Symbian3/Examples/guid-6013a680-57f9-415b-8851-c4fa63356636/_read_array_8cpp-source.html
Week 12 contribution of SDK documentation_content. See release notes for details. Fixes Bug 1892, Bug 1522, Bug 1520, Bug 394, Bug 1319, Bug 344, Bug 1897
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<h1>examples/SysLibs/ResourceFiles/ReadArray/ReadArray.cpp</h1><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 <span class="comment">// Copyright (c) 2000-2009 Nokia Corporation and/or its subsidiary(-ies).</span>
<a name="l00002"></a>00002 <span class="comment">// All rights reserved.</span>
<a name="l00003"></a>00003 <span class="comment">// This component and the accompanying materials are made available</span>
<a name="l00004"></a>00004 <span class="comment">// under the terms of "Eclipse Public License v1.0"</span>
<a name="l00005"></a>00005 <span class="comment">// which accompanies this distribution, and is available</span>
<a name="l00006"></a>00006 <span class="comment">// at the URL "http://www.eclipse.org/legal/epl-v10.html".</span>
<a name="l00007"></a>00007 <span class="comment">//</span>
<a name="l00008"></a>00008 <span class="comment">// Initial Contributors:</span>
<a name="l00009"></a>00009 <span class="comment">// Nokia Corporation - initial contribution.</span>
<a name="l00010"></a>00010 <span class="comment">//</span>
<a name="l00011"></a>00011 <span class="comment">// Contributors:</span>
<a name="l00012"></a>00012 <span class="comment">//</span>
<a name="l00013"></a>00013 <span class="comment">// Description:</span>
<a name="l00014"></a>00014 <span class="comment">// This example shows how to load data from resource files</span>
<a name="l00015"></a>00015 <span class="comment">// into a class.</span>
<a name="l00016"></a>00016 <span class="comment">// It loads the resource identified as SECOND from the resource file</span>
<a name="l00017"></a>00017 <span class="comment">// This is an array of DATA structs. </span>
<a name="l00018"></a>00018 <span class="comment">// (The resource FIRST is not used in this example)</span>
<a name="l00019"></a>00019 <span class="comment">// The example constructs a CResDataArray object to contain </span>
<a name="l00020"></a>00020 <span class="comment">// an array of CResData objects, one for each DATA struct </span>
<a name="l00021"></a>00021 <span class="comment">// in the array.</span>
<a name="l00022"></a>00022 <span class="comment">// The CResDataArray object can also display the individual </span>
<a name="l00023"></a>00023 <span class="comment">// items of each DATA struct at the test console. All WORD, BYTE</span>
<a name="l00024"></a>00024 <span class="comment">// and LONG are interpreted as signed values.</span>
<a name="l00025"></a>00025 <span class="comment">// The example follows on from the ReadData example</span>
<a name="l00026"></a>00026 <span class="comment">//</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029
<a name="l00030"></a>00030 <span class="preprocessor">#include "CommonToResourceFilesEx.h"</span>
<a name="l00031"></a>00031 <span class="preprocessor">#include "ReadArray.h"</span>
<a name="l00032"></a>00032 <span class="preprocessor">#include <readarray.rsg></span>
<a name="l00033"></a>00033
<a name="l00034"></a>00034 <span class="comment">// Construct a new CResDataArray object and</span>
<a name="l00035"></a>00035 <span class="comment">// place on the cleanup stack</span>
<a name="l00036"></a><a class="code" href="class_c_res_data_array.html#74eb710876eb9a6f3013ca33ead84a16">00036</a> <a class="code" href="class_c_res_data_array.html">CResDataArray</a>* <a class="code" href="class_c_res_data_array.html#74eb710876eb9a6f3013ca33ead84a16">CResDataArray::NewLC</a>(TResourceReader& aReader)
<a name="l00037"></a>00037 {
