diff -r bbd31066657e -r 8bb370ba6d1d testexecfw/stf/stffw/eventsystem/server/src/stateevent.cpp --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/testexecfw/stf/stffw/eventsystem/server/src/stateevent.cpp Fri Apr 09 10:46:28 2010 +0800 @@ -0,0 +1,91 @@ +/* +* Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies). +* All rights reserved. +* This component and the accompanying materials are made available +* under the terms of "Eclipse Public License v1.0" +* which accompanies this distribution, and is available +* at the URL "http://www.eclipse.org/legal/epl-v10.html". +* +* Initial Contributors: +* Nokia Corporation - initial contribution. +* +* Contributors: +* +* Description: +* +*/ + +#include +#include "stateevent.h" + + +/** + * Constructor for performing 1st stage construction + */ +CStateEvent::CStateEvent() + { + } + +/** + * Destructor. + */ +CStateEvent::~CStateEvent() + { + delete iEventName; + } + +/** + * Two-phased constructor. + */ +CStateEvent* CStateEvent::NewLC(const TDesC& aEventName) + { + CStateEvent* self = new (ELeave) CStateEvent(); + CleanupStack::PushL(self); + self->ConstructL(aEventName); + return self; + } + +/** + * Two-phased constructor. + */ +CStateEvent* CStateEvent::NewL(const TDesC& aEventName) + { + CStateEvent* self = CStateEvent::NewLC(aEventName); + CleanupStack::Pop(); + return self; + } + +/** + * Constructor for performing 2nd stage construction + */ +void CStateEvent::ConstructL(const TDesC& aEventName) + { + iEventName = aEventName.AllocL(); + iToBeUnset = EFalse; + } + +/** + * Checks if event name is the same as provided in argument + */ +TInt CStateEvent::IsMatchingEvent(const TDesC& aEventName) + { + return (aEventName.Compare(*iEventName) == 0) ? (1) : (0); + } + +/** + * Set flag which says that event will be unset when matching waiting event will be released + */ +void CStateEvent::NotifyToBeUnset(TBool aValue) + { + iToBeUnset = aValue; + } + +/** + * Returns flag which says that event will be unset when matching waiting event will be released + */ +bool CStateEvent::IsToBeUnset() + { + return iToBeUnset; + } + +// EOF