diff -r 89d6a7a84779 -r 25a17d01db0c Symbian3/PDK/Source/GUID-2C17B7CA-39A3-5E2B-9B8E-239158A94F5C.dita --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/Symbian3/PDK/Source/GUID-2C17B7CA-39A3-5E2B-9B8E-239158A94F5C.dita Fri Jan 22 18:26:19 2010 +0000 @@ -0,0 +1,12 @@ + + + + + +Creating Sprites and Pointer Cursors

This topic describes the steps for creating a sprite.

When an application wants to use a sprite, it typically carries out the following steps:

The sprite's position can be changed after the sprite has been activated using RWsSprite::SetPosition(). The sprite's appearance can also be changed, using RWsSpriteBase::UpdateMember().

The procedure for creating a pointer cursor is similar, except that an RWsPointerCursor is constructed instead of an RWsSprite.

Sprites and Cursors
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