--- a/Symbian3/PDK/Source/GUID-84921F68-9449-564A-8527-203FA84AF2AF.dita Tue Mar 30 11:42:04 2010 +0100
+++ b/Symbian3/PDK/Source/GUID-84921F68-9449-564A-8527-203FA84AF2AF.dita Tue Mar 30 11:56:28 2010 +0100
@@ -1,12 +1,41 @@
-<?xml version="1.0" encoding="utf-8"?>
-<!-- Copyright (c) 2007-2010 Nokia Corporation and/or its subsidiary(-ies) All rights reserved. -->
-<!-- This component and the accompanying materials are made available under the terms of the License
-"Eclipse Public License v1.0" which accompanies this distribution,
-and is available at the URL "http://www.eclipse.org/legal/epl-v10.html". -->
-<!-- Initial Contributors:
- Nokia Corporation - initial contribution.
-Contributors:
--->
-<!DOCTYPE concept
- PUBLIC "-//OASIS//DTD DITA Concept//EN" "concept.dtd">
-<concept xml:lang="en" id="GUID-84921F68-9449-564A-8527-203FA84AF2AF"><title>Database compression</title><prolog><metadata><keywords/></metadata></prolog><conbody><p>A Store database can be compressed.</p> <p>Once compressed, a store database is read-only, but otherwise operates as normal and is opened in exactly the same way as an uncompressed database; data is dynamically decompressed as required.</p> <p>The memory required to decompress data as it is read depends on the length of the streams in the database store, but is typically just a few kilobytes. A compressed database is not noticably slower than the equivalent uncompressed database, especially on slower media, such as CF-card.</p> <p>The <codeph>RDbStoreDatabase</codeph> class provides the functions <codeph>CompressL()</codeph> and <codeph>DecompressL()</codeph> to convert a Store database to compressed form and vice-versa.</p> <p>Note that:</p> <ul><li id="GUID-0DD719CA-9073-5F03-8BB0-C71BE702E957"><p>encrypted databases cannot be compressed</p> </li> <li id="GUID-BE9AD15E-3B20-56CF-AFF4-4528457881C3"><p>index data is not compressed as the presence of indexes reduces the effective compression ratio</p> </li> <li id="GUID-D782E99C-AE1E-5158-9F5D-FD9ED94C6B29"><p>compression code on the emulator is more aggressive than that on ARM builds and can achieve better compression ratios; the resulting files are about 5% smaller at the expense of doing two or three times as much work</p> </li> <li id="GUID-7DA7C65C-C0CB-5C9E-810C-7318D7AC48EA"><p>compressing or decompressing a database can require a significant amount of memory.</p> </li> </ul> <p>When a file-store database is constructed using the <codeph>RDbNamedDatabase</codeph> interface, there is no access to the underlying store</p> </conbody></concept>
\ No newline at end of file
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Copyright (c) 2007-2010 Nokia Corporation and/or its subsidiary(-ies) All rights reserved. -->
+<!-- This component and the accompanying materials are made available under the terms of the License
+"Eclipse Public License v1.0" which accompanies this distribution,
+and is available at the URL "http://www.eclipse.org/legal/epl-v10.html". -->
+<!-- Initial Contributors:
+ Nokia Corporation - initial contribution.
+Contributors:
+-->
+<!DOCTYPE concept
+ PUBLIC "-//OASIS//DTD DITA Concept//EN" "concept.dtd">
+<concept id="GUID-84921F68-9449-564A-8527-203FA84AF2AF" xml:lang="en"><title>Database
+compression</title><shortdesc>A Store database can be compressed and the data is dynamically
+decompressed as required. A compressed database is read-only.</shortdesc><prolog><metadata><keywords/></metadata></prolog><conbody>
+<p>A <xref href="GUID-13C95985-D16F-5A9E-A7F8-CAB637C4C6ED.dita">Store database</xref> can
+be compressed.</p>
+<p>Once compressed, a Store database is read-only, but otherwise operates
+as normal and is opened in exactly the same way as an uncompressed database;
+data is dynamically decompressed as required.</p>
+<p>The memory required to decompress data as it is read, depends on the length
+of the streams in the database store, but is typically just a few kilobytes.
+A compressed database is not noticably slower than the equivalent uncompressed
+database, especially on slower media, such as CF-card.</p>
+<p>The <codeph>RDbStoreDatabase</codeph> class provides the functions <codeph>CompressL()</codeph> and <codeph>DecompressL()</codeph> to
+convert a Store database to compressed form and vice-versa.</p>
+<p>Note that:</p>
+<ul>
+<li id="GUID-0DD719CA-9073-5F03-8BB0-C71BE702E957"><p>encrypted databases
+cannot be compressed</p> </li>
+<li id="GUID-BE9AD15E-3B20-56CF-AFF4-4528457881C3"><p>index data is not compressed
+as the presence of indexes reduces the effective compression ratio</p> </li>
+<li id="GUID-D782E99C-AE1E-5158-9F5D-FD9ED94C6B29"><p>compression code on
+the emulator is more aggressive than that on ARM builds and can achieve better
+compression ratios; the resulting files are about 5% smaller at the expense
+of doing two or three times as much work</p> </li>
+<li id="GUID-7DA7C65C-C0CB-5C9E-810C-7318D7AC48EA"><p>compressing or decompressing
+a database can require a significant amount of memory.</p> </li>
+</ul>
+<p>When a file-store database is constructed using the <codeph>RDbNamedDatabase</codeph> interface,
+there is no access to the underlying store</p>
+</conbody></concept>
\ No newline at end of file