Symbian3/Examples/guid-6013a680-57f9-415b-8851-c4fa63356636/console_8cpp-source.html
author Dominic Pinkman <Dominic.Pinkman@Nokia.com>
Fri, 22 Jan 2010 18:26:19 +0000
changeset 1 25a17d01db0c
permissions -rw-r--r--
Addition of the PDK content and example code for Documentation_content according to Feature bug 1607 and bug 1608

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<h1>examples/Bluetooth/BTExample1/src/console.cpp</h1><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 <span class="comment">// Copyright (c) 2006-2009 Nokia Corporation and/or its subsidiary(-ies).</span>
<a name="l00002"></a>00002 <span class="comment">// All rights reserved.</span>
<a name="l00003"></a>00003 <span class="comment">// This component and the accompanying materials are made available</span>
<a name="l00004"></a>00004 <span class="comment">// under the terms of "Eclipse Public License v1.0"</span>
<a name="l00005"></a>00005 <span class="comment">// which accompanies this distribution, and is available</span>
<a name="l00006"></a>00006 <span class="comment">// at the URL "http://www.eclipse.org/legal/epl-v10.html".</span>
<a name="l00007"></a>00007 <span class="comment">//</span>
<a name="l00008"></a>00008 <span class="comment">// Initial Contributors:</span>
<a name="l00009"></a>00009 <span class="comment">// Nokia Corporation - initial contribution.</span>
<a name="l00010"></a>00010 <span class="comment">//</span>
<a name="l00011"></a>00011 <span class="comment">// Contributors:</span>
<a name="l00012"></a>00012 <span class="comment">//</span>
<a name="l00013"></a>00013 <span class="comment">// Description:</span>
<a name="l00014"></a>00014 <span class="comment">//</span>
<a name="l00015"></a>00015 
<a name="l00016"></a>00016 
<a name="l00017"></a>00017 
<a name="l00018"></a>00018 <span class="preprocessor">#include &lt;e32base.h&gt;</span>
<a name="l00019"></a>00019 <span class="preprocessor">#include &lt;e32cons.h&gt;</span>
<a name="l00020"></a>00020 <span class="preprocessor">#include &lt;bttypes.h&gt;</span>
<a name="l00021"></a>00021 <span class="preprocessor">#include &lt;btextnotifiers.h&gt;</span>
<a name="l00022"></a>00022 <span class="preprocessor">#include &lt;btsdp.h&gt;</span>
<a name="l00023"></a>00023 
<a name="l00024"></a>00024 <span class="preprocessor">#include "console.h"</span>
<a name="l00025"></a>00025 <span class="preprocessor">#include "panconnection.h"</span>
<a name="l00026"></a>00026 <span class="preprocessor">#include "dealer.h"</span>
<a name="l00027"></a>00027 <span class="preprocessor">#include "player.h"</span>
<a name="l00028"></a>00028 
<a name="l00029"></a>00029 
<a name="l00033"></a>00033 <span class="keywordtype">void</span> Panic(TInt aPanicCode)
<a name="l00034"></a>00034         {
<a name="l00035"></a>00035         User::Panic(_L(<span class="stringliteral">"PanConnConsole Panic: "</span>), aPanicCode);
<a name="l00036"></a>00036         }
<a name="l00037"></a>00037         
<a name="l00038"></a>00038 
<a name="l00042"></a>00042 CActiveConsole::CActiveConsole(CConsoleBase* aConsole) 
<a name="l00043"></a>00043         : CActive(EPriorityNormal),
<a name="l00044"></a>00044           iConsole(aConsole)     
<a name="l00045"></a>00045         {       
<a name="l00046"></a>00046         }
<a name="l00047"></a>00047 
<a name="l00051"></a>00051 CActiveConsole* CActiveConsole::NewLC(CConsoleBase* aConsole)
<a name="l00052"></a>00052     {
<a name="l00053"></a>00053     CActiveConsole* <span class="keyword">self</span> = <span class="keyword">new</span> (ELeave) CActiveConsole(aConsole);
<a name="l00054"></a>00054         CleanupStack::PushL(<span class="keyword">self</span>);
<a name="l00055"></a>00055         <span class="keyword">self</span>-&gt;ConstructL(aConsole);
<a name="l00056"></a>00056     <span class="keywordflow">return</span> <span class="keyword">self</span>;
<a name="l00057"></a>00057     }
<a name="l00058"></a>00058 
<a name="l00059"></a>00059 
<a name="l00063"></a>00063 <span class="keywordtype">void</span> CActiveConsole::ConstructL (CConsoleBase* aConsole)
<a name="l00064"></a>00064     { 
<a name="l00065"></a>00065     CActiveScheduler::Add(<span class="keyword">this</span>);
<a name="l00066"></a>00066     iPanConnection = <a class="code" href="class_c_pan_connections.html#b3d65eba7c9b59bc2bf952a7e881a626">CPanConnections::NewL</a>(*aConsole);
<a name="l00067"></a>00067     }
<a name="l00068"></a>00068 
<a name="l00069"></a>00069 
<a name="l00070"></a>00070 
<a name="l00074"></a>00074 CActiveConsole::~CActiveConsole()
<a name="l00075"></a>00075         {
<a name="l00076"></a>00076         Cancel();<span class="comment">// Cancel Active Object</span>
<a name="l00077"></a>00077         <span class="keyword">delete</span> iPanConnection;
<a name="l00078"></a>00078         }
<a name="l00079"></a>00079 
<a name="l00083"></a>00083 <span class="keywordtype">void</span> CActiveConsole::RequestCharacterL()
<a name="l00084"></a>00084     {
<a name="l00085"></a>00085     
<a name="l00086"></a>00086         iConsole-&gt;ClearScreen();
<a name="l00087"></a>00087         <span class="keywordflow">if</span> (iPanConnection-&gt;iIapStarted &amp;&amp; iPlayerRole == EPlayer)
<a name="l00088"></a>00088                 {
<a name="l00089"></a>00089                 iMode = EScabbyQueen;
