Symbian3/PDK/Source/GUID-23E414B0-581B-5B6C-A449-8DA7AD8E1FA4.dita
author Dominic Pinkman <Dominic.Pinkman@Nokia.com>
Wed, 31 Mar 2010 11:11:55 +0100
changeset 7 51a74ef9ed63
parent 5 f345bda72bc4
child 9 59758314f811
permissions -rw-r--r--
Week 12 contribution of API Specs and fix SDK submission
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f345bda72bc4 Week 12 contribution of PDK documentation_content. See release notes for details. Fixes Bug 2054, Bug 1583, Bug 381, Bug 390, Bug 463, Bug 1897, Bug 344, Bug 1319, Bug 394, Bug 1520, Bug 1522, Bug 1892"
Dominic Pinkman <Dominic.Pinkman@Nokia.com>
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<?xml version="1.0" encoding="utf-8"?>
f345bda72bc4 Week 12 contribution of PDK documentation_content. See release notes for details. Fixes Bug 2054, Bug 1583, Bug 381, Bug 390, Bug 463, Bug 1897, Bug 344, Bug 1319, Bug 394, Bug 1520, Bug 1522, Bug 1892"
Dominic Pinkman <Dominic.Pinkman@Nokia.com>
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<!-- Copyright (c) 2007-2010 Nokia Corporation and/or its subsidiary(-ies) All rights reserved. -->
f345bda72bc4 Week 12 contribution of PDK documentation_content. See release notes for details. Fixes Bug 2054, Bug 1583, Bug 381, Bug 390, Bug 463, Bug 1897, Bug 344, Bug 1319, Bug 394, Bug 1520, Bug 1522, Bug 1892"
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<!-- This component and the accompanying materials are made available under the terms of the License 
f345bda72bc4 Week 12 contribution of PDK documentation_content. See release notes for details. Fixes Bug 2054, Bug 1583, Bug 381, Bug 390, Bug 463, Bug 1897, Bug 344, Bug 1319, Bug 394, Bug 1520, Bug 1522, Bug 1892"
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"Eclipse Public License v1.0" which accompanies this distribution, 
f345bda72bc4 Week 12 contribution of PDK documentation_content. See release notes for details. Fixes Bug 2054, Bug 1583, Bug 381, Bug 390, Bug 463, Bug 1897, Bug 344, Bug 1319, Bug 394, Bug 1520, Bug 1522, Bug 1892"
Dominic Pinkman <Dominic.Pinkman@Nokia.com>
parents: 3
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and is available at the URL "http://www.eclipse.org/legal/epl-v10.html". -->
f345bda72bc4 Week 12 contribution of PDK documentation_content. See release notes for details. Fixes Bug 2054, Bug 1583, Bug 381, Bug 390, Bug 463, Bug 1897, Bug 344, Bug 1319, Bug 394, Bug 1520, Bug 1522, Bug 1892"
Dominic Pinkman <Dominic.Pinkman@Nokia.com>
parents: 3
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<!-- Initial Contributors:
f345bda72bc4 Week 12 contribution of PDK documentation_content. See release notes for details. Fixes Bug 2054, Bug 1583, Bug 381, Bug 390, Bug 463, Bug 1897, Bug 344, Bug 1319, Bug 394, Bug 1520, Bug 1522, Bug 1892"
Dominic Pinkman <Dominic.Pinkman@Nokia.com>
parents: 3
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    Nokia Corporation - initial contribution.
