/*
* Copyright (c) 2005-2009 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description:
* Main log server engine.
* Process log requests from multiple clients simultaneously.
*
*/
/**
@file server.cpp
*/
#include "server.h"
const TInt KLowMemBufLength = 128;
CLogServer* CLogServer::NewL()
/**
* @return - Instance of the log server
*/
{
CLogServer * server = new (ELeave) CLogServer();
CleanupStack::PushL(server);
server->ConstructL();
// CServer base class call
server->StartL(KTestExecuteLogServerName);
CleanupStack::Pop(server);
return server;
}
void CLogServer::ConstructL()
/**
* Second phase construction
*/
{
User::LeaveIfError(Fs().Connect());
}
CLogServer::CLogServer() : CServer2(EPriorityStandard,ESharableSessions)
/**
* Constructor
*/
{
}
CLogServer::~CLogServer()
/**
* Destructor
*/
{
// Close the array of control structures
LogControl().Close();
Fs().Close();
}
CSession2* CLogServer::NewSessionL(const TVersion& /*aVersion*/,const RMessage2& /*aMessage*/) const
/**
* @param RMessage - RMessage for the session open
*/
{
// Just create the session
CLogSession* session = new (ELeave) CLogSession();
return session;
}
void CLogServer::ControlComplete(CLogFileControl& aControl)
/**
* @param aControl - Logfile control class reference
*
* Checks to see if this control session can be removed
*/
{
// Check session count and the data buffers on the queue
if(aControl.SessionCount() || !aControl.QueueEmpty())
return;
// There are no subsessions mapped to the logfile control class and
// no data buffers on its write queue
// Loop through the server's control array and remove it then delete it
TInt i;
for(i=0;i<LogControl().Count();i++)
{
if(&aControl == LogControl()[i])
{
// Done
LogControl().Remove(i);
delete &aControl;
break;
}
}
// If it's the last one then exit the server
if(!LogControl().Count())
CActiveScheduler::Stop();
}
///////
CLogSession::CLogSession()
/**
* Constructor
*/
{
}
CLogSession::~CLogSession()
/**
* Destructor
*/
{
// Check for null
// Session close without a createlog call leaves iControl null
if(!iControl)
return;
// A logfile control structure can have multiple server sessions
// decrement its server session count
iControl->RemoveSession();
CLogServer* p=(CLogServer*) Server();
// Shuts Down the server if this is the last open session
p->ControlComplete(*iControl);
}
void CLogSession::ServiceL(const RMessage2& aMessage)
/**
* @param aMessage - Function and data for the session
*/
{
switch(aMessage.Function())
{
// API CreateLog() call
case RTestExecuteLogServ::ECreateLog :
{
// Sanity check to make sure it's not been called multiple times
if(iControl)
{
aMessage.Complete(KErrInUse);
break;
}
// Get the filepath
// size policed on the client side
TBuf<KMaxTestExecuteLogFilePath> logFilePath;
// Read it
aMessage.ReadL(0,logFilePath);
// Get the log mode in the second argument
RTestExecuteLogServ::TLogMode logMode;
logMode = (RTestExecuteLogServ::TLogMode)aMessage.Int1();
// Get a pointer to the parent server
CLogServer* server=(CLogServer*) Server();
// For compare's convert the whole path to lower case
logFilePath.LowerCase();
// Get rid of leading and trailing spaces.
logFilePath.Trim();
// Loop the through the server's logfile control class list
// to see if there's a match.
TInt i;
for(i=0;i<server->LogControl().Count();i++)
{
if(server->LogControl()[i]->LogFile() == logFilePath)
// This file's already in open so we don't have to open it
break;
}
TInt err = KErrNone;
// Check the count
if(i < server->LogControl().Count())
// Map this session to an existing logfile control class in the list
iControl = server->LogControl()[i];
else
{
// Create a new logfile control class
// creates/opens the logfile
TRAP(err,iControl = CLogFileControl::NewL(*server,logFilePath,logMode));
if(!err)
// Append it to the logfile control class list
server->LogControl().Append(iControl);
}
if(!err)
// Increment its session count
iControl->AddSession();
aMessage.Complete(err);
}
break;
// One of the API write calls
case RTestExecuteLogServ::EWriteLog :
{
// Sanity check
if(!iControl)
{
aMessage.Complete(KErrNotFound);
break;
}
// Data can be any size
// Get the length from second argument
TInt bufferLength = aMessage.Int1();
// Get a heap buffer of the right size
HBufC8* buffer = NULL;
TRAPD(err, buffer = HBufC8::NewL(bufferLength));
if (KErrNoMemory == err)
{
// If the buffer length is bigger than 128 and allocation failed, try to allocate
// 128 bytes and set it the low memory information.
