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94 Alarm UI. Alarm Alert Server is a part of the UIKON server (<codeph>Eiksrv.exe</codeph>). |
94 Alarm UI. Alarm Alert Server is a part of the UIKON server (<codeph>Eiksrv.exe</codeph>). |
95 The Alarm Server itself implements the client-side APIs since it is the only |
95 The Alarm Server itself implements the client-side APIs since it is the only |
96 client for the Alarm Alert server. The following diagram illustrates the Alarm |
96 client for the Alarm Alert server. The following diagram illustrates the Alarm |
97 Server architecture: </p> <fig id="GUID-D6309F3E-4835-5703-8929-8A108CC5D376"> |
97 Server architecture: </p> <fig id="GUID-D6309F3E-4835-5703-8929-8A108CC5D376"> |
98 <title> Alarm Server Architecture </title> |
98 <title> Alarm Server Architecture </title> |
99 <image href="GUID-7CD8F0E3-68C3-5939-A96D-547740D796E5_d0e177123_href.png" placement="inline"/> |
99 <image href="GUID-7CD8F0E3-68C3-5939-A96D-547740D796E5_d0e172462_href.png" placement="inline"/> |
100 </fig> <p><b>Alarm Client and Alarm Shared</b> </p> <p>They are the static |
100 </fig> <p><b>Alarm Client and Alarm Shared</b> </p> <p>They are the static |
101 interface DLLs. Alarm client is the client side of the Alarm Server, which |
101 interface DLLs. Alarm client is the client side of the Alarm Server, which |
102 allows other components to interact with the Alarm Server. </p> <p>The Alarm |
102 allows other components to interact with the Alarm Server. </p> <p>The Alarm |
103 Shared facilitates a common format shared across server and its clients for |
103 Shared facilitates a common format shared across server and its clients for |
104 providing definition for an alarm. It consists of shared objects such as alarm |
104 providing definition for an alarm. It consists of shared objects such as alarm |