week 10 bug fix submission (SF PDK version): Bug 1892, Bug 1897, Bug 1319. Also 3 or 4 documents were found to contain code blocks with SFL, which has been fixed. Partial fix for broken links, links to Forum Nokia, and the 'Symbian platform' terminology issues.
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<concept id="GUID-9E7D563E-9FFB-5FA9-8944-9CBAC281FDD2" xml:lang="en"><title>Screen Driver Component</title><prolog><metadata><keywords/></metadata></prolog><conbody><p>The Screen Driver component is an adaptation component, which means that it can be adapted or replaced by device creators to suit the exact hardware. Screen Driver was originally designed to provide low-level bitmap manipulation functionality and platform-independent access to platform-specific graphics display and hardware acceleration technology. However, ScreenPlay has introduced a new graphics architecture that has been designed from the ground up to support graphic acceleration hardware. This means that the role of the Screen Driver varies in the ScreenPlay and non-ScreenPlay variants. In a ScreenPlay device, it is usually possible to use the Symbian Screen Driver implementation without modification.</p> <p> <b>Variant</b>: <xref href="GUID-D93978BE-11A3-5CE3-B110-1DEAA5AD566C.dita">ScreenPlay</xref> and <xref href="GUID-F64E6551-670E-5E12-8103-DE504D3EC94F.dita">non-ScreenPlay</xref>. <b>Target audience</b>: Device creators </p> <p>The <xref href="GUID-F2AF891D-A514-5743-B6F0-9271CE2A1775.dita">CBR package name</xref> for the Screen Driver component is <filepath>graphics_screendriver</filepath>. </p> </conbody><related-links><link href="GUID-D93978BE-11A3-5CE3-B110-1DEAA5AD566C.dita"><linktext>The ScreenPlay
Architecture</linktext> </link> <link href="GUID-F64E6551-670E-5E12-8103-DE504D3EC94F.dita"><linktext>The Non-ScreenPlay
Architecture</linktext> </link> <link href="GUID-EF62BF88-3687-505D-8BD7-EEDF36246E56.dita"><linktext>Hardware
Acceleration</linktext> </link> </related-links></concept>