Symbian3/Examples/guid-6013a680-57f9-415b-8851-c4fa63356636/_bitmap_8cpp-source.html
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     3 <title>TB10.1 Example Applications: examples/Graphics/Bitmaps/Bitmap.cpp Source File</title>
       
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     8 <h1>examples/Graphics/Bitmaps/Bitmap.cpp</h1><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 <span class="comment">// Copyright (c) 2000-2009 Nokia Corporation and/or its subsidiary(-ies).</span>
       
     9 <a name="l00002"></a>00002 <span class="comment">// All rights reserved.</span>
       
    10 <a name="l00003"></a>00003 <span class="comment">// This component and the accompanying materials are made available</span>
       
    11 <a name="l00004"></a>00004 <span class="comment">// under the terms of "Eclipse Public License v1.0"</span>
       
    12 <a name="l00005"></a>00005 <span class="comment">// which accompanies this distribution, and is available</span>
       
    13 <a name="l00006"></a>00006 <span class="comment">// at the URL "http://www.eclipse.org/legal/epl-v10.html".</span>
       
    14 <a name="l00007"></a>00007 <span class="comment">//</span>
       
    15 <a name="l00008"></a>00008 <span class="comment">// Initial Contributors:</span>
       
    16 <a name="l00009"></a>00009 <span class="comment">// Nokia Corporation - initial contribution.</span>
       
    17 <a name="l00010"></a>00010 <span class="comment">//</span>
       
    18 <a name="l00011"></a>00011 <span class="comment">// Contributors:</span>
       
    19 <a name="l00012"></a>00012 <span class="comment">//</span>
       
    20 <a name="l00013"></a>00013 <span class="comment">// Description:</span>
       
    21 <a name="l00014"></a>00014 <span class="comment">//</span>
       
    22 <a name="l00015"></a>00015 
       
    23 <a name="l00016"></a>00016 <span class="preprocessor">#include "BitmapsGraphicsControl.h"</span>
       
    24 <a name="l00017"></a>00017 
       
    25 <a name="l00018"></a>00018 <span class="preprocessor">#include &lt;grbmap.mbg&gt;</span>
       
    26 <a name="l00019"></a>00019 
       
    27 <a name="l00020"></a>00020 _LIT(KTxtZDrive,<span class="stringliteral">"Z:"</span>);
       
    28 <a name="l00021"></a>00021 
       
    29 <a name="l00022"></a>00022 <span class="keywordtype">void</span> CBitmapControl::LoadBitmapL(CFbsBitmap* aBitMap,<span class="keyword">const</span> TDesC&amp; aPathAndFile,TInt aId,TBool aShareIfLoaded)
       
    30 <a name="l00023"></a>00023         {
       
    31 <a name="l00024"></a>00024         TParse mbfn;
       
    32 <a name="l00025"></a>00025         
       
    33 <a name="l00026"></a>00026         TDriveUnit sysDrive (RFs::GetSystemDrive());
       
    34 <a name="l00027"></a>00027         TDriveName sysDriveName (sysDrive.Name());      
       
    35 <a name="l00028"></a>00028         TFileName fileName(sysDriveName);
       
    36 <a name="l00029"></a>00029         fileName.Append(aPathAndFile);
       
    37 <a name="l00030"></a>00030 
       
    38 <a name="l00031"></a>00031         mbfn.Set(aPathAndFile,&amp;fileName,NULL);
       
    39 <a name="l00032"></a>00032         <span class="keywordflow">if</span> (!aBitMap-&gt;Load(mbfn.FullName(),aId,aShareIfLoaded))
       
    40 <a name="l00033"></a>00033                 <span class="keywordflow">return</span>;
       
    41 <a name="l00034"></a>00034 
       
    42 <a name="l00035"></a>00035         mbfn.Set(aPathAndFile,&amp;KTxtZDrive,NULL);
       