<a name="l00090"></a>00090                 }
<a name="l00091"></a>00091         
<a name="l00092"></a>00092         <span class="keywordflow">if</span> (iMode == EPan)
<a name="l00093"></a>00093                 {
<a name="l00094"></a>00094                 <span class="comment">// Mode is PAN Profile, at this stage devices withh need to connect using Bluetooth     </span>
<a name="l00095"></a>00095         iPanConnection-&gt;PrintConns();
<a name="l00096"></a>00096         MenuLine();
<a name="l00097"></a>00097                 iConsole-&gt;Printf(_L(<span class="stringliteral">"*****************PAN Profile menu*****************\n"</span>));
<a name="l00098"></a>00098                 MenuLine();
<a name="l00099"></a>00099                 iConsole-&gt;Printf(_L(<span class="stringliteral">"*   n - Invite a new player (Dealer Only)        *\n"</span>));
<a name="l00100"></a>00100         <span class="comment">//      iConsole-&gt;Printf(_L("*   N - Open new connection using PAN notifier   *\n"));</span>
<a name="l00101"></a>00101                 iConsole-&gt;Printf(_L(<span class="stringliteral">"*   c - Remove current active player             *\n"</span>));
<a name="l00102"></a>00102         <span class="comment">//      iConsole-&gt;Printf(_L("*   L - Start listening (for player or dealer)   *\n"));</span>
<a name="l00103"></a>00103                 iConsole-&gt;Printf(_L(<span class="stringliteral">"*   Y - Be a Player                              *\n"</span>));
<a name="l00104"></a>00104                 iConsole-&gt;Printf(_L(<span class="stringliteral">"*   Z - Be a Dealer                              *\n"</span>));
<a name="l00105"></a>00105                 iConsole-&gt;Printf(_L(<span class="stringliteral">"*   b - Start Game (Dealer Only)                 *\n"</span>));
<a name="l00106"></a>00106                 iConsole-&gt;Printf(_L(<span class="stringliteral">"*   s - Stop Game                                *\n"</span>));
<a name="l00107"></a>00107         <span class="comment">//      iConsole-&gt;Printf(_L("*   x - Switch to TCP/IP                         *\n"));</span>
<a name="l00108"></a>00108                 iConsole-&gt;Printf(_L(<span class="stringliteral">"*   1..7 - Select current active player          *\n"</span>));           
<a name="l00109"></a>00109                 iConsole-&gt;Printf(_L(<span class="stringliteral">"*   Esc Escape                                   *\n"</span>));
<a name="l00110"></a>00110                 MenuLine();
<a name="l00111"></a>00111                 }
<a name="l00112"></a>00112         <span class="keywordflow">else</span> <span class="keywordflow">if</span> (iMode == EScabbyQueen)
<a name="l00113"></a>00113                 {
<a name="l00114"></a>00114                 <span class="keywordflow">if</span> (iPlayerRole == EDealer)
<a name="l00115"></a>00115                         {
<a name="l00116"></a>00116                         <span class="comment">// Dealer will already be created</span>
<a name="l00117"></a>00117                         MenuLine();
<a name="l00118"></a>00118                 iConsole-&gt;Printf(_L(<span class="stringliteral">"******************* Dealer Menu ******************\n"</span>));
<a name="l00119"></a>00119                 MenuLine();
<a name="l00120"></a>00120                 iConsole-&gt;Printf(_L(<span class="stringliteral">"*             a - Deal                           *\n"</span>));
<a name="l00121"></a>00121                 iConsole-&gt;Printf(_L(<span class="stringliteral">"*             b - Show Deck                      *\n"</span>));
<a name="l00122"></a>00122                 iConsole-&gt;Printf(_L(<span class="stringliteral">"*             x - Exit Game                      *\n"</span>));
<a name="l00123"></a>00123                 MenuLine();
<a name="l00124"></a>00124                         }
<a name="l00125"></a>00125                 <span class="keywordflow">else</span>
<a name="l00126"></a>00126                         {
<a name="l00127"></a>00127                         <span class="keywordflow">if</span> (!iPlayer)
<a name="l00128"></a>00128                                 {
<a name="l00129"></a>00129                                 iPlayer = <a class="code" href="class_c_scabby_queen_player.html#bee293bd382ccbc153e056bee360ab53">CScabbyQueenPlayer::NewL</a>(*iConsole, iPanConnection-&gt;GetSocket());
<a name="l00130"></a>00130                                 }
<a name="l00131"></a>00131                         iConsole-&gt;Printf(_L(<span class="stringliteral">"%dPlayer Number: %d\n\n"</span>),iPlayer-&gt;iPlayerNum(),iPlayer-&gt;iPlayerNum());
<a name="l00132"></a>00132 
<a name="l00133"></a>00133                 MenuLine();
<a name="l00134"></a>00134                 iConsole-&gt;Printf(_L(<span class="stringliteral">"******************* Player Menu ******************\n"</span>));
<a name="l00135"></a>00135                 MenuLine();
<a name="l00136"></a>00136                 iConsole-&gt;Printf(_L(<span class="stringliteral">"*          a - Show Cards                        *\n"</span>));
<a name="l00137"></a>00137                 <span class="keywordflow">if</span> (iPlayer-&gt;iCurrentPlayer)
<a name="l00138"></a>00138                         {
<a name="l00139"></a>00139                         iConsole-&gt;Printf(_L(<span class="stringliteral">"*          b - Take card from right              *\n"</span>));
