examples/Bluetooth/BTExample1/src/cardgamesend.cpp

00001 // Copyright (c) 2006-2009 Nokia Corporation and/or its subsidiary(-ies).
00002 // All rights reserved.
00003 // This component and the accompanying materials are made available
00004 // under the terms of "Eclipse Public License v1.0"
00005 // which accompanies this distribution, and is available
00006 // at the URL "http://www.eclipse.org/legal/epl-v10.html".
00007 //
00008 // Initial Contributors:
00009 // Nokia Corporation - initial contribution.
00010 //
00011 // Contributors:
00012 //
00013 // Description:
00014 //
00015 
00016 #include <e32base.h>
00017 #include "cardgamesend.h"
00018 #include "cardgamebase.h"
00022 CCardGameSend::CCardGameSend(CCardGameBase& aParent, RSocket& aSocket)
00023         : CActive(EPriorityNormal),
00024           iParent(aParent), iSocket(aSocket)
00025         {
00026         CActiveScheduler::Add(this);
00027         }
00028 
00032 CCardGameSend* CCardGameSend::NewL(CCardGameBase& aParent, RSocket& aSocket)
00033     {
00034     CCardGameSend* self = new (ELeave) CCardGameSend(aParent, aSocket);
00035     return self;
00036     }
00037 
00038 
00042 CCardGameSend::~CCardGameSend()
00043         {
00044         Cancel();// Cancel Active Object
00045         }
00046 
00047 
00048 void CCardGameSend::RunL()
00049         {
00050         iParent.SendComplete(iStatus.Int());
00051         }
00052 
00053 
00054 void CCardGameSend::SendTo(TDesC8& aDes, TInetAddr aAddr)
00055         {
00056         iSocket.SendTo(aDes, aAddr, 0, iStatus);
00057         SetActive();
00058         }
00059         
00060 void CCardGameSend::DoCancel()
00061      {
00062      iSocket.CancelSend();
00063      }

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