    43 <a name="l00036"></a>00036         User::LeaveIfError(aBitMap-&gt;Load(mbfn.FullName(),aId,aShareIfLoaded));
       
    44 <a name="l00037"></a>00037         <span class="keywordflow">return</span>;
       
    45 <a name="l00038"></a>00038         }
       
    46 <a name="l00039"></a>00039 
       
    47 <a name="l00040"></a>00040         
       
    48 <a name="l00041"></a>00041         <span class="comment">// Text printed to the console</span>
       
    49 <a name="l00042"></a>00042 _LIT(KTxtCase0,<span class="stringliteral">"draw bitmap, centered on screen using block transfer"</span>);
       
    50 <a name="l00043"></a>00043 _LIT(KTxtCase1,<span class="stringliteral">"draw piece of bitmap using block transfer"</span>);
       
    51 <a name="l00044"></a>00044 _LIT(KTxtCase2,<span class="stringliteral">"draw bitmap described in twips using DrawBitmap()"</span>);
       
    52 <a name="l00045"></a>00045 _LIT(KTxtCase3,<span class="stringliteral">"draw stretched bitmap"</span>);
       
    53 <a name="l00046"></a>00046 _LIT(KTxtCase4,<span class="stringliteral">"tile rectangle, using bitmap as the brush pattern"</span>);
       
    54 <a name="l00047"></a>00047 _LIT(KTxtCase5,<span class="stringliteral">"tile rectangle, tiling around center of screen"</span>);
       
    55 <a name="l00048"></a>00048 _LIT(KTxtCase6,<span class="stringliteral">"masks: the problem of drawing a bitmap on different backgrounds"</span>);
       
    56 <a name="l00049"></a>00049 _LIT(KTxtCase7,<span class="stringliteral">"masks: using a mask to give a bitmap a transparent background"</span>);
       
    57 <a name="l00050"></a>00050 
       
    58 <a name="l00051"></a>00051         <span class="comment">// The name of the multi-bitmap file containing the bitmap</span>
       
    59 <a name="l00052"></a>00052         <span class="comment">// and bitmap mask files.</span>
       
    60 <a name="l00053"></a>00053 _LIT(KTxtMBMname,<span class="stringliteral">"\\resource\\apps\\grbmap.mbm"</span>);
       
    61 <a name="l00054"></a>00054 
       
    62 <a name="l00055"></a><a class="code" href="class_c_bitmap_control.html#6809a3c3e470bf528e76c03d32dc50d5">00055</a> <span class="keywordtype">void</span> <a class="code" href="class_c_bitmap_control.html#6809a3c3e470bf528e76c03d32dc50d5">CBitmapControl::UpdateModelL</a>()
       
    63 <a name="l00056"></a>00056         {
       
    64 <a name="l00057"></a>00057                 <span class="comment">// set up name for bitmap sharing</span>
       
    65 <a name="l00058"></a>00058         TBool shareIfLoaded(ETrue);
       
    66 <a name="l00059"></a>00059         
       
    67 <a name="l00060"></a>00060                 <span class="keywordflow">switch</span> (<a class="code" href="class_c_graphic_example_control.html#10cd59814369e1e7a96e86091214f02c">Phase</a>())
       
    68 <a name="l00061"></a>00061                 {
       
    69 <a name="l00062"></a>00062                 <span class="keywordflow">case</span> 0:
       
    70 <a name="l00063"></a>00063                         <span class="comment">// load the bitmap and mask bitmap</span>
       
    71 <a name="l00064"></a>00064                         iBitmap = <span class="keyword">new</span> (ELeave) CFbsBitmap();
       
    72 <a name="l00065"></a>00065                         LoadBitmapL(iBitmap,KTxtMBMname,EMbmGrbmapSmiley,shareIfLoaded);
       
    73 <a name="l00066"></a>00066                         iMaskBitmap = <span class="keyword">new</span> (ELeave) CFbsBitmap();
       
