diff -r f345bda72bc4 -r 43e37759235e Symbian3/Examples/guid-6013a680-57f9-415b-8851-c4fa63356636/cardgamesend_8cpp-source.html --- a/Symbian3/Examples/guid-6013a680-57f9-415b-8851-c4fa63356636/cardgamesend_8cpp-source.html Tue Mar 30 11:56:28 2010 +0100 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,66 +0,0 @@ - - -TB10.1 Example Applications: examples/Bluetooth/BTExample1/src/cardgamesend.cpp Source File - - - - -

examples/Bluetooth/BTExample1/src/cardgamesend.cpp

00001 // Copyright (c) 2006-2009 Nokia Corporation and/or its subsidiary(-ies).
-00002 // All rights reserved.
-00003 // This component and the accompanying materials are made available
-00004 // under the terms of "Eclipse Public License v1.0"
-00005 // which accompanies this distribution, and is available
-00006 // at the URL "http://www.eclipse.org/legal/epl-v10.html".
-00007 //
-00008 // Initial Contributors:
-00009 // Nokia Corporation - initial contribution.
-00010 //
-00011 // Contributors:
-00012 //
-00013 // Description:
-00014 //
-00015 
-00016 #include <e32base.h>
-00017 #include "cardgamesend.h"
-00018 #include "cardgamebase.h"
-00022 CCardGameSend::CCardGameSend(CCardGameBase& aParent, RSocket& aSocket)
-00023         : CActive(EPriorityNormal),
-00024           iParent(aParent), iSocket(aSocket)
-00025         {
-00026         CActiveScheduler::Add(this);
-00027         }
-00028 
-00032 CCardGameSend* CCardGameSend::NewL(CCardGameBase& aParent, RSocket& aSocket)
-00033     {
-00034     CCardGameSend* self = new (ELeave) CCardGameSend(aParent, aSocket);
-00035     return self;
-00036     }
-00037 
-00038 
-00042 CCardGameSend::~CCardGameSend()
-00043         {
-00044         Cancel();// Cancel Active Object
-00045         }
-00046 
-00047 
-00048 void CCardGameSend::RunL()
-00049         {
-00050         iParent.SendComplete(iStatus.Int());
-00051         }
-00052 
-00053 
-00054 void CCardGameSend::SendTo(TDesC8& aDes, TInetAddr aAddr)
-00055         {
-00056         iSocket.SendTo(aDes, aAddr, 0, iStatus);
-00057         SetActive();
-00058         }
-00059         
-00060 void CCardGameSend::DoCancel()
-00061      {
-00062      iSocket.CancelSend();
-00063      }
-

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