testexecfw/stf/stffw/eventsystem/server/inc/stateevent.h
changeset 2 8bb370ba6d1d
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/testexecfw/stf/stffw/eventsystem/server/inc/stateevent.h	Fri Apr 09 10:46:28 2010 +0800
@@ -0,0 +1,70 @@
+/*
+* Copyright (c) 2010 Nokia Corporation and/or its subsidiary(-ies).
+* All rights reserved.
+* This component and the accompanying materials are made available
+* under the terms of "Eclipse Public License v1.0"
+* which accompanies this distribution, and is available
+* at the URL "http://www.eclipse.org/legal/epl-v10.html".
+*
+* Initial Contributors:
+* Nokia Corporation - initial contribution.
+*
+* Contributors:
+*
+* Description: 
+*
+*/
+#ifndef STATEEVENT_H
+#define STATEEVENT_H
+
+// INCLUDES
+#include <e32std.h>
+#include <e32base.h>
+
+// CLASS DECLARATION
+
+
+/**
+ *  CStateEvent - class representing state events 
+ * 
+ */
+class CStateEvent : public CBase
+    {
+    public:
+        // Destructor.
+        ~CStateEvent();
+
+        // Two-phased constructor.
+        static CStateEvent* NewL(const TDesC& aEventName);
+
+        // Two-phased constructor.
+        static CStateEvent* NewLC(const TDesC& aEventName);
+        
+        // Checks if event name is the same as provided in argument
+        TInt IsMatchingEvent(const TDesC& aEventName);
+        
+        // Set flag which says that event will be unset when matching event will be released
+        void NotifyToBeUnset(TBool aValue);
+
+        // Returns flag which says that event will be unset when matching waiting event will be released
+        bool IsToBeUnset();
+        
+    private:
+        // Constructor for performing 1st stage construction
+        CStateEvent();
+
+        // Constructor for performing 2nd stage construction
+        void ConstructL(const TDesC& aEventName);
+        
+    private:
+        // Event name
+        HBufC* iEventName;
+        
+        // Candidate to be unset as only matching event will be released
+        TBool iToBeUnset;
+        
+    };
+
+#endif // STATEEVENT_H
+
+// EOF