    74 <a name="l00067"></a>00067                         LoadBitmapL(iMaskBitmap,KTxtMBMname,EMbmGrbmapSmilmask,shareIfLoaded);
       
    75 <a name="l00068"></a>00068                         <a class="code" href="class_c_graphic_example_control.html#cd78cd38a2abb1a227870b931cdef1c0">iGraphObserver</a>-&gt;<a class="code" href="class_m_graphics_example_observer.html#73c0f73c82cb076c7bcbe419516b7e7d">NotifyStatus</a>(KTxtCase0);
       
    76 <a name="l00069"></a>00069                         <span class="keywordflow">break</span>;
       
    77 <a name="l00070"></a>00070                 <span class="keywordflow">case</span> 1:
       
    78 <a name="l00071"></a>00071                         <a class="code" href="class_c_graphic_example_control.html#cd78cd38a2abb1a227870b931cdef1c0">iGraphObserver</a>-&gt;<a class="code" href="class_m_graphics_example_observer.html#73c0f73c82cb076c7bcbe419516b7e7d">NotifyStatus</a>(KTxtCase1);
       
    79 <a name="l00072"></a>00072                         <span class="keywordflow">break</span>;
       
    80 <a name="l00073"></a>00073                 <span class="keywordflow">case</span> 2:
       
    81 <a name="l00074"></a>00074                         <a class="code" href="class_c_graphic_example_control.html#cd78cd38a2abb1a227870b931cdef1c0">iGraphObserver</a>-&gt;<a class="code" href="class_m_graphics_example_observer.html#73c0f73c82cb076c7bcbe419516b7e7d">NotifyStatus</a>(KTxtCase2);
       
    82 <a name="l00075"></a>00075                         <span class="keywordflow">break</span>;
       
    83 <a name="l00076"></a>00076                 <span class="keywordflow">case</span> 3:
       
    84 <a name="l00077"></a>00077                         <a class="code" href="class_c_graphic_example_control.html#cd78cd38a2abb1a227870b931cdef1c0">iGraphObserver</a>-&gt;<a class="code" href="class_m_graphics_example_observer.html#73c0f73c82cb076c7bcbe419516b7e7d">NotifyStatus</a>(KTxtCase3);
       
    85 <a name="l00078"></a>00078                         <span class="keywordflow">break</span>;
       
    86 <a name="l00079"></a>00079                 <span class="keywordflow">case</span> 4:
       
    87 <a name="l00080"></a>00080                         <a class="code" href="class_c_graphic_example_control.html#cd78cd38a2abb1a227870b931cdef1c0">iGraphObserver</a>-&gt;<a class="code" href="class_m_graphics_example_observer.html#73c0f73c82cb076c7bcbe419516b7e7d">NotifyStatus</a>(KTxtCase4);
       
    88 <a name="l00081"></a>00081                         <span class="keywordflow">break</span>;
       
    89 <a name="l00082"></a>00082                 <span class="keywordflow">case</span> 5:
       
    90 <a name="l00083"></a>00083                         <a class="code" href="class_c_graphic_example_control.html#cd78cd38a2abb1a227870b931cdef1c0">iGraphObserver</a>-&gt;<a class="code" href="class_m_graphics_example_observer.html#73c0f73c82cb076c7bcbe419516b7e7d">NotifyStatus</a>(KTxtCase5);
       
    91 <a name="l00084"></a>00084                         <span class="keywordflow">break</span>;
       
    92 <a name="l00085"></a>00085                 <span class="keywordflow">case</span> 6:
       
    93 <a name="l00086"></a>00086                         <a class="code" href="class_c_graphic_example_control.html#cd78cd38a2abb1a227870b931cdef1c0">iGraphObserver</a>-&gt;<a class="code" href="class_m_graphics_example_observer.html#73c0f73c82cb076c7bcbe419516b7e7d">NotifyStatus</a>(KTxtCase6);
       
    94 <a name="l00087"></a>00087                         <span class="keywordflow">break</span>;
       