<a name="l00038"></a>00038 <a class="code" href="class_c_res_data_array.html">CResDataArray</a>* <span class="keyword">self</span>=<span class="keyword">new</span> (ELeave) <a class="code" href="class_c_res_data_array.html">CResDataArray</a>;
<a name="l00039"></a>00039 CleanupStack::PushL(<span class="keyword">self</span>);
<a name="l00040"></a>00040 <span class="keyword">self</span>->ConstructL(aReader);
<a name="l00041"></a>00041 <span class="keywordflow">return</span> <span class="keyword">self</span>;
<a name="l00042"></a>00042 }
<a name="l00043"></a>00043
<a name="l00044"></a>00044
<a name="l00045"></a>00045 <span class="comment">// Complete the construction of the </span>
<a name="l00046"></a>00046 <span class="comment">// CResDataArray object by constructing an array </span>
<a name="l00047"></a>00047 <span class="comment">// of (pointers to) CResData objects.</span>
<a name="l00048"></a>00048 <span class="comment">//</span>
<a name="l00049"></a>00049 <span class="comment">// Granularity of iDataArray is 3 because we know</span>
<a name="l00050"></a>00050 <span class="comment">// that only 3 elements are to be added in</span>
<a name="l00051"></a>00051 <span class="comment">// this example.</span>
<a name="l00052"></a>00052 <span class="keywordtype">void</span> CResDataArray::ConstructL(TResourceReader& aReader)
<a name="l00053"></a>00053 {
<a name="l00054"></a>00054 iDataArray = <span class="keyword">new</span> (ELeave) CArrayPtrFlat<CResData> (3);
<a name="l00055"></a>00055 TRAPD(<a class="code" href="_camera___app_ui_8cpp.html#711e7d3cb49b7e0de7880fed269134d3">error</a>,<a class="code" href="class_c_res_data_array.html#6870f9a7dc160d393ebc790353559b78">AddDataL</a>(aReader));
<a name="l00056"></a>00056 <span class="keywordflow">if</span> (<a class="code" href="_camera___app_ui_8cpp.html#711e7d3cb49b7e0de7880fed269134d3">error</a>)
<a name="l00057"></a>00057 {
<a name="l00058"></a>00058 iDataArray->ResetAndDestroy();
<a name="l00059"></a>00059 <span class="keyword">delete</span> iDataArray;
<a name="l00060"></a>00060 User::Leave(<a class="code" href="_camera___app_ui_8cpp.html#711e7d3cb49b7e0de7880fed269134d3">error</a>);
<a name="l00061"></a>00061 }
<a name="l00062"></a>00062 }
<a name="l00063"></a>00063
<a name="l00064"></a>00064
<a name="l00065"></a>00065 <span class="comment">// Destructor needs to ensure that </span>
<a name="l00066"></a>00066 <span class="comment">// the array of (pointers to) CResData</span>
<a name="l00067"></a>00067 <span class="comment">// objects is destroyed.</span>
<a name="l00068"></a><a class="code" href="class_c_res_data_array.html#5b71c9d938707917b0e8c7eb04ece579">00068</a> <a class="code" href="class_c_res_data_array.html#5b71c9d938707917b0e8c7eb04ece579">CResDataArray::~CResDataArray</a>()
<a name="l00069"></a>00069 {
<a name="l00070"></a>00070 <span class="keywordflow">if</span> (iDataArray)
<a name="l00071"></a>00071 {
<a name="l00072"></a>00072 iDataArray->ResetAndDestroy();
<a name="l00073"></a>00073 <span class="keyword">delete</span> iDataArray;
<a name="l00074"></a>00074 }
<a name="l00075"></a>00075 }
<a name="l00076"></a>00076
<a name="l00077"></a>00077
<a name="l00078"></a>00078 <span class="comment">// For each DATA element within the resource,</span>
<a name="l00079"></a>00079 <span class="comment">// construct a CResData object and add its</span>
<a name="l00080"></a>00080 <span class="comment">// pointer into the array.</span>
<a name="l00081"></a><a class="code" href="class_c_res_data_array.html#6870f9a7dc160d393ebc790353559b78">00081</a> <span class="keywordtype">void</span> <a class="code" href="class_c_res_data_array.html#6870f9a7dc160d393ebc790353559b78">CResDataArray::AddDataL</a>(TResourceReader& aReader)
<a name="l00082"></a>00082 {
<a name="l00083"></a>00083 TInt index;
<a name="l00084"></a>00084 TInt number;
<a name="l00085"></a>00085
<a name="l00086"></a>00086 <span class="comment">// The first WORD contains the number </span>
