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1 <?xml version="1.0" encoding="utf-8"?> |
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2 <!-- Copyright (c) 2007-2010 Nokia Corporation and/or its subsidiary(-ies) All rights reserved. --> |
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3 <!-- This component and the accompanying materials are made available under the terms of the License |
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4 "Eclipse Public License v1.0" which accompanies this distribution, |
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5 and is available at the URL "http://www.eclipse.org/legal/epl-v10.html". --> |
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6 <!-- Initial Contributors: |
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7 Nokia Corporation - initial contribution. |
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8 Contributors: |
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9 --> |
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10 <!DOCTYPE concept |
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11 PUBLIC "-//OASIS//DTD DITA Concept//EN" "concept.dtd"> |
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12 <concept id="GUID-1A9B3BB8-9F68-5C71-9534-A59638BBCD1E" xml:lang="en"><title>Floating-point |
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13 numbers</title><shortdesc>This document describes the floating-point data types.</shortdesc><prolog><metadata><keywords/></metadata></prolog><conbody> |
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14 <p><xref href="GUID-2D851BBB-15A1-309A-813D-E397D55A6431.dita"><apiname>TReal</apiname></xref> is a 64-bit double-precision type, used as the |
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15 argument type for all math functions, and the default type of floating-point |
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16 literals.</p> |
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17 <p><xref href="GUID-E694921E-0449-3B0B-81DC-5A9FCC07B345.dita"><apiname>TReal64</apiname></xref> and <xref href="GUID-58CA4B68-0A0F-31E2-A624-0F78F47EE458.dita"><apiname>TReal32</apiname></xref> are available |
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18 when the precise size is important.</p> |
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19 <p>Symbian platform floating-point arithmetic conforms to the IEEE754 specification.</p> |
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20 <p>Most Symbian platform implementations do not have hardware floating-point |
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21 support. As a result, floating-point arithmetic is noticeably less efficient |
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22 than integer arithmetic. It should be avoided unless demanded by the problem |
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23 type.</p> |
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24 </conbody></concept> |