    95 <a name="l00088"></a>00088                 <span class="keywordflow">case</span> 7:
       
    96 <a name="l00089"></a>00089                         <a class="code" href="class_c_graphic_example_control.html#cd78cd38a2abb1a227870b931cdef1c0">iGraphObserver</a>-&gt;<a class="code" href="class_m_graphics_example_observer.html#73c0f73c82cb076c7bcbe419516b7e7d">NotifyStatus</a>(KTxtCase7);
       
    97 <a name="l00090"></a>00090                         <span class="keywordflow">break</span>;
       
    98 <a name="l00091"></a>00091                 }
       
    99 <a name="l00092"></a>00092         }
       
   100 <a name="l00093"></a>00093 
       
   101 <a name="l00094"></a><a class="code" href="class_c_bitmap_control.html#d102cff1346dac277cf4a8d5ca1e68e6">00094</a> <span class="keywordtype">void</span> <a class="code" href="class_c_bitmap_control.html#d102cff1346dac277cf4a8d5ca1e68e6">CBitmapControl::Draw</a>(<span class="keyword">const</span> TRect&amp; <span class="comment">/* aRect */</span>)<span class="keyword"> const</span>
       
   102 <a name="l00095"></a>00095 <span class="keyword">        </span>{
       
   103 <a name="l00096"></a>00096         <span class="comment">// draw surrounding rectangle</span>
       
   104 <a name="l00097"></a>00097         CWindowGc&amp; gc=SystemGc(); <span class="comment">// graphics context we draw to</span>
       
   105 <a name="l00098"></a>00098         gc.UseFont(<a class="code" href="class_c_graphic_example_control.html#af4af5e6c316111e08e05395f98a99e0">iMessageFont</a>); <span class="comment">// use the system message font</span>
       
   106 <a name="l00099"></a>00099         gc.Clear(); <span class="comment">// clear the area to be drawn to</span>
       
   107 <a name="l00100"></a>00100         SystemGc().DrawRect(Rect()); <span class="comment">// surrounding rectangle to draw into</span>
       
   108 <a name="l00101"></a>00101         TRect rect=Rect(); <span class="comment">// a centered rectangle of the default size</span>
       
   109 <a name="l00102"></a>00102         TRect bmpPieceRect=Rect(); <span class="comment">// a rectangle to define a piece of bitmap</span>
       
   110 <a name="l00103"></a>00103         TInt xDelta=0; <span class="comment">// for x coordinates</span>
       
   111 <a name="l00104"></a>00104         TInt yDelta=0; <span class="comment">// for y coordinates</span>
       
   112 <a name="l00105"></a>00105         TPoint screenCenterPoint=rect.Center(); <span class="comment">// the center of the screen</span>
       
   113 <a name="l00106"></a>00106         
       
   114 <a name="l00107"></a>00107         <span class="comment">// decide what to do, and do it</span>
       
   115 <a name="l00108"></a>00108         <span class="keywordflow">switch</span> (<a class="code" href="class_c_graphic_example_control.html#10cd59814369e1e7a96e86091214f02c">Phase</a>())
       
   116 <a name="l00109"></a>00109                 {
       
   117 <a name="l00110"></a>00110                 <span class="keywordflow">case</span> 0:
       
   118 <a name="l00111"></a>00111                         <span class="comment">// draw a whole bitmap centered on the screen,</span>
       
   119 <a name="l00112"></a>00112                         <span class="comment">// using bitmap block transfer</span>
       
   120 <a name="l00113"></a>00113                         {
       
   121 <a name="l00114"></a>00114                         <span class="comment">// calculate position for top left of bitmap so it is centered</span>
       
   122 <a name="l00115"></a>00115                         TSize bmpSizeInPixels=iBitmap-&gt;SizeInPixels();
       
   123 <a name="l00116"></a>00116                         xDelta=(rect.Width()-bmpSizeInPixels.iWidth)/2;
       
