19 Both variants use an improved version of the Window Server, sometimes known |
19 Both variants use an improved version of the Window Server, sometimes known |
20 as <codeph>WSERV2</codeph>, which was introduced in Symbian^2 (Symbian OS |
20 as <codeph>WSERV2</codeph>, which was introduced in Symbian^2 (Symbian OS |
21 v9.4). </p> <p>The following diagram provides an overview of the Window Server |
21 v9.4). </p> <p>The following diagram provides an overview of the Window Server |
22 architecture in ScreenPlay. </p> <fig id="GUID-80DA5DEB-019E-5CE3-812E-496A1D713FFB"> |
22 architecture in ScreenPlay. </p> <fig id="GUID-80DA5DEB-019E-5CE3-812E-496A1D713FFB"> |
23 <title> The Window Server in ScreenPlay </title> |
23 <title> The Window Server in ScreenPlay </title> |
24 <image href="GUID-1635E243-BDC9-55D8-8913-0D2DB622B22C_d0e192309_href.png" placement="inline"/> |
24 <image href="GUID-1635E243-BDC9-55D8-8913-0D2DB622B22C_d0e186764_href.png" placement="inline"/> |
25 </fig> <p>Below we list some of the key features of the Window Server, including |
25 </fig> <p>Below we list some of the key features of the Window Server, including |
26 differences between the two architectures. The term <b>surface</b> is used |
26 differences between the two architectures. The term <b>surface</b> is used |
27 in ScreenPlay for a hardware-independent memory buffer for holding an image |
27 in ScreenPlay for a hardware-independent memory buffer for holding an image |
28 or part of a scene. The <b>UI surface</b> is a special surface onto which |
28 or part of a scene. The <b>UI surface</b> is a special surface onto which |
29 the Window Server renders all of the UI content. It is created automatically |
29 the Window Server renders all of the UI content. It is created automatically |