<a name="l00140"></a>00140                         }
<a name="l00141"></a>00141                 iConsole-&gt;Printf(_L(<span class="stringliteral">"*          x - Exit Game                         *\n"</span>));
<a name="l00142"></a>00142                 MenuLine();
<a name="l00143"></a>00143                 
<a name="l00144"></a>00144                 <span class="keywordflow">if</span> (iPlayer-&gt;iCurrentPlayer)
<a name="l00145"></a>00145                         {
<a name="l00146"></a>00146                         iConsole-&gt;Printf(_L(<span class="stringliteral">"\nYou need to select a card from the other player\n"</span>));
<a name="l00147"></a>00147                         }
<a name="l00148"></a>00148                         }
<a name="l00149"></a>00149                 }
<a name="l00150"></a>00150     
<a name="l00151"></a>00151     iConsole-&gt;Read(iStatus);<span class="comment">// Read the key press, RunL will be called when iStatus completes </span>
<a name="l00152"></a>00152     SetActive();
<a name="l00153"></a>00153     
<a name="l00154"></a>00154     }
<a name="l00155"></a>00155     
<a name="l00156"></a>00156 
<a name="l00157"></a>00157 
<a name="l00158"></a>00158 
<a name="l00162"></a>00162 <span class="keywordtype">void</span>  CActiveConsole::DoCancel()
<a name="l00163"></a>00163     {
<a name="l00164"></a>00164     iConsole-&gt;ReadCancel();
<a name="l00165"></a>00165     }
<a name="l00166"></a>00166 
<a name="l00167"></a>00167 
<a name="l00168"></a>00168 
<a name="l00172"></a>00172 <span class="keywordtype">void</span> CActiveConsole::MenuLine()
<a name="l00173"></a>00173         {
<a name="l00174"></a>00174         iConsole-&gt;Printf(_L(<span class="stringliteral">"**************************************************\n"</span>));
<a name="l00175"></a>00175         }
<a name="l00176"></a>00176 
<a name="l00181"></a>00181 <span class="keywordtype">void</span>  CActiveConsole::RunL()
<a name="l00182"></a>00182     {
<a name="l00183"></a>00183         TRAPD(err,ProcessKeyPressL(TChar(iConsole-&gt;KeyCode())));
<a name="l00184"></a>00184         <span class="keywordflow">if</span>(err != KErrNone)
<a name="l00185"></a>00185                 {
<a name="l00186"></a>00186                 iConsole-&gt;Printf(_L(<span class="stringliteral">"Failed. Error: %d\r\n"</span>),err);
<a name="l00187"></a>00187                 RequestCharacterL();
<a name="l00188"></a>00188                 }       
<a name="l00189"></a>00189     }
<a name="l00190"></a>00190 
<a name="l00191"></a>00191 
<a name="l00197"></a>00197 <span class="keywordtype">void</span> CActiveConsole::ProcessKeyPressL(TChar aChar)
<a name="l00198"></a>00198     {
<a name="l00199"></a>00199     TInt rerr = KErrNone;
<a name="l00200"></a>00200         TBool redraw = ETrue;
<a name="l00201"></a>00201         
<a name="l00202"></a>00202  
<a name="l00203"></a>00203    
<a name="l00204"></a>00204     <span class="keywordflow">if</span> (iMode == EPan)
<a name="l00205"></a>00205         {
<a name="l00206"></a>00206                 
<a name="l00207"></a>00207                 TBTDevAddr devAddr;
<a name="l00208"></a>00208 <span class="comment">//      TBTDevAddr devAddr(MAKE_TINT64(0x0002, 0x5b019a2c));</span>
<a name="l00209"></a>00209         <span class="keywordflow">if</span> (aChar == EKeyEscape)
<a name="l00210"></a>00210                         {
<a name="l00211"></a>00211                         CActiveScheduler::Stop();
<a name="l00212"></a>00212                         <span class="keywordflow">return</span>;
<a name="l00213"></a>00213                         }
<a name="l00214"></a>00214                 <span class="keywordflow">else</span>
<a name="l00215"></a>00215                         {
<a name="l00216"></a>00216                         <span class="keywordflow">switch</span>(aChar)
<a name="l00217"></a>00217                                 {
<a name="l00218"></a>00218                                 <span class="keywordflow">case</span> <span class="charliteral">'n'</span>:
<a name="l00219"></a>00219                                         {
<a name="l00220"></a>00220                                         iMode = EPan;
<a name="l00221"></a>00221                                         <span class="comment">//Ask user which device address we should connect to...</span>
<a name="l00222"></a>00222                                         RNotifier notify;
<a name="l00223"></a>00223                                         User::LeaveIfError(notify.Connect());
<a name="l00224"></a>00224                                         TBTDeviceSelectionParamsPckg pckg;
<a name="l00225"></a>00225                                         TBTDeviceResponseParamsPckg resPckg;
<a name="l00226"></a>00226                                         TRequestStatus stat;
<a name="l00227"></a>00227                                         notify.StartNotifierAndGetResponse(stat, KDeviceSelectionNotifierUid, pckg, resPckg);
<a name="l00228"></a>00228                                         User::WaitForRequest(stat);
<a name="l00229"></a>00229                                         notify.CancelNotifier(KDeviceSelectionNotifierUid);
<a name="l00230"></a>00230                                         notify.Close();