<a name="l00087"></a>00087 <span class="comment">// of DATA structs within the resource</span>
<a name="l00088"></a>00088 number = aReader.ReadInt16();
<a name="l00089"></a>00089
<a name="l00090"></a>00090 <span class="comment">// Add all newly created CResData objects </span>
<a name="l00091"></a>00091 <span class="comment">// to the cleanup stack before adding </span>
<a name="l00092"></a>00092 <span class="comment">// to the array</span>
<a name="l00093"></a>00093 <span class="keywordflow">for</span> (index = 0; index < number ; index++)
<a name="l00094"></a>00094 {
<a name="l00095"></a>00095 <a class="code" href="class_c_res_data.html">CResData</a>* resData = <a class="code" href="class_c_res_data.html#071910f1631c9801ea561b62f4e6ea53">CResData::NewLC</a>(aReader);
<a name="l00096"></a>00096 iDataArray->AppendL(resData);
<a name="l00097"></a>00097 CleanupStack::Pop(); <span class="comment">// now resData safely in array</span>
<a name="l00098"></a>00098 }
<a name="l00099"></a>00099 }
<a name="l00100"></a>00100
<a name="l00101"></a>00101 <span class="comment">// Show the individual resource items for </span>
<a name="l00102"></a>00102 <span class="comment">// each DATA struct in the resource at the </span>
<a name="l00103"></a>00103 <span class="comment">// test console.</span>
<a name="l00104"></a><a class="code" href="class_c_res_data_array.html#4caa095a6d2ecd1258b21795b43d123f">00104</a> <span class="keywordtype">void</span> <a class="code" href="class_c_res_data_array.html#4caa095a6d2ecd1258b21795b43d123f">CResDataArray::ShowAllData</a>()
<a name="l00105"></a>00105 {
<a name="l00106"></a>00106 _LIT(KPressAnyKeyToContinue,<span class="stringliteral">" -->press any key to continue\n\n"</span>);
<a name="l00107"></a>00107 TInt count;
<a name="l00108"></a>00108
<a name="l00109"></a>00109 count = (iDataArray? iDataArray->Count() : 0);
<a name="l00110"></a>00110
<a name="l00111"></a>00111 <span class="keywordflow">for</span> (TInt index = 0; index < count; index++)
<a name="l00112"></a>00112 {
<a name="l00113"></a>00113 (*iDataArray)[index]->ShowData(index+1);
<a name="l00114"></a>00114 <a class="code" href="dbllist_8cpp.html#d789d40251baeb2f60e118de4856583d">console</a>->Printf(KPressAnyKeyToContinue);
<a name="l00115"></a>00115 <a class="code" href="dbllist_8cpp.html#d789d40251baeb2f60e118de4856583d">console</a>->Getch();
<a name="l00116"></a>00116 }
<a name="l00117"></a>00117 }
<a name="l00118"></a>00118
<a name="l00119"></a>00119
<a name="l00120"></a>00120 <span class="comment">// Construct a new CResData object and place </span>
<a name="l00121"></a>00121 <span class="comment">// on the cleanup stack</span>
<a name="l00122"></a><a class="code" href="class_c_res_data.html#071910f1631c9801ea561b62f4e6ea53">00122</a> <a class="code" href="class_c_res_data.html">CResData</a>* <a class="code" href="class_c_res_data.html#071910f1631c9801ea561b62f4e6ea53">CResData::NewLC</a>(TResourceReader& aReader)
<a name="l00123"></a>00123 {
<a name="l00124"></a>00124 <a class="code" href="class_c_res_data.html">CResData</a>* <span class="keyword">self</span>=<span class="keyword">new</span> (ELeave) <a class="code" href="class_c_res_data.html">CResData</a>;
<a name="l00125"></a>00125 CleanupStack::PushL(<span class="keyword">self</span>);
<a name="l00126"></a>00126 <span class="keyword">self</span>->ConstructL(aReader);
<a name="l00127"></a>00127 <span class="keywordflow">return</span> <span class="keyword">self</span>;
<a name="l00128"></a>00128 }
<a name="l00129"></a>00129
<a name="l00130"></a>00130
<a name="l00131"></a>00131 <span class="comment">// Complete the construction of the </span>
<a name="l00132"></a>00132 <span class="comment">// CResData object using the supplied</span>
<a name="l00133"></a>00133 <span class="comment">// reource reader representing the resource data.</span>