   124 <a name="l00117"></a>00117                         yDelta=(rect.Height()-bmpSizeInPixels.iHeight)/2;
       
   125 <a name="l00118"></a>00118                         TPoint pos=TPoint(xDelta,yDelta); <span class="comment">// displacement vector</span>
       
   126 <a name="l00119"></a>00119                         pos+=rect.iTl; <span class="comment">// bitmap top left corner position</span>
       
   127 <a name="l00120"></a>00120                         gc.BitBlt(pos, iBitmap); <span class="comment">// CWindowGc member function</span>
       
   128 <a name="l00121"></a>00121                         }
       
   129 <a name="l00122"></a>00122                         <span class="keywordflow">break</span>;
       
   130 <a name="l00123"></a>00123                 <span class="keywordflow">case</span> 1:
       
   131 <a name="l00124"></a>00124                         <span class="comment">// draw a rectangular piece of a bitmap, centered on the screen,</span>
       
   132 <a name="l00125"></a>00125                         <span class="comment">// using bitmap block transfer</span>
       
   133 <a name="l00126"></a>00126                         {
       
   134 <a name="l00127"></a>00127                         <span class="comment">// calculate bitmap piece, half size from center of source bitmap</span>
       
   135 <a name="l00128"></a>00128                         TSize bmpSizeInPixels=iBitmap-&gt;SizeInPixels();
       
   136 <a name="l00129"></a>00129                         TSize bmpPieceSize(bmpSizeInPixels.iWidth*2/3,bmpSizeInPixels.iHeight*2/3);
       
   137 <a name="l00130"></a>00130                         TPoint bmpPieceTopLeft(0,0); 
       
   138 <a name="l00131"></a>00131                         bmpPieceRect.SetRect(bmpPieceTopLeft,bmpPieceSize); 
       
   139 <a name="l00132"></a>00132                         <span class="comment">// calculate position for top left of bitmap piece so it is centered</span>
       
   140 <a name="l00133"></a>00133                         xDelta=(rect.Width()-bmpPieceRect.Width())/2;
       
   141 <a name="l00134"></a>00134                         yDelta=(rect.Height()-bmpPieceRect.Height())/2;
       
   142 <a name="l00135"></a>00135                         TPoint pos=TPoint(xDelta,yDelta); <span class="comment">// displacement vector</span>
       
   143 <a name="l00136"></a>00136                         pos+=rect.iTl; <span class="comment">// bitmap piece top left corner position</span>
       
   144 <a name="l00137"></a>00137                         gc.BitBlt(pos, iBitmap, bmpPieceRect); <span class="comment">// using bitmap piece</span>
       
   145 <a name="l00138"></a>00138                         }
       
   146 <a name="l00139"></a>00139                         <span class="keywordflow">break</span>;
       
   147 <a name="l00140"></a>00140                 <span class="keywordflow">case</span> 2:
       
   148 <a name="l00141"></a>00141                         <span class="comment">// draw a bitmap to a defined size in twips</span>
       
   149 <a name="l00142"></a>00142                         <span class="comment">// in the top left corner the rectangle,</span>
       
   150 <a name="l00143"></a>00143                         <span class="comment">// using the GDI DrawBitmap() function</span>
       
   151 <a name="l00144"></a>00144                         {
       
   152 <a name="l00145"></a>00145                         TSize bmpSizeInTwips(600,600); <span class="comment">// must set twips size, default (0,0)</span>
       
   153 <a name="l00146"></a>00146                         iBitmap-&gt;SetSizeInTwips(bmpSizeInTwips);
       
   154 <a name="l00147"></a>00147                         gc.DrawBitmap(rect.iTl, iBitmap);
       
   155 <a name="l00148"></a>00148                         }
       
   156 <a name="l00149"></a>00149                         <span class="keywordflow">break</span>;
       
   157 <a name="l00150"></a>00150                 <span class="keywordflow">case</span> 3:
       