<a name="l00231"></a>00231                                         User::LeaveIfError(stat.Int());
<a name="l00232"></a>00232                                                 {
<a name="l00233"></a>00233                                         devAddr = resPckg().BDAddr();
<a name="l00234"></a>00234                                                 }       
<a name="l00235"></a>00235                                         rerr = iPanConnection-&gt;StartConnection(&amp;devAddr, EFalse, EFalse);       
<a name="l00236"></a>00236                                         }
<a name="l00237"></a>00237                                 <span class="keywordflow">break</span>;
<a name="l00238"></a>00238                         
<a name="l00239"></a>00239                 <span class="comment">//              case 'N':</span>
<a name="l00240"></a>00240                 <span class="comment">//                      {       </span>
<a name="l00241"></a>00241                 <span class="comment">//                      // Need to open connection with pan profile here</span>
<a name="l00242"></a>00242                 <span class="comment">//                      iMode = EPan;</span>
<a name="l00243"></a>00243                 <span class="comment">//                      rerr = iPanConnection-&gt;StartConnection(&amp;devAddr, ETrue, EFalse);</span>
<a name="l00244"></a>00244                 <span class="comment">//                      }</span>
<a name="l00245"></a>00245                 <span class="comment">//              break;</span>
<a name="l00246"></a>00246                                                                 
<a name="l00247"></a>00247                 <span class="comment">//              case 'l':</span>
<a name="l00248"></a>00248                 <span class="comment">//              case 'L':</span>
<a name="l00249"></a>00249                 <span class="comment">//                      rerr = StartListening();</span>
<a name="l00250"></a>00250                 <span class="comment">//              break;</span>
<a name="l00251"></a>00251                                 
<a name="l00252"></a>00252                                 <span class="keywordflow">case</span> <span class="charliteral">'y'</span>:
<a name="l00253"></a>00253                                 <span class="keywordflow">case</span> <span class="charliteral">'Y'</span>:
<a name="l00254"></a>00254                                         <span class="comment">// User will be a player, get them to enter IP address,</span>
<a name="l00255"></a>00255                                         <span class="comment">// Local and peer role will be changed here, and the remote address</span>
<a name="l00256"></a>00256                                         <span class="comment">// of the dealer will be set.</span>
<a name="l00257"></a>00257                                         iMode = EPan;
<a name="l00258"></a>00258                                         iPlayerRole = EPlayer;
<a name="l00259"></a>00259                                         iConsole-&gt;Printf(_L(<span class="stringliteral">"\nEnter your IP address (11.11.11.XXX): "</span>));
<a name="l00260"></a>00260                                         TRAP(rerr, PlayerProcessL());
<a name="l00261"></a>00261                                         iPanConnection-&gt;SetRemoteIpAddr(KDealerIpAddr);
<a name="l00262"></a>00262                                         rerr = StartListening();
<a name="l00263"></a>00263                                 <span class="keywordflow">break</span>;
<a name="l00264"></a>00264                         
<a name="l00265"></a>00265                                 <span class="keywordflow">case</span> <span class="charliteral">'z'</span>:
<a name="l00266"></a>00266                                 <span class="keywordflow">case</span> <span class="charliteral">'Z'</span>:
<a name="l00267"></a>00267                                         <span class="comment">// User will be a dealer, set the local and peer role,</span>
<a name="l00268"></a>00268                                         <span class="comment">// and the local IP address. </span>
<a name="l00269"></a>00269                                         iMode = EPan;
<a name="l00270"></a>00270                                         iPlayerRole = EDealer;
<a name="l00271"></a>00271                                         iPanConnection-&gt;SetLocalIpAddrL(KDealerIpAddr);
<a name="l00272"></a>00272                                         iPanConnection-&gt;SetFixedRoleL(ELocalRole, KPanGnUUID);
<a name="l00273"></a>00273                                         iPanConnection-&gt;SetFixedRoleL(EPeerRole, KPanUUUID);
<a name="l00274"></a>00274                                         rerr = KErrNone;
<a name="l00275"></a>00275                                 <span class="keywordflow">break</span>;
<a name="l00276"></a>00276                                 
<a name="l00277"></a>00277                         <span class="comment">//      case 'h':</span>
<a name="l00278"></a>00278                         <span class="comment">//      rerr = iPanConnection-&gt;UdpBind();</span>
<a name="l00279"></a>00279                         <span class="comment">//      break;</span>
<a name="l00280"></a>00280                                 
