Symbian3/Examples/guid-6013a680-57f9-415b-8851-c4fa63356636/cardgameplayer_8h-source.html
Addition of the PDK content and example code for Documentation_content according to Feature bug 1607 and bug 1608
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<title>TB10.1 Example Applications: examples/Bluetooth/BTExample1/inc/cardgameplayer.h Source File</title>
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<h1>examples/Bluetooth/BTExample1/inc/cardgameplayer.h</h1><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 <span class="comment">// Copyright (c) 2006-2009 Nokia Corporation and/or its subsidiary(-ies).</span>
<a name="l00002"></a>00002 <span class="comment">// All rights reserved.</span>
<a name="l00003"></a>00003 <span class="comment">// This component and the accompanying materials are made available</span>
<a name="l00004"></a>00004 <span class="comment">// under the terms of "Eclipse Public License v1.0"</span>
<a name="l00005"></a>00005 <span class="comment">// which accompanies this distribution, and is available</span>
<a name="l00006"></a>00006 <span class="comment">// at the URL "http://www.eclipse.org/legal/epl-v10.html".</span>
<a name="l00007"></a>00007 <span class="comment">//</span>
<a name="l00008"></a>00008 <span class="comment">// Initial Contributors:</span>
<a name="l00009"></a>00009 <span class="comment">// Nokia Corporation - initial contribution.</span>
<a name="l00010"></a>00010 <span class="comment">//</span>
<a name="l00011"></a>00011 <span class="comment">// Contributors:</span>
<a name="l00012"></a>00012 <span class="comment">//</span>
<a name="l00013"></a>00013 <span class="comment">// Description:</span>
<a name="l00014"></a>00014 <span class="comment">//</span>
<a name="l00015"></a>00015
<a name="l00016"></a>00016 <span class="preprocessor">#ifndef CARDGAMEPLAYER_H</span>
<a name="l00017"></a>00017 <span class="preprocessor"></span><span class="preprocessor">#define CARDGAMEPLAYER_H</span>
<a name="l00018"></a>00018 <span class="preprocessor"></span>
<a name="l00019"></a>00019 <span class="preprocessor">#include "cardgamebase.h"</span>
<a name="l00020"></a>00020
<a name="l00026"></a><a class="code" href="class_c_card_game_player.html">00026</a> <span class="keyword">class </span><a class="code" href="class_c_card_game_player.html">CCardGamePlayer</a> : <span class="keyword">public</span> <a class="code" href="class_c_card_game_base.html">CCardGameBase</a>
<a name="l00027"></a>00027 {
<a name="l00028"></a>00028 <span class="keyword">public</span>:
<a name="l00029"></a><a class="code" href="class_c_card_game_player.html#845df5599f9c1d860603bca1f0c4ed76">00029</a> <a class="code" href="class_c_card_game_player.html#845df5599f9c1d860603bca1f0c4ed76">~CCardGamePlayer</a>()
<a name="l00030"></a>00030 {
<a name="l00031"></a>00031 }
<a name="l00032"></a>00032
<a name="l00033"></a>00033 <span class="keyword">protected</span>:
<a name="l00034"></a><a class="code" href="class_c_card_game_player.html#08cf4848f84a4e252e598f2617e68ca4">00034</a> <span class="keywordtype">void</span> <a class="code" href="class_c_card_game_player.html#08cf4848f84a4e252e598f2617e68ca4">ConstructL</a>(RSocket& aSocket)
<a name="l00035"></a>00035 {
<a name="l00036"></a>00036 <a class="code" href="class_c_card_game_base.html#2c4028781b8e903eb7781cb281d7af4c">CCardGameBase::ConstructL</a>(aSocket);
<a name="l00037"></a>00037 }
<a name="l00038"></a>00038 <span class="keyword">public</span>:
<a name="l00039"></a>00039 <span class="comment">// pure virtuals to be implemented by derived classes</span>
<a name="l00040"></a>00040 <span class="comment">// these are from CCardGameBase but we dont want them</span>
<a name="l00041"></a>00041 <span class="keyword">virtual</span> <span class="keywordtype">void</span> SendComplete(TInt aError) = 0;
<a name="l00042"></a>00042 <span class="keyword">virtual</span> <span class="keywordtype">void</span> RecvComplete(TInetAddr aRecvAddr,TInt aError) = 0;
<a name="l00043"></a>00043 <span class="keyword">virtual</span> <span class="keywordtype">void</span> TimerComplete() = 0;
<a name="l00044"></a>00044
<a name="l00045"></a>00045 };
<a name="l00046"></a>00046
<a name="l00047"></a>00047 <span class="preprocessor">#endif // CARDGAMEPLAYER_H</span>
<a name="l00048"></a>00048 <span class="preprocessor"></span>
</pre></div><hr size="1"><address style="text-align: right;"><small>Generated on Thu Jan 21 10:32:57 2010 for TB10.1 Example Applications by
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