   158 <a name="l00151"></a>00151                         <span class="comment">// draw a stretched bitmap inside the rectangle,</span>
       
   159 <a name="l00152"></a>00152                         <span class="comment">// using the GDI DrawBitmap() function</span>
       
   160 <a name="l00153"></a>00153                         {
       
   161 <a name="l00154"></a>00154                         gc.DrawBitmap(rect, iBitmap);
       
   162 <a name="l00155"></a>00155                         }
       
   163 <a name="l00156"></a>00156                         <span class="keywordflow">break</span>;
       
   164 <a name="l00157"></a>00157                 <span class="keywordflow">case</span> 4:
       
   165 <a name="l00158"></a>00158                         {
       
   166 <a name="l00159"></a>00159                         <span class="comment">// use bitmap as brush pattern, tiling from top left of rectangle</span>
       
   167 <a name="l00160"></a>00160                         <span class="comment">// set brush pattern and style to use the bitmap</span>
       
   168 <a name="l00161"></a>00161                         gc.UseBrushPattern(iBitmap);
       
   169 <a name="l00162"></a>00162                         gc.SetBrushStyle(CGraphicsContext::EPatternedBrush);
       
   170 <a name="l00163"></a>00163                         gc.DrawRect(rect);
       
   171 <a name="l00164"></a>00164                         gc.DiscardBrushPattern();
       
   172 <a name="l00165"></a>00165                         }
       
   173 <a name="l00166"></a>00166                         <span class="keywordflow">break</span>;
       
   174 <a name="l00167"></a>00167                 <span class="keywordflow">case</span> 5:
       
   175 <a name="l00168"></a>00168                         {
       
   176 <a name="l00169"></a>00169                         <span class="comment">// use bitmap as brush pattern, tiling around center of screen</span>
       
   177 <a name="l00170"></a>00170                         <span class="comment">// set brush pattern and style to use the bitmap</span>
       
   178 <a name="l00171"></a>00171                         gc.SetBrushOrigin(screenCenterPoint);
       
   179 <a name="l00172"></a>00172                         gc.UseBrushPattern(iBitmap);
       
   180 <a name="l00173"></a>00173                         gc.SetBrushStyle(CGraphicsContext::EPatternedBrush);
       
   181 <a name="l00174"></a>00174                         gc.DrawRect(rect);
       
   182 <a name="l00175"></a>00175                         gc.DiscardBrushPattern();
       
   183 <a name="l00176"></a>00176                         }
       
   184 <a name="l00177"></a>00177                         <span class="keywordflow">break</span>;
       
   185 <a name="l00178"></a>00178                 <span class="keywordflow">case</span> 6:
       
   186 <a name="l00179"></a>00179                         <span class="comment">// bisect screen into two different coloured rects</span>
       
   187 <a name="l00180"></a>00180                         {
       
   188 <a name="l00181"></a>00181                         TRect screenRect=Rect();
       
   189 <a name="l00182"></a>00182                         TInt bisect = (screenRect.iBr.iX-screenRect.iTl.iX)/2 + screenRect.iTl.iX;
       
   190 <a name="l00183"></a>00183                         TRect leftRect(screenRect.iTl,TPoint(bisect,screenRect.iBr.iY));
       
   191 <a name="l00184"></a>00184                         TRect rightRect(TPoint(bisect,screenRect.iTl.iY),screenRect.iBr);
       
   192 <a name="l00185"></a>00185                         TRgb darkGray(85,85,85);
       
   193 <a name="l00186"></a>00186                         gc.SetBrushColor(darkGray);
       
   194 <a name="l00187"></a>00187                         gc.Clear(leftRect);
       
   195 <a name="l00188"></a>00188                         TRgb black(0,0,0);
       
   196 <a name="l00189"></a>00189                         gc.SetBrushColor(black);
       
   197 <a name="l00190"></a>00190                         gc.Clear(rightRect);
       