<a name="l00134"></a>00134 <span class="comment">// The structure of the data is assumed to be</span>
<a name="l00135"></a>00135 <span class="comment">// defined by the resource struct DATA in "baarray.rh"</span>
<a name="l00136"></a>00136 <span class="keywordtype">void</span> CResData::ConstructL(TResourceReader& aReader)
<a name="l00137"></a>00137 {
<a name="l00138"></a>00138 <span class="comment">// Interpret next bytes as a TInt16</span>
<a name="l00139"></a>00139 iWrd = aReader.ReadInt16();
<a name="l00140"></a>00140
<a name="l00141"></a>00141 <span class="comment">// Interpret next bytes as a TInt16</span>
<a name="l00142"></a>00142 iFlags = aReader.ReadInt16();
<a name="l00143"></a>00143
<a name="l00144"></a>00144 <span class="comment">// Interpret next bytes as a TInt32</span>
<a name="l00145"></a>00145 iLng = aReader.ReadInt32();
<a name="l00146"></a>00146
<a name="l00147"></a>00147 <span class="comment">// Interpret the next bytes as a zero</span>
<a name="l00148"></a>00148 <span class="comment">// terminated string. The string will have </span>
<a name="l00149"></a>00149 <span class="comment">// a maximum length defined by the</span>
<a name="l00150"></a>00150 <span class="comment">// symbol TEXTMAX </span>
<a name="l00151"></a>00151 TPtrC temp = aReader.ReadTPtrC();
<a name="l00152"></a>00152 (iTxt.Des()).Copy(temp);
<a name="l00153"></a>00153
<a name="l00154"></a>00154 <span class="comment">// Interpret the next bytes as variable length text.</span>
<a name="l00155"></a>00155 iLtxt = aReader.ReadHBufCL();
<a name="l00156"></a>00156
<a name="l00157"></a>00157 <span class="comment">// Interpret the next byte as a TUInt8 (byte)</span>
<a name="l00158"></a>00158 iByt = aReader.ReadUint8();
<a name="l00159"></a>00159
<a name="l00160"></a>00160 <span class="comment">// Interpret next bytes as a TReal</span>
<a name="l00161"></a>00161 iDbl = aReader.ReadReal64();
<a name="l00162"></a>00162 }
<a name="l00163"></a>00163
<a name="l00164"></a>00164
<a name="l00165"></a>00165 <span class="comment">// Destructor needs to ensure that </span>
<a name="l00166"></a>00166 <span class="comment">// the HBufC descriptor iLtxt is destroyed.</span>
<a name="l00167"></a><a class="code" href="class_c_res_data.html#ba44562a40b138e5c2d1c3d1563e51a2">00167</a> <a class="code" href="class_c_res_data.html#ba44562a40b138e5c2d1c3d1563e51a2">CResData::~CResData</a>()
<a name="l00168"></a>00168 {
<a name="l00169"></a>00169 <span class="keyword">delete</span> iLtxt;
<a name="l00170"></a>00170 }
<a name="l00171"></a>00171
<a name="l00172"></a>00172
<a name="l00173"></a>00173 <span class="comment">// Show the individual resource itens</span>
<a name="l00174"></a>00174 <span class="comment">// at the test console.</span>
<a name="l00175"></a><a class="code" href="class_c_res_data.html#55c19ec04a422d7072242e9e2a37c60b">00175</a> <span class="keywordtype">void</span> <a class="code" href="class_c_res_data.html#55c19ec04a422d7072242e9e2a37c60b">CResData::ShowData</a>(<span class="keyword">const</span> TInt aStructNum)
<a name="l00176"></a>00176 {
<a name="l00177"></a>00177 _LIT(KResourceItems,<span class="stringliteral">"Resource items (struct #%d):\n"</span>);
<a name="l00178"></a>00178 _LIT(KResourceItems2,<span class="stringliteral">"Resource items:\n"</span>);
<a name="l00179"></a>00179 _LIT(KWrdFormat,<span class="stringliteral">"wrd = %d\n"</span>);
<a name="l00180"></a>00180 _LIT(KFlags,<span class="stringliteral">"flags = "</span>);
<a name="l00181"></a>00181 _LIT(KEFlagItem,<span class="stringliteral">"EFlagItem"</span>);
<a name="l00182"></a>00182 _LIT(KNewline,<span class="stringliteral">"\n"</span>);
<a name="l00183"></a>00183 _LIT(KLngFormat,<span class="stringliteral">"lng = %d\n"</span>);
<a name="l00184"></a>00184 _LIT(KBytFormat,<span class="stringliteral">"byt = %d\n"</span>);
<a name="l00185"></a>00185 _LIT(KDblFormat,<span class="stringliteral">"dbl = %S\n"</span>);