<a name="l00281"></a>00281                                 <span class="keywordflow">case</span> <span class="charliteral">'c'</span>:
<a name="l00282"></a>00282                                 <span class="keywordflow">case</span> <span class="charliteral">'C'</span>:
<a name="l00283"></a>00283                                         iMode = EPan;
<a name="l00284"></a>00284                                         <span class="comment">// close current connection</span>
<a name="l00285"></a>00285                                         rerr = iPanConnection-&gt;StopConnection();
<a name="l00286"></a>00286                                 <span class="keywordflow">break</span>;
<a name="l00287"></a>00287                         
<a name="l00288"></a>00288                                 <span class="keywordflow">case</span> <span class="charliteral">'s'</span>:
<a name="l00289"></a>00289                                 <span class="keywordflow">case</span> <span class="charliteral">'S'</span>:
<a name="l00290"></a>00290                                         iMode = EPan;
<a name="l00291"></a>00291                                         <span class="comment">//stop iap</span>
<a name="l00292"></a>00292                                         iPanConnection-&gt;StopIAP();
<a name="l00293"></a>00293                                 <span class="keywordflow">break</span>;
<a name="l00294"></a>00294 
<a name="l00295"></a>00295                         
<a name="l00296"></a>00296                         <span class="comment">//      case 'x':</span>
<a name="l00297"></a>00297                         <span class="comment">//      case 'X':</span>
<a name="l00298"></a>00298                                         <span class="comment">// Switch to the TCP, will allow for players to join game</span>
<a name="l00299"></a>00299                                         <span class="comment">// and for the dealer to host.</span>
<a name="l00300"></a>00300                         <span class="comment">//              iMode = ETcpIp;</span>
<a name="l00301"></a>00301                         <span class="comment">//              rerr = StartTcpMenu();</span>
<a name="l00302"></a>00302                         <span class="comment">//      break;  </span>
<a name="l00303"></a>00303                                 
<a name="l00304"></a>00304                                 <span class="keywordflow">case</span> <span class="charliteral">'b'</span>:
<a name="l00305"></a>00305                                 <span class="keywordflow">case</span> <span class="charliteral">'B'</span>:
<a name="l00306"></a>00306                                         <span class="keywordflow">if</span> (iPlayerRole == EDealer)
<a name="l00307"></a>00307                                                 {
<a name="l00308"></a>00308                                                 iMode = EScabbyQueen;
<a name="l00309"></a>00309                                                 iPanConnection-&gt;CancelRecvFrom();
<a name="l00310"></a>00310                                                 <span class="keywordflow">if</span> (!iDealer)
<a name="l00311"></a>00311                                                         {
<a name="l00312"></a>00312                                                         TRAP (rerr,iDealer = <a class="code" href="class_c_scabby_queen_dealer.html#5cd1d94de34db0f024de9731ba698940">CScabbyQueenDealer::NewL</a>(*iConsole, iPanConnection-&gt;RemoteNames(), iPanConnection-&gt;GetSocket()));
<a name="l00313"></a>00313                                                         }
<a name="l00314"></a>00314                                                         iDealer-&gt;SendPlayerNumbers();
<a name="l00315"></a>00315                                                 }
<a name="l00316"></a>00316                                         <span class="keywordflow">else</span>
<a name="l00317"></a>00317                                                 {
<a name="l00318"></a>00318                                                 rerr = KErrNone;
<a name="l00319"></a>00319                                                 }
<a name="l00320"></a>00320                                 <span class="keywordflow">break</span>;
<a name="l00321"></a>00321                                 
<a name="l00322"></a>00322                                 <span class="keywordflow">case</span> <span class="charliteral">'0'</span>:
<a name="l00323"></a>00323                                 <span class="keywordflow">case</span> <span class="charliteral">'1'</span>:
<a name="l00324"></a>00324                                 <span class="keywordflow">case</span> <span class="charliteral">'2'</span>:
<a name="l00325"></a>00325                                 <span class="keywordflow">case</span> <span class="charliteral">'3'</span>:
<a name="l00326"></a>00326                                 <span class="keywordflow">case</span> <span class="charliteral">'4'</span>:
<a name="l00327"></a>00327                                 <span class="keywordflow">case</span> <span class="charliteral">'5'</span>:
<a name="l00328"></a>00328                                 <span class="keywordflow">case</span> <span class="charliteral">'6'</span>:
<a name="l00329"></a>00329                                 <span class="keywordflow">case</span> <span class="charliteral">'7'</span>:
<a name="l00330"></a>00330                                         <span class="keywordflow">if</span> (iPanConnection-&gt;iIapStarted)
<a name="l00331"></a>00331                                                 rerr = iPanConnection-&gt;SetActivePanConn(aChar.GetNumericValue());
<a name="l00332"></a>00332                                         <span class="keywordflow">else</span>
<a name="l00333"></a>00333                                                 rerr = KErrNone;
<a name="l00334"></a>00334                                 <span class="keywordflow">break</span>;          
<a name="l00335"></a>00335                         
<a name="l00336"></a>00336                         <span class="keywordflow">default</span>:
<a name="l00337"></a>00337                                 <span class="keywordflow">break</span>; 
<a name="l00338"></a>00338                                 
<a name="l00339"></a>00339                                 }
<a name="l00340"></a>00340                         }
<a name="l00341"></a>00341                 }
<a name="l00342"></a>00342      <span class="keywordflow">else</span> <span class="keywordflow">if</span> (iMode == EScabbyQueen)
<a name="l00343"></a>00343         {
<a name="l00344"></a>00344         <span class="keywordflow">if</span> (iPlayerRole == EDealer)
<a name="l00345"></a>00345                 {
<a name="l00346"></a>00346                 <span class="keywordflow">switch</span>(aChar)
<a name="l00347"></a>00347                         {
<a name="l00348"></a>00348                         <span class="keywordflow">case</span> <span class="charliteral">'a'</span>:
<a name="l00349"></a>00349                                 <span class="comment">// Dealing the deck will initiate the game.</span>
<a name="l00350"></a>00350                                 
<a name="l00351"></a>00351                                 TRAP(rerr, iDealer-&gt;DealDeckL());
<a name="l00352"></a>00352                                 <span class="keywordflow">if</span> (rerr != KErrNone)
<a name="l00353"></a>00353                                         {
<a name="l00354"></a>00354                                         iConsole-&gt;Printf(_L(<span class="stringliteral">"\nFailed to deal deck"</span>));
<a name="l00355"></a>00355                                         }
<a name="l00356"></a>00356                                 <span class="keywordflow">else</span>
<a name="l00357"></a>00357                                         {
<a name="l00358"></a>00358                                         iDealer-&gt;StartTheGame();
<a name="l00359"></a>00359                                         }
<a name="l00360"></a>00360                         <span class="keywordflow">break</span>;
<a name="l00361"></a>00361                         
<a name="l00362"></a>00362                         <span class="keywordflow">case</span> <span class="charliteral">'b'</span>:
<a name="l00363"></a>00363                                 TRAP(rerr, iDealer-&gt;ShowDeckL());
<a name="l00364"></a>00364                         <span class="keywordflow">break</span>;
<a name="l00365"></a>00365                         
<a name="l00366"></a>00366                         <span class="keywordflow">case</span> <span class="charliteral">'x'</span>:
<a name="l00367"></a>00367                                 iMode = EPan;
<a name="l00368"></a>00368                                 iDealer-&gt;BaseCancelAll();
<a name="l00369"></a>00369                         <span class="keywordflow">break</span>;
<a name="l00370"></a>00370                         <span class="keywordflow">default</span>:
<a name="l00371"></a>00371                         <span class="keywordflow">break</span>;
<a name="l00372"></a>00372                         }
<a name="l00373"></a>00373                 }
<a name="l00374"></a>00374         <span class="keywordflow">else</span> <span class="keywordflow">if</span> (iPlayerRole == EPlayer)
<a name="l00375"></a>00375                 {
<a name="l00376"></a>00376                 <span class="keywordflow">switch</span>(aChar)
<a name="l00377"></a>00377                         {
<a name="l00378"></a>00378                         <span class="keywordflow">case</span> <span class="charliteral">'a'</span>:
<a name="l00379"></a>00379                                 TRAP(rerr, iPlayer-&gt;ShowHandL());
<a name="l00380"></a>00380                         <span class="keywordflow">break</span>;
<a name="l00381"></a>00381                         
<a name="l00382"></a>00382                         <span class="keywordflow">case</span> <span class="charliteral">'b'</span>:
<a name="l00383"></a>00383                                 {
<a name="l00384"></a>00384                                 iPlayer-&gt;GetRightHandPlayerCard();
<a name="l00385"></a>00385                                 iCardNum = GetCardNumber();
<a name="l00386"></a>00386                                 rerr = iPlayer-&gt;SendCardNum(iCardNum);
<a name="l00387"></a>00387                                 }
<a name="l00388"></a>00388                         <span class="keywordflow">break</span>;
<a name="l00389"></a>00389                         
<a name="l00390"></a>00390     
<a name="l00391"></a>00391                         