   198 <a name="l00191"></a>00191 
       
   199 <a name="l00192"></a>00192                         TSize bmpSizeInPixels=iBitmap-&gt;SizeInPixels();
       
   200 <a name="l00193"></a>00193                         TSize bmpPieceSize(bmpSizeInPixels.iWidth,bmpSizeInPixels.iHeight);
       
   201 <a name="l00194"></a>00194                         TPoint bmpPieceTopLeft(0,0); 
       
   202 <a name="l00195"></a>00195                         bmpPieceRect.SetRect(bmpPieceTopLeft,bmpPieceSize); 
       
   203 <a name="l00196"></a>00196                         
       
   204 <a name="l00197"></a>00197                         <span class="comment">// center bitmap on left</span>
       
   205 <a name="l00198"></a>00198                         xDelta=(leftRect.Width()-bmpPieceRect.Width())/2;
       
   206 <a name="l00199"></a>00199                         yDelta=(leftRect.Height()-bmpPieceRect.Height())/2;
       
   207 <a name="l00200"></a>00200                         TPoint pos=TPoint(xDelta,yDelta); <span class="comment">// displacement vector</span>
       
   208 <a name="l00201"></a>00201                         pos += leftRect.iTl; <span class="comment">// bitmap piece top left corner position</span>
       
   209 <a name="l00202"></a>00202                         gc.BitBlt(pos,iBitmap);
       
   210 <a name="l00203"></a>00203 
       
   211 <a name="l00204"></a>00204                         <span class="comment">// center bitmap on right</span>
       
   212 <a name="l00205"></a>00205                         xDelta=(rightRect.Width()-bmpPieceRect.Width())/2;
       
   213 <a name="l00206"></a>00206                         yDelta=(rightRect.Height()-bmpPieceRect.Height())/2;
       
   214 <a name="l00207"></a>00207                         TPoint pos2=TPoint(xDelta,yDelta); <span class="comment">// displacement vector</span>
       
   215 <a name="l00208"></a>00208                         pos2 += rightRect.iTl; <span class="comment">// bitmap piece top left corner position</span>
       
   216 <a name="l00209"></a>00209                         gc.BitBlt(pos2,iBitmap);
       
   217 <a name="l00210"></a>00210                         }
       
   218 <a name="l00211"></a>00211                         <span class="keywordflow">break</span>;
       
   219 <a name="l00212"></a>00212                 <span class="keywordflow">case</span> 7:
       
   220 <a name="l00213"></a>00213                         <span class="comment">// bisect screen into two different coloured rects</span>
       
   221 <a name="l00214"></a>00214                         {
       
   222 <a name="l00215"></a>00215                         TRect screenRect=Rect();
       
   223 <a name="l00216"></a>00216                         TInt bisect = (screenRect.iBr.iX-screenRect.iTl.iX)/2 + screenRect.iTl.iX;
       
   224 <a name="l00217"></a>00217                         TRect leftRect(TPoint(screenRect.iTl.iX,screenRect.iTl.iY+50),TPoint(bisect,screenRect.iBr.iY));
       
   225 <a name="l00218"></a>00218                         TRect rightRect(TPoint(bisect,screenRect.iTl.iY+50),screenRect.iBr);
       
   226 <a name="l00219"></a>00219                         TRgb darkGray(85,85,85);
       
   227 <a name="l00220"></a>00220                         gc.SetBrushColor(darkGray);
       
   228 <a name="l00221"></a>00221                         gc.Clear(leftRect);
       
   229 <a name="l00222"></a>00222                         TRgb black(0,0,0);
       
   230 <a name="l00223"></a>00223                         gc.SetBrushColor(black);
       
   231 <a name="l00224"></a>00224                         gc.Clear(rightRect);
       
   232 <a name="l00225"></a>00225 
       
   233 <a name="l00226"></a>00226                         TSize bmpSizeInPixels=iBitmap-&gt;SizeInPixels();
       
