00001 // Copyright (c) 2006-2009 Nokia Corporation and/or its subsidiary(-ies). 00002 // All rights reserved. 00003 // This component and the accompanying materials are made available 00004 // under the terms of "Eclipse Public License v1.0" 00005 // which accompanies this distribution, and is available 00006 // at the URL "http://www.eclipse.org/legal/epl-v10.html". 00007 // 00008 // Initial Contributors: 00009 // Nokia Corporation - initial contribution. 00010 // 00011 // Contributors: 00012 // 00013 // Description: 00014 // 00015 00016 #include <e32base.h> 00017 #include "cardgamesend.h" 00018 #include "cardgamebase.h" 00022 CCardGameSend::CCardGameSend(CCardGameBase& aParent, RSocket& aSocket) 00023 : CActive(EPriorityNormal), 00024 iParent(aParent), iSocket(aSocket) 00025 { 00026 CActiveScheduler::Add(this); 00027 } 00028 00032 CCardGameSend* CCardGameSend::NewL(CCardGameBase& aParent, RSocket& aSocket) 00033 { 00034 CCardGameSend* self = new (ELeave) CCardGameSend(aParent, aSocket); 00035 return self; 00036 } 00037 00038 00042 CCardGameSend::~CCardGameSend() 00043 { 00044 Cancel();// Cancel Active Object 00045 } 00046 00047 00048 void CCardGameSend::RunL() 00049 { 00050 iParent.SendComplete(iStatus.Int()); 00051 } 00052 00053 00054 void CCardGameSend::SendTo(TDesC8& aDes, TInetAddr aAddr) 00055 { 00056 iSocket.SendTo(aDes, aAddr, 0, iStatus); 00057 SetActive(); 00058 } 00059 00060 void CCardGameSend::DoCancel() 00061 { 00062 iSocket.CancelSend(); 00063 }