if (bufferLength > KLowMemBufLength)
{
HBufC8* buf = HBufC8::NewL(KLowMemBufLength);
CleanupStack::PushL(buf);
TPtr8 ptr = buf->Des();
ptr.Copy(KLoggerNotEnoughMemory8);
CLogBuffer* logBuffer = new (ELeave) CLogBuffer(*buf);
CleanupStack::Pop(buf);
iControl->AddLogBuffer(*logBuffer);
}
}
else
{
CleanupStack::PushL(buffer);
TPtr8 ptr(buffer->Des());
// read the data
aMessage.ReadL(0,ptr);
// Get a buffer control class contructed with the heap data
// takes ownership
CLogBuffer* logBuffer = new (ELeave) CLogBuffer(*buffer);
CleanupStack::Pop(buffer);
// Add it to the logfile control class buffer queue
iControl->AddLogBuffer(*logBuffer);
}
if(!iControl->IsActive())
// AO is idle, kick into life
iControl->Kick();
aMessage.Complete(KErrNone);
}
break;
default:
break;
}
}
///////
CLogFileControl* CLogFileControl::NewL(CLogServer& aParent, const TDesC& aLogFilePath,RTestExecuteLogServ::TLogMode aMode)
/**
* @param aParent - Server reference for callback
* @param aLogFilePath - Full path and filename of the logfile
* @param aMode - Overwrite or Append
*
* First phase construction for logfile control class
*/
{
CLogFileControl* self = new (ELeave) CLogFileControl(aParent,aLogFilePath);
self->ConstructL(aMode);
return self;
}
CLogFileControl::CLogFileControl(CLogServer& aParent,const TDesC& aLogFilePath) :
iParent(aParent),
iLogFileName(aLogFilePath),
iTransmitted(EFalse)
/**
* @param aParent - Server reference for callback
* @param aLogFilePath - Full path and filename of the logfile
*
* Constructor - Safe initialisation
*/
{
iQueue.SetOffset(CLogBuffer::LinkOffset());
}
void CLogFileControl::ConstructL(RTestExecuteLogServ::TLogMode aMode)
/**
* @param aMode - Overwrite or Append
*
* Second phase construction - Create or open the logfile
*/
{
if(aMode == RTestExecuteLogServ::ELogModeOverWrite)
// In overwrite mode replace
User::LeaveIfError(iLogFile.Replace(iParent.Fs(),iLogFileName,EFileWrite|EFileShareAny));
else
{
// For append try open then replace
TInt err = iLogFile.Open(iParent.Fs(),iLogFileName,EFileWrite|EFileShareAny);
if(err != KErrNone)
// Bomb out if replace fails
User::LeaveIfError(iLogFile.Replace(iParent.Fs(),iLogFileName,EFileWrite|EFileShareAny));
else
{
// Open worked. Position at EOF
TInt pos;
User::LeaveIfError(iLogFile.Seek(ESeekEnd,pos));
}
}
}
CLogFileControl::~CLogFileControl()
/**
* Destructor
* The server maintains a list of these classes and will not destruct one if there
* is data on its queue
* Destructor just closes the file handle.
*/
{
iLogFile.Close();
}
void CLogFileControl::RunL()
/**
* Main File writing pump
* Called on write completion or Kick() by the session that accepts the data
*/
{
#if (defined _DEBUG)
_LIT(KPanic,"LogEng RunL()");
#endif
__ASSERT_DEBUG(iStatus.Int() == KErrNone,User::Panic(KPanic,iStatus.Int()));
// Check to see if this is the result of write completion
if(iTransmitted)
{
// Write completed
// Remove the buffer at the head of the queue and free it
CLogBuffer* buffer = iQueue.First();
iQueue.Remove(*buffer);
delete buffer;
}
// Check to see if there's more on the queue
if(!iQueue.IsEmpty())
{
// There is so write the head of the queue
CLogBuffer* buffer = iQueue.First();
SetActive();
// Set the flag to say we've transmitted
iTransmitted = ETrue;
iLogFile.Write(buffer->Buf(),iStatus);
iLogFile.Flush();
}
else
{
// Nothing on the queue
iTransmitted = EFalse;
// Call into the server to check if this resource can be freed
iParent.ControlComplete(*this);
}
}
///////
CLogBuffer::CLogBuffer(HBufC8& aLogBuffer) : iLogBuffer(aLogBuffer)
/**
* @param aLogBuffer - Heap descriptor. This class takes ownership
* Constructor
*/
{
}
CLogBuffer::~CLogBuffer()
/**
* Destructor
* This class owns a heap buffer so just free it
*/
{
delete &iLogBuffer;
}