   234 <a name="l00227"></a>00227                         TSize bmpPieceSize(bmpSizeInPixels.iWidth,bmpSizeInPixels.iHeight);
       
   235 <a name="l00228"></a>00228                         TPoint bmpPieceTopLeft(0,0); 
       
   236 <a name="l00229"></a>00229                         bmpPieceRect.SetRect(bmpPieceTopLeft,bmpPieceSize); 
       
   237 <a name="l00230"></a>00230                         
       
   238 <a name="l00231"></a>00231                         <span class="comment">// center bitmap on left</span>
       
   239 <a name="l00232"></a>00232                         xDelta=(leftRect.Width()-bmpPieceRect.Width())/2;
       
   240 <a name="l00233"></a>00233                         yDelta=(leftRect.Height()-bmpPieceRect.Height())/2;
       
   241 <a name="l00234"></a>00234                         TPoint pos=TPoint(xDelta,yDelta); <span class="comment">// displacement vector</span>
       
   242 <a name="l00235"></a>00235                         pos += leftRect.iTl; <span class="comment">// bitmap piece top left corner position</span>
       
   243 <a name="l00236"></a>00236                         gc.BitBltMasked(pos,iBitmap,bmpPieceRect,iMaskBitmap,EFalse); <span class="comment">// CWindowGc member function</span>
       
   244 <a name="l00237"></a>00237 
       
   245 <a name="l00238"></a>00238                         <span class="comment">// center bitmap on right</span>
       
   246 <a name="l00239"></a>00239                         xDelta=(rightRect.Width()-bmpPieceRect.Width())/2;
       
   247 <a name="l00240"></a>00240                         yDelta=(rightRect.Height()-bmpPieceRect.Height())/2;
       
   248 <a name="l00241"></a>00241                         TPoint pos2=TPoint(xDelta,yDelta); <span class="comment">// displacement vector</span>
       
   249 <a name="l00242"></a>00242                         pos2 += rightRect.iTl; <span class="comment">// bitmap piece top left corner position</span>
       
   250 <a name="l00243"></a>00243                         gc.BitBltMasked(pos2,iBitmap,bmpPieceRect,iMaskBitmap,EFalse); <span class="comment">// CWindowGc member function</span>
       
   251 <a name="l00244"></a>00244                         
       
   252 <a name="l00245"></a>00245                         _LIT(KTxtTheBitmap,<span class="stringliteral">"The bitmap:"</span>);
       
   253 <a name="l00246"></a>00246                         _LIT(KTxtBitmapMask,<span class="stringliteral">"The bitmap's mask:"</span>);
       
   254 <a name="l00247"></a>00247 
       
   255 <a name="l00248"></a>00248                         gc.DrawText(KTxtTheBitmap,TPoint(5,20));
       
   256 <a name="l00249"></a>00249                         gc.BitBlt(TPoint(130,0),iBitmap);
       
   257 <a name="l00250"></a>00250                         gc.DrawText(KTxtBitmapMask,TPoint(197,20));
       
   258 <a name="l00251"></a>00251                         gc.BitBlt(TPoint(400,0),iMaskBitmap);
       
   259 <a name="l00252"></a>00252                         }
       
   260 <a name="l00253"></a>00253                         <span class="keywordflow">break</span>;
       
   261 <a name="l00254"></a>00254                 <span class="keywordflow">default</span>:
       
   262 <a name="l00255"></a>00255                         <span class="keywordflow">break</span>;
       
   263 <a name="l00256"></a>00256                 }
       
   264 <a name="l00257"></a>00257         }
       
   265 </pre></div><hr size="1"><address style="text-align: right;"><small>Generated on Thu Jan 21 10:32:57 2010 for TB10.1 Example Applications by&nbsp;
       
   266 <a href="http://www.doxygen.org/index.html">
       
   267 <img src="doxygen.png" alt="doxygen" align="middle" border="0"></a> 1.5.3 </small></address>
       
   268 </body>
       
   269 </html>