Symbian3/SDK/Source/GUID-3B0BF8FF-88AB-5BF4-9F04-5F82A3998699.dita
author Dominic Pinkman <dominic.pinkman@nokia.com>
Tue, 20 Jul 2010 12:00:49 +0100
changeset 13 48780e181b38
parent 0 89d6a7a84779
permissions -rw-r--r--
Week 28 contribution of SDK documentation content. See release notes for details. Fixes bugs Bug 1897 and Bug 1522.

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<!DOCTYPE concept
  PUBLIC "-//OASIS//DTD DITA Concept//EN" "concept.dtd">
<concept id="GUID-3B0BF8FF-88AB-5BF4-9F04-5F82A3998699" xml:lang="en"><title>How
to store and restore a non-compound object</title><prolog><metadata><keywords/></metadata></prolog><conbody>
<section><title> Storing</title> <p>The basic protocol for storing is the <codeph>StoreL()</codeph> function
and should be prototyped as:</p> <codeblock id="GUID-112220CB-F74B-59FA-8EF7-BA9D1C616860" xml:space="preserve">TStreamId StoreL(CStreamStore&amp; aStore) const;</codeblock> <p>The function takes a reference to the store in which the stream is to
be stored and returns the stream ID through which the object can be restored. </p> <p>In
some cases, the design of a class may be such that it maintains a pointer
or reference to the store. In this event, the <codeph>CStreamStore</codeph> argument
would be redundant.</p> <p>To store an object that does not contain any other
objects:</p> <ol id="GUID-1C25EAB3-DFBB-5486-B58D-45B4939A04FC">
<li id="GUID-18320343-D11D-59F4-A875-A7306E190864"><p>construct a write stream
object, i.e. an instance of <codeph>RStoreWriteStream</codeph> </p> </li>
<li id="GUID-DA4E34C4-CBC3-5C57-A329-CAA63053BC2D"><p>externalise the object</p> </li>
<li id="GUID-C6137D35-5525-56FF-8906-C5B3E8AD28CE"><p>return the ID of the
stream</p> </li>
</ol> <p>The following code fragment shows the canonical form for some general
class <codeph>CClassA</codeph>:</p> <codeblock id="GUID-3AA0A33A-940C-5315-813E-BC774D7F30A2" xml:space="preserve">TStreamId CClassA::StoreL(CStreamStore&amp; aStore) const
    {
    RStoreWriteStream stream;
    TStreamId id=stream.CreateLC(aStore);
    ExternalizeL(stream);
    stream.CommitL();
    CleanupStack::PopAndDestroy();
    return id;
    }</codeblock> </section>
<section><title>Restoring</title><p>The basic protocol for restoring is the
&lt;code&gt;RestoreL()&lt;/code&gt;  function and should be prototyped as:
</p><codeblock xml:space="preserve">void RestoreL(CStreamStore&amp; aStore,TStreamId anId);</codeblock><p>The
function takes a reference to the store in which the stream is stored and
the ID that identifies that stream is stored.</p><p>To restore an object that
does not contain any other objects:</p><ul>
<li><p>construct a read stream object, i.e. an instance of</p><codeph>RStoreReadStream</codeph></li>
<li><p>internalise the object.</p></li>
</ul><p>The following code fragment shows an example for some general class</p><codeph>CClassA</codeph><codeblock xml:space="preserve">     void CClassA::RestoreL(CStreamStore&amp; aStore, TStreamId anId)
     {
          RStoreReadStream stream;
          stream.OpenLC(aStore,anId);
          InternalizeL(stream);
          CleanupStack::PopAndDestroy();
     }</codeblock><p/> </section>
</conbody></concept>