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35 feedback, trigger it in the <codeph>HandlePointerEventL</codeph> function |
35 feedback, trigger it in the <codeph>HandlePointerEventL</codeph> function |
36 with a call to <codeph>InstantFeedback</codeph>.</li> |
36 with a call to <codeph>InstantFeedback</codeph>.</li> |
37 </ol></section> |
37 </ol></section> |
38 <section id="GUID-158ECB24-37E7-48DE-80F4-9606AC58F183"><title>Use cases</title><fig id="GUID-B8FF99CA-CC09-4B25-BEB6-0DA7053D1B7F"> |
38 <section id="GUID-158ECB24-37E7-48DE-80F4-9606AC58F183"><title>Use cases</title><fig id="GUID-B8FF99CA-CC09-4B25-BEB6-0DA7053D1B7F"> |
39 <title>Tactile feedback client API use cases</title> |
39 <title>Tactile feedback client API use cases</title> |
40 <image href="GUID-7E8C363C-5908-445D-8595-D53F217186ED_d0e78726_href.png" scale="90" placement="inline"/> |
40 <image href="GUID-7E8C363C-5908-445D-8595-D53F217186ED_d0e73606_href.png" scale="90" placement="inline"/> |
41 </fig><p>To provide tactile feedback for touch events in your applications, |
41 </fig><p>To provide tactile feedback for touch events in your applications, |
42 implement the following use cases:</p><ul> |
42 implement the following use cases:</p><ul> |
43 <li><p><xref href="GUID-27897E0D-D9D6-4007-A45E-62C366F1267C.dita">Using direct |
43 <li><p><xref href="GUID-27897E0D-D9D6-4007-A45E-62C366F1267C.dita">Using direct |
44 feedback</xref></p><ul> |
44 feedback</xref></p><ul> |
45 <li>Feedback effect is played according to given logical feedback type.</li> |
45 <li>Feedback effect is played according to given logical feedback type.</li> |