Symbian3/SDK/Source/GUID-1A9B3BB8-9F68-5C71-9534-A59638BBCD1E.dita
author Dominic Pinkman <Dominic.Pinkman@Nokia.com>
Thu, 21 Jan 2010 18:18:20 +0000
changeset 0 89d6a7a84779
permissions -rw-r--r--
Initial contribution of Documentation_content according to Feature bug 1266 bug 1268 bug 1269 bug 1270 bug 1372 bug 1374 bug 1375 bug 1379 bug 1380 bug 1381 bug 1382 bug 1383 bug 1385

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<!DOCTYPE concept
  PUBLIC "-//OASIS//DTD DITA Concept//EN" "concept.dtd">
<concept id="GUID-1A9B3BB8-9F68-5C71-9534-A59638BBCD1E" xml:lang="en"><title>Floating-point
numbers</title><shortdesc>This document describes the floating-point data types.</shortdesc><prolog><metadata><keywords/></metadata></prolog><conbody>
<p><xref href="GUID-2D851BBB-15A1-309A-813D-E397D55A6431.dita"><apiname>TReal</apiname></xref> is a 64-bit double-precision type, used as the
argument type for all math functions, and the default type of floating-point
literals.</p>
<p><xref href="GUID-E694921E-0449-3B0B-81DC-5A9FCC07B345.dita"><apiname>TReal64</apiname></xref> and <xref href="GUID-58CA4B68-0A0F-31E2-A624-0F78F47EE458.dita"><apiname>TReal32</apiname></xref> are available
when the precise size is important.</p>
<p>Symbian platform floating-point arithmetic conforms to the IEEE754 specification.</p>
<p>Most Symbian platform implementations do not have hardware floating-point
support. As a result, floating-point arithmetic is noticeably less efficient
than integer arithmetic. It should be avoided unless demanded by the problem
type.</p>
</conbody></concept>