Symbian3/PDK/Source/GUID-B6F0C909-6E58-584E-9270-8066337FCE0F.dita
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    13 Tutorial</title><shortdesc>Explains how to use the MMC Controller interfaces to use MMC hardware.</shortdesc><prolog><metadata><keywords/></metadata></prolog><conbody>
    13 Tutorial</title><shortdesc>Explains how to use the MMC Controller interfaces to use MMC hardware.</shortdesc><prolog><metadata><keywords/></metadata></prolog><conbody>
    14 <section id="GUID-388CEB1C-BA81-593F-81D3-C0BD72A405E0"><title>Client interfaces</title> <p>The
    14 <section id="GUID-388CEB1C-BA81-593F-81D3-C0BD72A405E0"><title>Client interfaces</title> <p>The
    15 following diagram shows the relationship between the Controller and its clients,
    15 following diagram shows the relationship between the Controller and its clients,
    16 and also shows aspects of the relationship between the constituent parts.
    16 and also shows aspects of the relationship between the constituent parts.
    17 In this case, the client is the MultiMediaCard driver, although in general
    17 In this case, the client is the MultiMediaCard driver, although in general
    18 this could be some other device driver. </p><fig id="GUID-108025DD-1333-4A3C-A507-7D61A42BCEA4">
    18 this could be some other device driver. </p><fig id="GUID-FF02FE34-4E77-42DE-89BC-4D789E6A310D">
    19 <image href="GUID-6597A895-37D5-51D1-86B3-E74F6E845899_d0e387797_href.png" placement="inline"/>
    19 <image href="GUID-6597A895-37D5-51D1-86B3-E74F6E845899_d0e409537_href.png" placement="inline"/>
    20 </fig> <p>The session is used to pass commands either to the entire stack,
    20 </fig> <p>The session is used to pass commands either to the entire stack,
    21 i.e. a broadcast command, or to individual cards in the stack. </p> <p>The
    21 i.e. a broadcast command, or to individual cards in the stack. </p> <p>The
    22 session provides access to the stack of cards, via a pointer to a stack object,
    22 session provides access to the stack of cards, via a pointer to a stack object,
    23 the <codeph>iStackP</codeph> private member. The session is used to pass commands
    23 the <codeph>iStackP</codeph> private member. The session is used to pass commands
    24 either to the entire stack, i.e. a broadcast command, or to individual cards
    24 either to the entire stack, i.e. a broadcast command, or to individual cards
    68 that session, the mechanism for locking the stack involves submitting a session
    68 that session, the mechanism for locking the stack involves submitting a session
    69 even though no bus activity results. If this session completes successfully
    69 even though no bus activity results. If this session completes successfully
    70 then the stack is locked. The client can then go ahead and invoke its series
    70 then the stack is locked. The client can then go ahead and invoke its series
    71 of commands - configuring that same session object as necessary each time
    71 of commands - configuring that same session object as necessary each time
    72 and submitting it. </p> </section>
    72 and submitting it. </p> </section>
    73 <section id="GUID-34C0B6CD-C9BF-4D75-BBAE-78D36B2879FF"><title>See also</title> <p> <xref href="GUID-9573F7B9-76E9-5DCB-A498-C0DE59606911.dita">Concepts</xref> </p> </section>
    73 <section id="GUID-4B239C05-3CCF-4FB5-BD11-DA7DFF52DA95"><title>See also</title> <p> <xref href="GUID-9573F7B9-76E9-5DCB-A498-C0DE59606911.dita">Concepts</xref> </p> </section>
    74 </conbody></concept>
    74 </conbody></concept>