33 HALData::EPointer3DPressureStep</codeblock></li> |
33 HALData::EPointer3DPressureStep</codeblock></li> |
34 </ol><p><b>Result</b>: Launch the emulator to verify that the mice are detected |
34 </ol><p><b>Result</b>: Launch the emulator to verify that the mice are detected |
35 and displayed inside the application window area. When you move a mouse or |
35 and displayed inside the application window area. When you move a mouse or |
36 scroll the mouse wheel, its X, Y and Z values are reflected in the status |
36 scroll the mouse wheel, its X, Y and Z values are reflected in the status |
37 bar.</p> </section> |
37 bar.</p> </section> |
38 <section id="GUID-44C3561D-92A1-421E-9AD3-0D8648919C46-GENID-1-8-1-12-1-1-7-1-5-1-6-1-8-1-9-1-8-1-6-1-3-4"> <title>Enabling |
38 <section id="GUID-44C3561D-92A1-421E-9AD3-0D8648919C46-GENID-1-10-1-12-1-1-7-1-6-1-6-1-9-1-9-1-8-1-6-1-3-4"> <title>Enabling |
39 and disabling multi-touch</title><p>Multi-touch is only required by UI applications. |
39 and disabling multi-touch</title><p>Multi-touch is only required by UI applications. |
40 Therefore, multi-touch is enabled inside the orange rectangular area shown |
40 Therefore, multi-touch is enabled inside the orange rectangular area shown |
41 on the following diagram. Inside the area two Windows pointers are displayed. |
41 on the following diagram. Inside the area two Windows pointers are displayed. |
42 The one numbered zero is the system pointer and the other is used only for |
42 The one numbered zero is the system pointer and the other is used only for |
43 multi-touch purposes. The first mouse to report events to the emulator is |
43 multi-touch purposes. The first mouse to report events to the emulator is |
44 automatically taken as the primary mouse, which owns the Windows system pointer.</p><fig id="GUID-C62E31A2-65F8-4976-A3A9-058BFE3D30D3"> |
44 automatically taken as the primary mouse, which owns the Windows system pointer.</p><fig id="GUID-C62E31A2-65F8-4976-A3A9-058BFE3D30D3"> |
45 <title>Multi-touch area</title> |
45 <title>Multi-touch area</title> |
46 <image href="GUID-FD0593E7-A36C-4656-A85A-9D62DFBCC42F_d0e199268_href.png" placement="inline"/> |
46 <image href="GUID-FD0593E7-A36C-4656-A85A-9D62DFBCC42F_d0e194260_href.png" placement="inline"/> |
47 </fig><p><b>System pointer</b>. Once the system pointer moves outside multi-touch |
47 </fig><p><b>System pointer</b>. Once the system pointer moves outside multi-touch |
48 area, multi-touch is temporarily disabled and standard emulator pointer behavior |
48 area, multi-touch is temporarily disabled and standard emulator pointer behavior |
49 is resumed. This means that only one Windows system pointer is displayed and |
49 is resumed. This means that only one Windows system pointer is displayed and |
50 it is controlled by both mice.</p> <p><b>Non-system pointer</b>. If the |
50 it is controlled by both mice.</p> <p><b>Non-system pointer</b>. If the |
51 non-system pointer moves out of the multi-touch area, the pointer just disappears |
51 non-system pointer moves out of the multi-touch area, the pointer just disappears |