCode = GetSocketError();
       
   177 			closesocket( iSock );
       
   178 			iSock = INVALID_SOCKET;
       
   179 			return CE_RECEIVE_FAILED;
       
   180 		}
       
   181 
       
   182 		// pass the data received through the filters. 
       
   183 		// : the control flow below allows the filter to analyse the data, and also change 
       
   184 		// the data in-place. However, it doesn't allow the interface to change the size of the 
       
   185 		// data (limiting the modifications it can make). This isn't a problem now since no 
       
   186 		// filters do this -- but when this is needed it should be implemented here, and in the same
       
   187 		// place in the uu interface.
       
   188 		if( iFilter != NULL ) {
       
   189 			iFilter->ProcessOutgoingData( iStreamBuffer, err );
       
   190 		}
       
   191 
       
   192 		// Now pass the data through to the datalink layer. A datalink layer MUST be
       
   193 		// defined if the socket is defined.
       
   194 		assert( iDatalink != NULL );
       
   195 		derr = iDatalink->ProcessTEData( iStreamBuffer, err, &errcode );
       
   196 		if( derr != DPE_NONE ) {	
       
   197 			iLog->WriteLogEntry( SV_WARNING, "CTcpTeChannel::ListenOnChannel", "ProcessTEData returned error", derr, errcode );
       
   198 		}
       
   199 	}
       
   200 
       
   201 	// should never get here
       
   202 	assert( !"INVALID CODE PATH" );
       
   203 	return CE_NONE;
       
   204 }
       
   205 
       
   206 
       
   207 /*******************************************************************************
       
   208  *
       
   209  * PUBLIC METHOD: MAIN-THREAD: StopChannel. This closes the socket (if open) 
       
   210  * which will force the recv to return 0 and the listen-thread will return. It
       
   211  * also sets the exit flag for when we want to stop the channel before it 
       
   212  * really even started (poor thing).
       
   213  *
       
   214  ******************************************************************************/
       
   215 void CTcpTeChannel::StopChannel()
       
   216 {
       
   217 	// close the socket
       
   218 	if( iSock != INVALID_SOCKET ) {
       
   219 	  closesocket( iSock );
       
   220 	  iSock = INVALID_SOCKET;
       
   221 	}
       
   222 
       
   223 	// set the exit flag
       
   224 	iExitFlag = 1;
       
   225 }
       
   226 
       
   227 
       
   228 /*******************************************************************************
       
   229  *
       
   230  * PUBLIC METHOD: AIR INTERFACE THREAD: SendPacket. This is called by the data
       
   231  * link layer when it receives some data from the air interface that it now
       
   232  * decides to forward on.
       
   233  *
       
   234  ******************************************************************************/
       
   235 TDataPathError CTcpTeChannel::SendPacket( char *data, int len, int *aErrCode )
       
   236 {
       
   237 	int err;
       
   238 	int bytes_to_send;
       
   239 	int bytes_sent;
       
   240 
       
   241 	// check params
       
   242 	assert( aErrCode != NULL );
       
   243 	*aErrCode = 0;
       
   244 
       
   245 	// if there is no connection then return. This is not unexpected or bad so
       
   246 	// no error is returned.
       
   247 	if( iSock == INVALID_SOCKET ) {
       
   248 		return DPE_NONE;
       
   249 	}
       
   250 
       
   251 	// otherwise send data
       
   252 	bytes_to_send = len;
       
   253 	bytes_sent = 0;
       
   254 	while( bytes_sent < bytes_to_send ) {
       
   255 		err = send( iSock, &(data[bytes_sent]), bytes_to_send - bytes_sent, 0 );
       
   256 		if( err == -1 ) {
       
   257 			*aErrCode = GetSocketError();
       
   258 			closesocket( iSock );
       
   259 			iSock = INVALID_SOCKET;
       
   260 			iSocketSetFlag = 0;
       
   261 			return DPE_SEND_FAILED;
       
   262 		}
       
   263 		bytes_sent += err;
       
   264 	}
       
   265 
       
   266 	// success
       
   267 	return DPE_NONE;
       
   268 }
       
   269 
       
   270 
       
   271 /*******************************************************************************
       
   272  *
       
   273  * PRIVATE METHODS: HELPER FUNCTIONS
       
   274  *
       
   275  ******************************************************************************/
       
   276 int CTcpTeChannel::GetSocketError()
       
   277 {
       
   278 #ifdef WIN32
       
   279   return WSAGetLastError();
       
   280 #else
       
   281   return errno;
       
   282 #endif
       
   283 }