diff -r bbd31066657e -r 8bb370ba6d1d testexecfw/stf/stffw/eventsystem/server/inc/eventsystemsession.h --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/testexecfw/stf/stffw/eventsystem/server/inc/eventsystemsession.h Fri Apr 09 10:46:28 2010 +0800 @@ -0,0 +1,103 @@ +/* +* Copyright (c) 2010 Nokia Corporation and/or its subsidiary(-ies). +* All rights reserved. +* This component and the accompanying materials are made available +* under the terms of "Eclipse Public License v1.0" +* which accompanies this distribution, and is available +* at the URL "http://www.eclipse.org/legal/epl-v10.html". +* +* Initial Contributors: +* Nokia Corporation - initial contribution. +* +* Contributors: +* +* Description: +* +*/ +#ifndef EVENTSYSTEMSESSION_H_ +#define EVENTSYSTEMSESSION_H_ + +#include +#include "waitingevent.h" + + +// Session class of TestEngine server +class CEventSystemSession : public CSession2 + { + public: + // Create the session + static CEventSystemSession* NewL(); + + public: + // Constructor + CEventSystemSession(); + + // Constructor + ~CEventSystemSession(); + + // Called by client/server framework after + // session has been successfully created + void CreateL(); + + // Service request + void ServiceL(const RMessage2& aMessage); + + private: + // Handles message + void DispatchMessageL(const RMessage2& aMessage); + + // Closes the session + void CloseSession(); + + // Panics client + void PanicClient(const RMessage2& aMessage, const TInt aPanic) const; + + // Set indication event + void SetIndicationEventL(const RMessage2& aMessage); + + // Set state event + void SetStateEventL(const RMessage2& aMessage); + + // Unset state event + void UnsetStateEventL(const RMessage2& aMessage); + + // Request event + void RequestEventL(const RMessage2& aMessage); + + // Release event + void ReleaseEventL(const RMessage2& aMessage); + + // Wait for event + void WaitForEventL(const RMessage2& aMessage); + + // Check if there is waiting event and complete if found + void CompleteWaitingEventsL(const TDesC& aEventName); + + // Check list of requested events. If any of them is found, notify about event. + void NotifyRequestedEventsL(const TDesC& aEventName); + + // Check list of state events. If any of them matches current waiting event, complete waiting event. + //TBool CompleteFromStateEventL(const TDesC& aEventName, const RMessage2& aMessage); + void CompleteFromStateEventL(CWaitingEvent* aEvent); + + // Add state event in the state events array + void AddStateEventL(const TDesC& aEventName); + + // Cancel waiting message from the same session + void CancelWaitingEventL(const RMessage2& aMessage); + + // Remove (kind of release) all requested events. + void RemoveInRequestedStateL(const RMessage2& aMessage); + + private: + // Object container for this session. + CObjectCon *iContainer; + + // Waiting event (this is used in case when test case gets cancelled) + CWaitingEvent *iWaitingEvent; + + }; /* CTestEngineSession */ + + +#endif /* EVENTSYSTEMSESSION_H_ */ +// EOF