f345bda72bc4 Week 12 contribution of PDK documentation_content. See release notes for details. Fixes Bug 2054, Bug 1583, Bug 381, Bug 390, Bug 463, Bug 1897, Bug 344, Bug 1319, Bug 394, Bug 1520, Bug 1522, Bug 1892"
Dominic Pinkman <Dominic.Pinkman@Nokia.com>
parents: 3
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Contributors: 
f345bda72bc4 Week 12 contribution of PDK documentation_content. See release notes for details. Fixes Bug 2054, Bug 1583, Bug 381, Bug 390, Bug 463, Bug 1897, Bug 344, Bug 1319, Bug 394, Bug 1520, Bug 1522, Bug 1892"
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parents: 3
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-->
f345bda72bc4 Week 12 contribution of PDK documentation_content. See release notes for details. Fixes Bug 2054, Bug 1583, Bug 381, Bug 390, Bug 463, Bug 1897, Bug 344, Bug 1319, Bug 394, Bug 1520, Bug 1522, Bug 1892"
Dominic Pinkman <Dominic.Pinkman@Nokia.com>
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<!DOCTYPE concept
f345bda72bc4 Week 12 contribution of PDK documentation_content. See release notes for details. Fixes Bug 2054, Bug 1583, Bug 381, Bug 390, Bug 463, Bug 1897, Bug 344, Bug 1319, Bug 394, Bug 1520, Bug 1522, Bug 1892"
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  PUBLIC "-//OASIS//DTD DITA Concept//EN" "concept.dtd">
f345bda72bc4 Week 12 contribution of PDK documentation_content. See release notes for details. Fixes Bug 2054, Bug 1583, Bug 381, Bug 390, Bug 463, Bug 1897, Bug 344, Bug 1319, Bug 394, Bug 1520, Bug 1522, Bug 1892"
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<concept xml:lang="en" id="GUID-23E414B0-581B-5B6C-A449-8DA7AD8E1FA4"><title>Window Server Plugins Component Overview</title><shortdesc>The Window Server Plugins component provides render stage plug-ins for use in ScreenPlay. These reproduce the rendering behavior in Symbian OS v9.4. Device creators can use the supplied render stage plug-ins or use them as a reference when developing their own. </shortdesc><prolog><metadata><keywords/></metadata></prolog><conbody><p> <b>Variant</b>: <xref href="GUID-D93978BE-11A3-5CE3-B110-1DEAA5AD566C.dita">ScreenPlay</xref>. <b>Target audience</b>: Device creators. </p> <p>The Window Server Plugins component supplies two render stages, known as the Flicker Buffer and Display render stages. The following diagram shows their standard configuration. </p> <fig id="GUID-1B844F0F-E83C-5DD3-BCF0-2203C749A49F"><title>
f345bda72bc4 Week 12 contribution of PDK documentation_content. See release notes for details. Fixes Bug 2054, Bug 1583, Bug 381, Bug 390, Bug 463, Bug 1897, Bug 344, Bug 1319, Bug 394, Bug 1520, Bug 1522, Bug 1892"
Dominic Pinkman <Dominic.Pinkman@Nokia.com>
parents: 3
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          Standard render stage configuration 
f345bda72bc4 Week 12 contribution of PDK documentation_content. See release notes for details. Fixes Bug 2054, Bug 1583, Bug 381, Bug 390, Bug 463, Bug 1897, Bug 344, Bug 1319, Bug 394, Bug 1520, Bug 1522, Bug 1892"
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parents: 3
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        </title> <image href="GUID-6AAD3BB0-E536-57A2-AEFD-2E22BA2811B4_d0e254661_href.png" placement="inline"/></fig> <p>The render stage API has <codeph>Begin()</codeph> and <codeph>End()</codeph> functions, which bracket batches of draw operations. </p> <p>The Display render stage simply renders the draw operations it receives straight into the UI surface. </p> <p>The Flicker Buffer renders the draw operations it receives into an offscreen surface. When it receives the <codeph>End()</codeph> call, it calls the Display render stage, but passes in only a single draw operation—a blit of the offscreen surface into the UI surface. As its name suggests, the purpose of the Flicker Buffer render stage is to reduce flicker. Without the Flicker Buffer render stage, each draw operation from the redraw store playback would be rendered straight into the UI surface. </p> <p>For example, suppose that the redraw store playback consists of two draw operations—a blit of a skin bitmap and some text drawing over the top of it. Without the Flicker Buffer, the end user would first see the skin bitmap appear and would then see the text drawn over the top. With the Flicker Buffer render stage, the skin and the text appear at once. </p> <p>These render stages also implement the features required for <xref href="GUID-0EBE5733-A267-5F4A-85AD-87C3ECF80731.dita">dynamic resolution switching</xref>. For example, they allow virtual resolutions that are half the real resolutions, if configured to do so in the <xref href="GUID-1D529BDC-6665-58E2-AB3F-7023D8A84F69.dita">wsini.ini file</xref>. </p> </conbody><related-links><link href="GUID-3A2785D4-6185-50C3-8D7E-5D94CD2B7C98.dita"><linktext>Render Stages</linktext> </link> <link href="GUID-22093E74-EFE7-5642-93DE-1573E18F7C08.dita"><linktext>Window Server Rendering
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25a17d01db0c Addition of the PDK content and example code for Documentation_content according to Feature bug 1607 and bug 1608
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                Loop</linktext> </link> <link href="GUID-57A777A3-5D67-5CBB-B224-B7AD422A451B.dita"><linktext>Windowing Collection</linktext> </link> </related-links></concept>