Symbian3/Examples/guid-6013a680-57f9-415b-8851-c4fa63356636/anim_mover_8h-source.html
week 10 bug fix submission: Bug 1892, Bug 1897, Bug 1319. Also 3 or 4 documents were found to contain code blocks with SFL, which has been fixed. Partial fix for broken links, links to Forum Nokia, and the 'Symbian platform' terminology issues.
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<title>TB10.1 Example Applications: examples/AppFramework/AnimExample/animMover.h Source File</title>
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<h1>examples/AppFramework/AnimExample/animMover.h</h1><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 <span class="comment">// Copyright (c) 2006-2009 Nokia Corporation and/or its subsidiary(-ies).</span>
<a name="l00002"></a>00002 <span class="comment">// All rights reserved.</span>
<a name="l00003"></a>00003 <span class="comment">// This component and the accompanying materials are made available</span>
<a name="l00004"></a>00004 <span class="comment">// under the terms of "Eclipse Public License v1.0"</span>
<a name="l00005"></a>00005 <span class="comment">// which accompanies this distribution, and is available</span>
<a name="l00006"></a>00006 <span class="comment">// at the URL "http://www.eclipse.org/legal/epl-v10.html".</span>
<a name="l00007"></a>00007 <span class="comment">//</span>
<a name="l00008"></a>00008 <span class="comment">// Initial Contributors:</span>
<a name="l00009"></a>00009 <span class="comment">// Nokia Corporation - initial contribution.</span>
<a name="l00010"></a>00010 <span class="comment">//</span>
<a name="l00011"></a>00011 <span class="comment">// Contributors:</span>
<a name="l00012"></a>00012 <span class="comment">//</span>
<a name="l00013"></a>00013 <span class="comment">// Description:</span>
<a name="l00014"></a>00014 <span class="comment">//</span>
<a name="l00015"></a>00015
<a name="l00016"></a>00016
<a name="l00017"></a>00017 <span class="preprocessor">#ifndef __ANIMMOVER_H__</span>
<a name="l00018"></a>00018 <span class="preprocessor"></span><span class="preprocessor">#define __ANIMMOVER_H__</span>
<a name="l00019"></a>00019 <span class="preprocessor"></span>
<a name="l00020"></a>00020 <span class="preprocessor">#include <e32std.h></span>
<a name="l00021"></a>00021 <span class="preprocessor">#include <spriteanimation.h></span>
<a name="l00022"></a>00022 <span class="preprocessor">#include <basicanimation.h></span>
<a name="l00023"></a>00023 <span class="preprocessor">#include <math.h></span>
<a name="l00024"></a>00024
<a name="l00025"></a>00025 <span class="keyword">const</span> TInt KXDeflectionIncrement = 5;
<a name="l00026"></a>00026 <span class="keyword">const</span> TInt KXDeflectionTerminalValue = 475;
<a name="l00027"></a>00027 <span class="keyword">const</span> TInt KYDeflectionOffset = 125;
<a name="l00028"></a>00028 <span class="keyword">const</span> TInt KYDeflectionMultiplier = 12;
<a name="l00029"></a>00029
<a name="l00030"></a>00030 <span class="keyword">const</span> TInt KAnimExBasicInitPosX = 300;
<a name="l00031"></a>00031 <span class="keyword">const</span> TInt KAnimExBasicInitPosY = 100;
<a name="l00032"></a>00032 <span class="keyword">const</span> TInt KAnimExSpriteInitPosX = 60;
<a name="l00033"></a>00033 <span class="keyword">const</span> TInt KAnimExSpriteInitPosY = 70;
<a name="l00034"></a>00034
<a name="l00035"></a>00035
<a name="l00036"></a>00036 <span class="comment">// Basic Animation Mover</span>
