Symbian3/PDK/Source/GUID-5F38F219-B22D-42E6-973A-B4DBBC5984F8.dita
author Dominic Pinkman <Dominic.Pinkman@Nokia.com>
Thu, 11 Mar 2010 18:02:22 +0000
changeset 3 46218c8b8afa
parent 1 25a17d01db0c
child 5 f345bda72bc4
permissions -rw-r--r--
week 10 bug fix submission (SF PDK version): Bug 1892, Bug 1897, Bug 1319. Also 3 or 4 documents were found to contain code blocks with SFL, which has been fixed. Partial fix for broken links, links to Forum Nokia, and the 'Symbian platform' terminology issues.

<?xml version="1.0" encoding="utf-8"?>
<!-- Copyright (c) 2007-2010 Nokia Corporation and/or its subsidiary(-ies) All rights reserved. -->
<!-- This component and the accompanying materials are made available under the terms of the License 
"Eclipse Public License v1.0" which accompanies this distribution, 
and is available at the URL "http://www.eclipse.org/legal/epl-v10.html". -->
<!-- Initial Contributors:
	Nokia Corporation - initial contribution.
Contributors: 
-->  <!DOCTYPE concept PUBLIC "-//OASIS//DTD DITA Concept//EN" "concept.dtd"><concept id="GUID-5F38F219-B22D-42E6-973A-B4DBBC5984F8" xml:lang="en"><title>Digital
rights management</title><prolog><metadata><keywords></keywords></metadata></prolog><conbody>
<p>Digital rights management (DRM) is a technology used to protect different
types of media (for example, audio, video and images) against illegal copying,
and control the distribution of the media. There are several widely used DRM
standards, of which the following are supported by devices based on the Symbian
platform: </p>
<ul>
<li><p><xref href="GUID-33995A5A-AF4F-49AC-8AD9-BBE9E3589276.dita">OMA DRM</xref></p>
</li>
<li><p><xref href="GUID-9B0D53E6-FC65-4455-A6D1-77AF871BC2E7.dita">WMDRM</xref></p>
</li>
</ul>
<p>If your application deals with multimedia content, apply DRM technology
to control access to the content. For more information, see <xref href="GUID-A7862778-D52F-4747-8642-3F16A7C65BB7.dita">DRM-protected
multimedia</xref> and <xref href="GUID-C29F822D-640C-47F0-89C3-92D17DA31D49.dita">Playing
DRM-protected audio content</xref>.</p>
<p>The following figure illustrates the general principle of DRM content
authoring.</p>
<fig id="GUID-266E6511-AC88-465C-BF88-5F3A608FE4BE"><title>Concept of Digital Rights Management</title><image href="GUID-3F4604B8-9154-4C98-BB6A-D3633C639F2B_d0e145436_href.png"></image></fig>
<p>The application itself can be DRM-protected. Use the DRM License Checker API to
DRM-protect data files and skins in your application. To install a protected
application, you must have a valid license. Vital application data can also
be protected through encryption. Note that DRM License Checker API requires
the <codeph>DRM</codeph> <xref href="GUID-6971B0A2-F79B-4E05-8AF3-BB1FC1932A22.dita">capability</xref>.</p>
</conbody></concept>