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1 /* |
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2 * Copyright (c) 2010 Nokia Corporation and/or its subsidiary(-ies). |
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3 * All rights reserved. |
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4 * This component and the accompanying materials are made available |
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5 * under the terms of "Eclipse Public License v1.0" |
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6 * which accompanies this distribution, and is available |
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7 * at the URL "http://www.eclipse.org/legal/epl-v10.html". |
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8 * |
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9 * Initial Contributors: |
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10 * Nokia Corporation - initial contribution. |
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11 * |
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12 * Contributors: |
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13 * |
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14 * Description: |
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15 * |
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16 */ |
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17 #ifndef EVENTSYSTEMSERVER_H_ |
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18 #define EVENTSYSTEMSERVER_H_ |
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19 |
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20 #include "stfeventsystemdefs.h" |
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21 #include "waitingevent.h" |
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22 #include "stateevent.h" |
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23 |
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24 // Constant values |
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25 TInt const KShutdownDelay = 60000000; //Automatic shutdown delay: 60s |
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26 |
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27 // Class for shutting down server when inactive |
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28 class CShutdown: public CTimer |
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29 { |
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30 public: |
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31 inline CShutdown(); |
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32 inline void ConstructL(); |
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33 inline void Start(); |
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34 |
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35 private: |
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36 void RunL(); |
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37 }; |
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38 |
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39 // Main class of TestEngine server |
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40 class CEventSystemServer : public CServer2 |
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41 { |
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42 public: |
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43 // Creats a new server object |
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44 static CEventSystemServer* NewL(CActive::TPriority aActiveObjectPriority); |
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45 static CEventSystemServer* NewLC(CActive::TPriority aActiveObjectPriority); |
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46 |
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47 // Creates a new session with the server; the function implements |
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48 // pure virtual function defined in class CServer2 |
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49 CSession2* NewSessionL(const TVersion &aVersion, const RMessage2& aMessage) const; |
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50 |
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51 // Adds session |
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52 void AddSession(void); |
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53 |
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54 // Removes session |
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55 void RemoveSession(void); |
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56 |
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57 public : |
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58 // Constructor |
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59 CEventSystemServer(CActive::TPriority aActiveObjectPriority); |
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60 |
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61 // Second phase constructor |
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62 void ConstructL(); |
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63 |
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64 // Returns an object container, and guaranteed to produce object |
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65 // containers with unique ids within the server. |
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66 // Called by a new session to create a container |
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67 CObjectCon* NewContainerL(); |
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68 |
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69 // Remove session object from container |
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70 void RemoveContainer(CObjectCon *aObj); |
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71 |
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72 // Destructor |
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73 ~CEventSystemServer(); |
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74 |
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75 // Search for state event and give its index |
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76 TInt SearchForState(const TDesC& aEventName); |
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77 |
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78 // Search for waiting event, starting from aIndex |
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79 TBool SearchForWaiting(const TDesC& aEventName, const TInt aOwnerId, TInt& aIndex); |
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80 |
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81 // Search for waiting event, starting from aIndex |
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82 TBool SearchForWaiting(const TDesC& aEventName, TInt& aIndex); |
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83 |
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84 // List of waiting events |
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85 RPointerArray<CWaitingEvent> iWaitingEvents; |
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86 |
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87 // State events container |
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88 RPointerArray<CStateEvent> iStateEvents; |
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89 |
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90 private: |
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91 // Panic class with given error code |
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92 void PanicClass(const TInt aErrorCode); |
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93 |
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94 // Check condition and start shudown timer. |
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95 void CheckAndStartShutdownTimer(void); |
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96 |
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97 // The server has an object container index that |
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98 // creates an object container for each session. |
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99 CObjectConIx* iContainerIndex; |
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100 |
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101 // Session counter |
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102 TInt iSessionCounter; |
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103 |
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104 // Shutdown object |
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105 CShutdown iShutdown; |
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106 }; |
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107 |
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108 |
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109 #endif /* EVENTSYSTEMSERVER_H_ */ |
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110 // EOF |