<a name="l00392"></a>00392                         <span class="keywordflow">case</span> <span class="charliteral">'x'</span>:
<a name="l00393"></a>00393                                 iMode = EPan;
<a name="l00394"></a>00394                                 iPlayer-&gt;BaseCancelAll();
<a name="l00395"></a>00395                                 <span class="keywordflow">break</span>;
<a name="l00396"></a>00396                                 
<a name="l00397"></a>00397                         <span class="keywordflow">default</span>:
<a name="l00398"></a>00398                         <span class="keywordflow">break</span>;
<a name="l00399"></a>00399                         }
<a name="l00400"></a>00400                 }
<a name="l00401"></a>00401         
<a name="l00402"></a>00402         }       
<a name="l00403"></a>00403     
<a name="l00404"></a>00404         <span class="keywordflow">if</span>(redraw &amp;&amp; rerr == KErrNone)
<a name="l00405"></a>00405                 {
<a name="l00406"></a>00406                 RequestCharacterL();
<a name="l00407"></a>00407                 }
<a name="l00408"></a>00408     
<a name="l00409"></a>00409     }
<a name="l00410"></a>00410 
<a name="l00411"></a>00411 
<a name="l00415"></a>00415 CConsoleBase* CActiveConsole::Console()
<a name="l00416"></a>00416         {
<a name="l00417"></a>00417         <span class="keywordflow">return</span> iConsole;
<a name="l00418"></a>00418         }
<a name="l00419"></a>00419 
<a name="l00420"></a>00420 <span class="keywordtype">void</span> CActiveConsole::PlayerProcessL()
<a name="l00421"></a>00421         {
<a name="l00422"></a>00422         iPanConnection-&gt;SetLocalIpAddrL(GetIpAddress());
<a name="l00423"></a>00423         iPanConnection-&gt;SetFixedRoleL(ELocalRole, KPanUUUID);
<a name="l00424"></a>00424         iPanConnection-&gt;SetFixedRoleL(EPeerRole, KPanGnUUID);
<a name="l00425"></a>00425         }
<a name="l00426"></a>00426 
<a name="l00431"></a>00431 TUint32 CActiveConsole::GetIpAddress()
<a name="l00432"></a>00432         {
<a name="l00433"></a>00433         TBuf&lt;KMaxBufferSize&gt; buf;
<a name="l00434"></a>00434         TKeyCode key;
<a name="l00435"></a>00435         
<a name="l00436"></a>00436         <span class="keywordflow">while</span>((key=iConsole-&gt;Getch())!=EKeyEnter)
<a name="l00437"></a>00437                 {
<a name="l00438"></a>00438                 buf.Append(key);
<a name="l00439"></a>00439                 iConsole-&gt;Printf(_L(<span class="stringliteral">"%c"</span>),key);
<a name="l00440"></a>00440                 }
<a name="l00441"></a>00441         TInetAddr addr;
<a name="l00442"></a>00442         addr.Input(buf);
<a name="l00443"></a>00443         <span class="keywordflow">return</span> addr.Address();
<a name="l00444"></a>00444         }
<a name="l00445"></a>00445 
<a name="l00449"></a>00449 TInt CActiveConsole::GetCardNumber()
<a name="l00450"></a>00450         {
<a name="l00451"></a>00451         TBuf&lt;KMaxBufferSize&gt; buf;
<a name="l00452"></a>00452         TKeyCode key;
<a name="l00453"></a>00453         <span class="keywordflow">while</span>((key=iConsole-&gt;Getch())!=EKeyEnter)
<a name="l00454"></a>00454                 {
<a name="l00455"></a>00455                 TChar test = key;
<a name="l00456"></a>00456                 <span class="keywordflow">if</span> (test.IsDigit())
<a name="l00457"></a>00457                         {       
<a name="l00458"></a>00458                         buf.Append(key);        
<a name="l00459"></a>00459                         iConsole-&gt;Printf(_L(<span class="stringliteral">"%c"</span>),key);
<a name="l00460"></a>00460                         }
<a name="l00461"></a>00461                 }
<a name="l00462"></a>00462         <span class="comment">// Convert Desc into a TInt</span>
<a name="l00463"></a>00463         TLex16 lex;
<a name="l00464"></a>00464         lex.Assign(buf);
<a name="l00465"></a>00465         TInt val;
<a name="l00466"></a>00466         lex.Val(val);
<a name="l00467"></a>00467         val = 2*val;
<a name="l00468"></a>00468         <span class="keywordflow">return</span> val;
<a name="l00469"></a>00469         }
<a name="l00470"></a>00470 
<a name="l00471"></a>00471 
<a name="l00475"></a>00475 TInt CActiveConsole::StartListening()
<a name="l00476"></a>00476         {
<a name="l00477"></a>00477         TInt rerr = KErrNone;
<a name="l00478"></a>00478         <span class="keywordflow">if</span>(iPanConnection-&gt;iListening)
<a name="l00479"></a>00479                 {
<a name="l00480"></a>00480                 __ASSERT_ALWAYS(iPanConnection-&gt;iIapStarted || iPanConnection-&gt;iIapLoading, Panic(EListeningWithoutIAP));
<a name="l00481"></a>00481                 iConsole-&gt;Printf(_L(<span class="stringliteral">"Listening Connection already exists."</span>));
<a name="l00482"></a>00482                 rerr = KErrAlreadyExists;
<a name="l00483"></a>00483                 }
<a name="l00484"></a>00484         <span class="keywordflow">else</span>
<a name="l00485"></a>00485                 {
<a name="l00486"></a>00486                 <span class="keywordflow">if</span>(iPanConnection-&gt;iIapStarted || iPanConnection-&gt;iIapLoading)
<a name="l00487"></a>00487                         {
<a name="l00488"></a>00488                         iConsole-&gt;Printf(_L(<span class="stringliteral">"Non listening connection already exists."</span>));