<a name="l00037"></a><a class="code" href="class_c_sprite_anim_mover.html">00037</a> <span class="keyword">class </span><a class="code" href="class_c_sprite_anim_mover.html">CSpriteAnimMover</a> : <span class="keyword">public</span> CActive
<a name="l00038"></a>00038 {
<a name="l00039"></a>00039 <span class="keyword">public</span>:
<a name="l00040"></a>00040 <a class="code" href="class_c_sprite_anim_mover.html#a53c88d85af8db59d7d270e99a057f11">CSpriteAnimMover</a>( TInt aPriority, TInt aMicroSeconds, CSpriteAnimation* aSpriteAnim );
<a name="l00041"></a>00041 <a class="code" href="class_c_sprite_anim_mover.html#2dacc2c343ee53814537037f194d5372">~CSpriteAnimMover</a>();
<a name="l00042"></a>00042
<a name="l00043"></a>00043
<a name="l00044"></a>00044
<a name="l00045"></a>00045 <span class="keyword">protected</span>:
<a name="l00046"></a>00046 <span class="keywordtype">void</span> <a class="code" href="class_c_sprite_anim_mover.html#1a3089f45798936d8351f26c1f5729c6">DoCancel</a>();
<a name="l00047"></a>00047 <span class="keywordtype">void</span> <a class="code" href="class_c_sprite_anim_mover.html#5479dfd9ea45891f03cc57af9dfde490">RunL</a>();
<a name="l00048"></a>00048
<a name="l00049"></a>00049 <span class="keyword">private</span>:
<a name="l00050"></a>00050 RTimer iTimer;
<a name="l00051"></a>00051 TInt iMicroSeconds;
<a name="l00052"></a>00052 CSpriteAnimation* iSpriteAnim; <span class="comment">// Caller owns.</span>
<a name="l00053"></a>00053 TInt iX;
<a name="l00054"></a>00054 TInt iY;
<a name="l00055"></a>00055
<a name="l00056"></a>00056 };
<a name="l00057"></a>00057
<a name="l00058"></a>00058
<a name="l00059"></a>00059 <span class="comment">// Sprite Animation Mover</span>
<a name="l00060"></a><a class="code" href="class_c_basic_anim_mover.html">00060</a> <span class="keyword">class </span><a class="code" href="class_c_basic_anim_mover.html">CBasicAnimMover</a> : <span class="keyword">public</span> CActive
<a name="l00061"></a>00061 {
<a name="l00062"></a>00062 <span class="keyword">public</span>:
<a name="l00063"></a>00063 <a class="code" href="class_c_basic_anim_mover.html#e32765b0c77ac7955d2e899ec5538d35">CBasicAnimMover</a>( TInt aPriority, TInt aMicroSeconds, CBasicAnimation* aBasicAnim );
<a name="l00064"></a>00064 <a class="code" href="class_c_basic_anim_mover.html#c60082d1a9a0a7e5361e5704c5d461ed">~CBasicAnimMover</a>();
<a name="l00065"></a>00065
<a name="l00066"></a>00066 <span class="keyword">protected</span>:
<a name="l00067"></a>00067 <span class="keywordtype">void</span> <a class="code" href="class_c_basic_anim_mover.html#12991636296e578bb908c7bc2c41ccd6">DoCancel</a>();
<a name="l00068"></a>00068 <span class="keywordtype">void</span> <a class="code" href="class_c_basic_anim_mover.html#c737fa0d33eebc8622986ddb509bffc6">RunL</a>();
<a name="l00069"></a>00069
<a name="l00070"></a>00070 <span class="keyword">private</span>:
<a name="l00071"></a>00071 RTimer iTimer;
<a name="l00072"></a>00072 TInt iMicroSeconds;
<a name="l00073"></a>00073 CBasicAnimation* iBasicAnim; <span class="comment">// Caller owns.</span>
<a name="l00074"></a>00074 TInt iX;
<a name="l00075"></a>00075 TInt iY;
<a name="l00076"></a>00076 };
<a name="l00077"></a>00077
<a name="l00078"></a>00078 <span class="preprocessor">#endif // __ANIMMOVER_H__</span>
</pre></div><hr size="1"><address style="text-align: right;"><small>Generated on Thu Jan 21 10:32:54 2010 for TB10.1 Example Applications by
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