Symbian3/PDK/Source/GUID-D1F29744-EB92-5811-A735-B0BC1B352ED5.dita
changeset 12 80ef3a206772
parent 9 59758314f811
child 14 578be2adaf3e
--- a/Symbian3/PDK/Source/GUID-D1F29744-EB92-5811-A735-B0BC1B352ED5.dita	Fri Jul 02 12:51:36 2010 +0100
+++ b/Symbian3/PDK/Source/GUID-D1F29744-EB92-5811-A735-B0BC1B352ED5.dita	Fri Jul 16 17:23:46 2010 +0100
@@ -36,7 +36,7 @@
 <section><title>Architecture</title> <p>The Video Renderer can be implemented
 in two different ways, as shown in the following diagram: </p> <fig id="GUID-33691E6E-8B90-579B-876B-6F14E953BB7C">
 <title>              The two Video Renderer architectures            </title>
-<image href="GUID-BE11D652-3B39-51D2-ACE9-571E8EB71E94_d0e534503_href.png" placement="inline"/>
+<image href="GUID-BE11D652-3B39-51D2-ACE9-571E8EB71E94_d0e541963_href.png" placement="inline"/>
 </fig> <p> <b>Note</b>: For simplicity, only the Multimedia Framework client/controller
 thread boundary has been shown; other thread boundaries may exist. </p> <p>In
 both architectures, the <xref href="GUID-0EE3180B-4814-517E-A6DD-748136C17D55.dita">Video