<a name="l00489"></a>00489                         rerr = KErrAlreadyExists;
<a name="l00490"></a>00490                         }
<a name="l00491"></a>00491                 }
<a name="l00492"></a>00492         iPanConnection-&gt;iListening = ETrue;     
<a name="l00493"></a>00493         rerr = iPanConnection-&gt;StartConnection(NULL, EFalse, EFalse);<span class="comment">// Call to start the listen</span>
<a name="l00494"></a>00494         <span class="keywordflow">return</span> rerr;
<a name="l00495"></a>00495         }
<a name="l00496"></a>00496         
<a name="l00500"></a>00500 TInt CActiveConsole::CheckBtConnectionL()
<a name="l00501"></a>00501         {
<a name="l00502"></a>00502         _LIT(BtSearch, <span class="stringliteral">"Checking Bluetooth Connectivity\n"</span>);
<a name="l00503"></a>00503         iConsole-&gt;Printf(BtSearch);
<a name="l00504"></a>00504         RSocketServ iSocketServ; 
<a name="l00505"></a>00505         User::LeaveIfError(iSocketServ.Connect());
<a name="l00506"></a>00506         <span class="comment">// Create and initialise an RHostResolver</span>
<a name="l00507"></a>00507         RHostResolver hr;
<a name="l00508"></a>00508         <span class="keywordflow">if</span> (KErrNone != hr.Open(iSocketServ, KBTAddrFamily, KBTLinkManager))
<a name="l00509"></a>00509         {
<a name="l00510"></a>00510         <span class="comment">// if not success, this means bluetooth is not on</span>
<a name="l00511"></a>00511         _LIT(KBtOff, <span class="stringliteral">"Bluetooth is not on\n"</span>);
<a name="l00512"></a>00512         iConsole-&gt;Printf(KBtOff);
<a name="l00513"></a>00513         
<a name="l00514"></a>00514         _LIT(KPressAnyKey, <span class="stringliteral">"Press any key to exit the application"</span>);
<a name="l00515"></a>00515         iConsole-&gt;Printf(KPressAnyKey);
<a name="l00516"></a>00516         iConsole-&gt;Getch();
<a name="l00517"></a>00517         iSocketServ.Close();
<a name="l00518"></a>00518         hr.Close();
<a name="l00519"></a>00519         <span class="keywordflow">return</span> EFalse;
<a name="l00520"></a>00520         }
<a name="l00521"></a>00521         iSocketServ.Close();
<a name="l00522"></a>00522         hr.Close();
<a name="l00523"></a>00523         <span class="keywordflow">return</span> ETrue;
<a name="l00524"></a>00524         }
<a name="l00525"></a>00525 
<a name="l00526"></a>00526 
<a name="l00527"></a>00527 
<a name="l00528"></a>00528         
<a name="l00529"></a>00529         
<a name="l00534"></a>00534 <span class="keywordtype">void</span> RunAppL(<span class="keywordtype">void</span>)
<a name="l00535"></a>00535         {
<a name="l00536"></a>00536         CActiveScheduler *myScheduler = <span class="keyword">new</span> (ELeave) CActiveScheduler();
<a name="l00537"></a>00537         CleanupStack::PushL(myScheduler);
<a name="l00538"></a>00538         CActiveScheduler::Install(myScheduler); 
<a name="l00539"></a>00539         CConsoleBase* <a class="code" href="dbllist_8cpp.html#d789d40251baeb2f60e118de4856583d">console</a> =         
<a name="l00540"></a>00540         Console::NewL(_L(<span class="stringliteral">"PAN Profile Example Application"</span>),TSize(KConsFullScreen, KConsFullScreen));
<a name="l00541"></a>00541         CleanupStack::PushL(console);
<a name="l00542"></a>00542         CActiveConsole* my_console = CActiveConsole::NewLC(console);<span class="comment">// New active console</span>
<a name="l00543"></a>00543         <span class="keywordflow">if</span>(my_console-&gt;CheckBtConnectionL()!= EFalse)
<a name="l00544"></a>00544         {
<a name="l00545"></a>00545         my_console-&gt;RequestCharacterL();
<a name="l00546"></a>00546         CActiveScheduler::Start();
<a name="l00547"></a>00547         }
<a name="l00548"></a>00548         CleanupStack::PopAndDestroy(3); 
<a name="l00549"></a>00549         }
<a name="l00550"></a>00550 
<a name="l00551"></a>00551 
<a name="l00557"></a>00557 TInt <a class="code" href="dbllist_8cpp.html#0f358e9c4355138f629b8c4f37310295">E32Main</a>()
<a name="l00558"></a>00558         {
<a name="l00559"></a>00559         __UHEAP_MARK;
<a name="l00560"></a>00560         CTrapCleanup* cleanup=CTrapCleanup::New(); <span class="comment">// get clean-up stack</span>
<a name="l00561"></a>00561         TRAPD(<a class="code" href="_camera___app_ui_8cpp.html#711e7d3cb49b7e0de7880fed269134d3">error</a>,RunAppL()); <span class="comment">// more initialization, then do example</span>
<a name="l00562"></a>00562         __ASSERT_ALWAYS(!<a class="code" href="_camera___app_ui_8cpp.html#711e7d3cb49b7e0de7880fed269134d3">error</a>,User::Panic(_L(<span class="stringliteral">"PAN Profile Example Application"</span>),<a class="code" href="_camera___app_ui_8cpp.html#711e7d3cb49b7e0de7880fed269134d3">error</a>));
<a name="l00563"></a>00563         <span class="keyword">delete</span> cleanup; <span class="comment">// destroy clean-up stack</span>
<a name="l00564"></a>00564         __UHEAP_MARKEND;
<a name="l00565"></a>00565 
<a name="l00566"></a>00566         <span class="keywordflow">return</span> 0; <span class="comment">// and return</span>
<a name="l00567"></a>00567         }
<a name="l00568"></a>00568 
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