Symbian3/PDK/Source/GUID-858ABC77-053B-5C45-A8EB-08C68506B193.dita
changeset 9 59758314f811
parent 5 f345bda72bc4
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     7     Nokia Corporation - initial contribution.
     7     Nokia Corporation - initial contribution.
     8 Contributors: 
     8 Contributors: 
     9 -->
     9 -->
    10 <!DOCTYPE concept
    10 <!DOCTYPE concept
    11   PUBLIC "-//OASIS//DTD DITA Concept//EN" "concept.dtd">
    11   PUBLIC "-//OASIS//DTD DITA Concept//EN" "concept.dtd">
    12 <concept id="GUID-858ABC77-053B-5C45-A8EB-08C68506B193" xml:lang="en"><title>VectorSprite:
    12 <concept id="GUID-858ABC77-053B-5C45-A8EB-08C68506B193" xml:lang="en"><title>VectorSprite: drawing sprites</title><prolog><metadata><keywords/></metadata></prolog><conbody>
    13 drawing sprites</title><prolog><metadata><keywords/></metadata></prolog><conbody>
    13 <section id="GUID-5093CFF6-FDE3-4296-A358-A145162FEBE9"><title>Description</title> <p>The <filepath>VectorSprite</filepath> example creates a simple animated sprite (a rotating line), and
    14 <section><title>Description</title> <p>The <filepath>VectorSprite</filepath> example
    14 creates the sprite's bitmaps by creating and drawing to off-screen
    15 creates a simple animated sprite (a rotating line), and creates the sprite's
    15 bitmaps within the application. No redraw events are caused by the
    16 bitmaps by creating and drawing to off-screen bitmaps within the application.
    16 sprite. </p> </section>
    17 No redraw events are caused by the sprite. </p> </section>
    17 <section id="GUID-59D720EE-05BF-5AEF-80EF-8F1F665D78E9"><title>Download</title> <p>Click on the following link to download the example: <xref href="guid-6013a680-57f9-415b-8851-c4fa63356636/zips/guid-19e4f34c-a58c-4b3b-a92f-d061230fbd70.zip" scope="external">VectorSprite.zip</xref></p><p>Click: <xref href="guid-6013a680-57f9-415b-8851-c4fa63356636/guid-19e4f34c-a58c-4b3b-a92f-d061230fbd70.html" scope="peer">browse</xref> to view the example code. </p> </section>
    18 <section id="GUID-59D720EE-05BF-5AEF-80EF-8F1F665D78E9"><title>Download</title> <p>Click
    18 <section id="GUID-2880D9F7-3E8F-40F5-A3C4-8A5497C0043C"><title>Class Defined</title><p><b>CSprite</b>: Demonstrates
    19 on the following link to download the example: <xref href="guid-6013a680-57f9-415b-8851-c4fa63356636/zips/guid-19e4f34c-a58c-4b3b-a92f-d061230fbd70.zip" scope="external">VectorSprite.zip</xref></p><p>Click: <xref href="guid-6013a680-57f9-415b-8851-c4fa63356636/guid-19e4f34c-a58c-4b3b-a92f-d061230fbd70.html" scope="peer">browse</xref> to view the example code. </p> </section>
    19 how to use class RWsSprite by setting up the sprite members to contain
    20 <section><title>Class Defined</title><p><b>CSprite</b>: Demonstrates how to
    20 bitmaps then appending them to the sprite. The bitmaps are off screen
    21 use class RWsSprite by setting up the sprite members to contain bitmaps then
    21 bitmaps drawn to using a graphics context</p></section>
    22 appending them to the sprite. The bitmaps are off screen bitmaps drawn to
    22 <section id="GUID-00480D2B-2E61-420E-A8E9-8DF6CA2D13EC"><title>Class Summary</title> <ul>
    23 using a graphics context</p></section>
    23 <li id="GUID-78B02278-0415-59A8-AA8E-BA44DF472A8E"><p><xref href="GUID-20B1C5E7-8587-3528-9A33-C56D5C2A4C6F.dita"><apiname>RWsSpriteBase</apiname></xref>: Abstract base class for sprites </p> </li>
    24 <section><title>Class Summary</title> <ul>
    24 <li id="GUID-8C9C1FA3-DA4B-55FA-96BB-ADEB77BA7D2B"><p><xref href="GUID-75C09150-E93B-323D-AFBF-E42C7BD78229.dita"><apiname>RWsSprite</apiname></xref>: Sprite </p> </li>
    25 <li id="GUID-78B02278-0415-59A8-AA8E-BA44DF472A8E"><p> <codeph>RWsSpriteBase</codeph>:
    25 <li id="GUID-DAF674CE-42A9-5437-A067-025662E9C0AC"><p><xref href="GUID-7F4E749E-D08D-3771-A3F1-9AEC5D16B78C.dita"><apiname>TSpriteMember</apiname></xref> : Sprite member </p> </li>
    26 Abstract base class for sprites </p> </li>
    26 <li id="GUID-86ED2C6A-197B-505B-9DB8-C46C1977E544"><p><xref href="GUID-683A1D42-2764-3EB7-BD19-9E12559199AB.dita"><apiname>CFbsBitmap</apiname></xref> : Font-bitmap server bitmap </p> </li>
    27 <li id="GUID-8C9C1FA3-DA4B-55FA-96BB-ADEB77BA7D2B"><p> <codeph>RWsSprite</codeph>:
    27 <li id="GUID-7761BB55-458E-5423-9944-9FE77DB49DA3"><p><xref href="GUID-71D27EBD-26B8-3D51-9798-1EAD461BCBCF.dita"><apiname>CFbsBitmapDevice</apiname></xref> : FBS bitmap used as graphics device </p> </li>
    28 Sprite </p> </li>
    28 <li id="GUID-42DF19E5-9D3E-5434-915B-B1C66BB9775F"><p><xref href="GUID-DAD09DCF-3123-38B4-99E9-91FB24B92138.dita"><apiname>CGraphicsContext</apiname></xref> : Graphics context for drawing </p> </li>
    29 <li id="GUID-DAF674CE-42A9-5437-A067-025662E9C0AC"><p> <codeph>struct TSpriteMember</codeph>:
       
    30 Sprite member </p> </li>
       
    31 <li id="GUID-86ED2C6A-197B-505B-9DB8-C46C1977E544"><p> <codeph>CFbsBitmap</codeph>:
       
    32 Font-bitmap server bitmap </p> </li>
       
    33 <li id="GUID-7761BB55-458E-5423-9944-9FE77DB49DA3"><p> <codeph>CFbsBitmapDevice</codeph>:
       
    34 FBS bitmap used as graphics device </p> </li>
       
    35 <li id="GUID-42DF19E5-9D3E-5434-915B-B1C66BB9775F"><p> <codeph>CGraphicsContext</codeph>:
       
    36 Graphics context for drawing </p> </li>
       
    37 </ul> </section>
    29 </ul> </section>
    38 </conbody></concept>
    30 </conbody></concept>