<a name="l00186"></a>00186 _LIT(KTxtFormat,<span class="stringliteral">"txt = %S\n"</span>);
<a name="l00187"></a>00187 _LIT(KLtxtFormat,<span class="stringliteral">"ltxt = %S\n"</span>);
<a name="l00188"></a>00188 _LIT(KLtxt,<span class="stringliteral">"ltxt = \n"</span>);
<a name="l00189"></a>00189
<a name="l00190"></a>00190 TBuf<16> temp;
<a name="l00191"></a>00191 TRealFormat format(16,2);
<a name="l00192"></a>00192
<a name="l00193"></a>00193 <span class="keywordflow">if</span> (aStructNum)
<a name="l00194"></a>00194 <a class="code" href="dbllist_8cpp.html#d789d40251baeb2f60e118de4856583d">console</a>->Printf(KResourceItems,aStructNum);
<a name="l00195"></a>00195 <span class="keywordflow">else</span>
<a name="l00196"></a>00196 <a class="code" href="dbllist_8cpp.html#d789d40251baeb2f60e118de4856583d">console</a>->Printf(KResourceItems2);
<a name="l00197"></a>00197
<a name="l00198"></a>00198 <span class="comment">// * * * * * * * * *</span>
<a name="l00199"></a>00199 <a class="code" href="dbllist_8cpp.html#d789d40251baeb2f60e118de4856583d">console</a>->Printf(KWrdFormat,iWrd);
<a name="l00200"></a>00200
<a name="l00201"></a>00201 <span class="comment">// * * * * * * * * *</span>
<a name="l00202"></a>00202 <a class="code" href="dbllist_8cpp.html#d789d40251baeb2f60e118de4856583d">console</a>->Printf(KFlags);
<a name="l00203"></a>00203 TUint mask = 1;
<a name="l00204"></a>00204 TBuf<256> temp2;
<a name="l00205"></a>00205 <span class="keywordflow">for</span> (TInt ii = 0 ; ii < 16; ii++)
<a name="l00206"></a>00206 {
<a name="l00207"></a>00207 <span class="keywordflow">if</span> (iFlags & mask)
<a name="l00208"></a>00208 {
<a name="l00209"></a>00209 temp2.Append(KEFlagItem);
<a name="l00210"></a>00210 temp2.AppendNum(ii+1);
<a name="l00211"></a>00211 temp2.Append(<span class="charliteral">'+'</span>);
<a name="l00212"></a>00212 }
<a name="l00213"></a>00213 mask <<= 1;
<a name="l00214"></a>00214 }
<a name="l00215"></a>00215 <span class="keywordflow">if</span> (temp2.Length())
<a name="l00216"></a>00216 temp2.SetLength(temp2.Length()-1);
<a name="l00217"></a>00217 <a class="code" href="dbllist_8cpp.html#d789d40251baeb2f60e118de4856583d">console</a>->Printf(temp2);
<a name="l00218"></a>00218 <a class="code" href="dbllist_8cpp.html#d789d40251baeb2f60e118de4856583d">console</a>->Printf(KNewline);
<a name="l00219"></a>00219
<a name="l00220"></a>00220 <span class="comment">// * * * * * * * * *</span>
<a name="l00221"></a>00221 <a class="code" href="dbllist_8cpp.html#d789d40251baeb2f60e118de4856583d">console</a>->Printf(KLngFormat,iLng);
<a name="l00222"></a>00222
<a name="l00223"></a>00223 <span class="comment">// * * * * * * * * *</span>
<a name="l00224"></a>00224 <a class="code" href="dbllist_8cpp.html#d789d40251baeb2f60e118de4856583d">console</a>->Printf(KBytFormat,iByt);
<a name="l00225"></a>00225
<a name="l00226"></a>00226 <span class="comment">// * * * * * * * * *</span>
<a name="l00227"></a>00227 temp.Num(iDbl,format);
<a name="l00228"></a>00228 <a class="code" href="dbllist_8cpp.html#d789d40251baeb2f60e118de4856583d">console</a>->Printf(KDblFormat,&temp);
<a name="l00229"></a>00229
<a name="l00230"></a>00230 <span class="comment">// * * * * * * * * *</span>
<a name="l00231"></a>00231 <a class="code" href="dbllist_8cpp.html#d789d40251baeb2f60e118de4856583d">console</a>->Printf(KTxtFormat,&iTxt);
<a name="l00232"></a>00232
<a name="l00233"></a>00233 <span class="comment">// * * * * * * * * * </span>
<a name="l00234"></a>00234 <span class="keywordflow">if</span> (iLtxt)
<a name="l00235"></a>00235 <a class="code" href="dbllist_8cpp.html#d789d40251baeb2f60e118de4856583d">console</a>->Printf(KLtxtFormat,iLtxt);
<a name="l00236"></a>00236 <span class="keywordflow">else</span>
<a name="l00237"></a>00237 <a class="code" href="dbllist_8cpp.html#d789d40251baeb2f60e118de4856583d">console</a>->Printf(KLtxt);
