diff -r 89d6a7a84779 -r 25a17d01db0c Symbian3/Examples/guid-6013a680-57f9-415b-8851-c4fa63356636/cardgamebase_8cpp-source.html --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/Symbian3/Examples/guid-6013a680-57f9-415b-8851-c4fa63356636/cardgamebase_8cpp-source.html Fri Jan 22 18:26:19 2010 +0000 @@ -0,0 +1,79 @@ + +
+00001 // Copyright (c) 2006-2009 Nokia Corporation and/or its subsidiary(-ies). +00002 // All rights reserved. +00003 // This component and the accompanying materials are made available +00004 // under the terms of "Eclipse Public License v1.0" +00005 // which accompanies this distribution, and is available +00006 // at the URL "http://www.eclipse.org/legal/epl-v10.html". +00007 // +00008 // Initial Contributors: +00009 // Nokia Corporation - initial contribution. +00010 // +00011 // Contributors: +00012 // +00013 // Description: +00014 // +00015 +00016 #include "cardgamebase.h" +00017 #include "cardgamesend.h" +00018 #include "cardgamerecv.h" +00019 #include "cardgametimer.h" +00020 +00021 +00025 CCardGameBase::~CCardGameBase() +00026 { +00027 delete iGameSender; +00028 delete iGameReceiver; +00029 delete iGameTimer; +00030 } +00034 void CCardGameBase::ConstructL(RSocket& aSocket) +00035 { +00036 iSocket = aSocket; +00037 iGameSender = CCardGameSend::NewL(*this, iSocket); +00038 iGameReceiver = CCardGameRecv::NewL(*this, iSocket); +00039 iGameTimer = CCardGameTimer::NewL(*this); +00040 } +00050 void CCardGameBase::BaseSendTo(TDesC8& aDes, TInetAddr aAddr) +00051 { +00052 iGameSender->SendTo(aDes, aAddr); +00053 } +00061 void CCardGameBase::BaseRecvFrom(TDes8& aDes) +00062 { +00063 iGameReceiver->RecvFrom(aDes); +00064 } +00065 +00069 void CCardGameBase::BaseCancelSendTo() +00070 { +00071 iGameSender->DoCancel(); +00072 } +00076 void CCardGameBase::BaseCancelRecvFrom() +00077 { +00078 iGameReceiver->DoCancel(); +00079 } +00083 void CCardGameBase::BaseCancelAll() +00084 { +00085 iGameSender->DoCancel(); +00086 iGameReceiver->DoCancel(); +00087 iGameTimer->Cancel(); +00088 } +00097 void CCardGameBase::StartTimer(TInt aDuration) +00098 { +00099 iGameTimer->StartTimer(aDuration); +00100 } +00101 +00102 void CCardGameBase::StopTimer() +00103 { +00104 iGameTimer->Cancel(); +00105 } +00106 +