<a name="l00238"></a>00238 }
<a name="l00241"></a>00241
<a name="l00242"></a>00242 <span class="comment">// Do the example(s)</span>
<a name="l00243"></a>00243
<a name="l00244"></a>00244 LOCAL_C <span class="keywordtype">void</span> doExampleL()
<a name="l00245"></a>00245 {
<a name="l00246"></a>00246 <span class="comment">// Declare a resource file</span>
<a name="l00247"></a>00247 RResourceFile resourceFile;
<a name="l00248"></a>00248
<a name="l00249"></a>00249 <span class="comment">// open resource file on the emulator(__WINS__ is defined for the Windows emulator)</span>
<a name="l00250"></a>00250 <span class="comment">// (leave if error)</span>
<a name="l00251"></a>00251 <span class="preprocessor"> #if defined(__WINS__)</span>
<a name="l00252"></a>00252 <span class="preprocessor"></span> _LIT(KZSystemDataArrayRsc,<span class="stringliteral">"Z:\\Resource\\apps\\ReadArray.rsc"</span>);
<a name="l00253"></a>00253 resourceFile.OpenL(fsSession, KZSystemDataArrayRsc);
<a name="l00254"></a>00254 <span class="preprocessor"> #endif</span>
<a name="l00255"></a>00255 <span class="preprocessor"></span>
<a name="l00256"></a>00256 <span class="comment">// open a resource file on the target phone</span>
<a name="l00257"></a>00257 <span class="comment">// ( __EPOC32__ is defined for all target hardware platforms regardless of processor type/hardware architecture)</span>
<a name="l00258"></a>00258 <span class="preprocessor"> #if defined(__EPOC32__)</span>
<a name="l00259"></a>00259 <span class="preprocessor"></span> _LIT(KCSystemDataArrayRsc,<span class="stringliteral">"Z:\\Resource\\Apps\\ReadArray.rsc"</span>);
<a name="l00260"></a>00260 resourceFile.OpenL(fsSession, KCSystemDataArrayRsc);
<a name="l00261"></a>00261 <span class="preprocessor"> #endif</span>
<a name="l00262"></a>00262 <span class="preprocessor"></span>
<a name="l00263"></a>00263 <span class="comment">// Read the second resource & construct a resource reader</span>
<a name="l00264"></a>00264 HBufC8* res = resourceFile.AllocReadLC(SECOND);
<a name="l00265"></a>00265
<a name="l00266"></a>00266 TResourceReader theReader;
<a name="l00267"></a>00267 theReader.SetBuffer(res);
<a name="l00268"></a>00268
<a name="l00269"></a>00269 <span class="comment">// Construct a CResDataArray object to contain</span>
<a name="l00270"></a>00270 <span class="comment">// the array of CResData objects, and add the elements to it</span>
<a name="l00271"></a>00271 <a class="code" href="class_c_res_data_array.html">CResDataArray</a>* resDataArray = <a class="code" href="class_c_res_data_array.html#74eb710876eb9a6f3013ca33ead84a16">CResDataArray::NewLC</a>(theReader);
<a name="l00272"></a>00272
<a name="l00273"></a>00273 <span class="comment">// Can now remove resDataArray from cleanup stack</span>
<a name="l00274"></a>00274 CleanupStack::Pop();
<a name="l00275"></a>00275
<a name="l00276"></a>00276 <span class="comment">// finished with res</span>
<a name="l00277"></a>00277 CleanupStack::PopAndDestroy();
<a name="l00278"></a>00278
<a name="l00279"></a>00279 <span class="comment">// display all data</span>
<a name="l00280"></a>00280 resDataArray-><a class="code" href="class_c_res_data_array.html#4caa095a6d2ecd1258b21795b43d123f">ShowAllData</a>();
<a name="l00281"></a>00281
<a name="l00282"></a>00282 <span class="comment">// finished with CResDataArray </span>
<a name="l00283"></a>00283 <span class="keyword">delete</span> resDataArray;
<a name="l00284"></a>00284
<a name="l00285"></a>00285 <span class="comment">// finished with resource file, so close it </span>
<a name="l00286"></a>00286 resourceFile.Close();
<a name="l00287"></a>00287 }
<a name="l00288"></a>00288
</pre></div><hr size="1"><address style="text-align: right;"><small>Generated on Thu Jan 21 10:33:00 2010 for TB10.1 Example Applications by
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