diff -r ebc84c812384 -r 46218c8b8afa Symbian3/PDK/Source/GUID-C11AF871-56C8-4EA4-A1E0-E2B23372EF84.dita --- a/Symbian3/PDK/Source/GUID-C11AF871-56C8-4EA4-A1E0-E2B23372EF84.dita Thu Mar 11 15:24:26 2010 +0000 +++ b/Symbian3/PDK/Source/GUID-C11AF871-56C8-4EA4-A1E0-E2B23372EF84.dita Thu Mar 11 18:02:22 2010 +0000 @@ -1,29 +1,29 @@ - - - - - -Touch -down and hold -

Touch down and hold is used, for example, to open the Symbian -stylus pop-up menu. Applications can use an animation (starts after 0.15 seconds -from the start of a stylus down event) to indicate that a Touch down and hold -action has been initiated.

-

On the whole, Touch down and hold may be difficult for users to find, and -therefore its use should be considered carefully. As in the case of task swapping, -the use of Touch down and hold should aim at being analogous to using a long -key press on the hardware keys.

-
Using -touch down and hold events in C++ applications

The API to use for -receiving touch down and hold events in applications or controls is the Touch UI utilities API.

Use -the class CAknLogTapDetector to -receive touch down and hold events, called long tap events in the API reference.

Your -long tap handler must inherit from the class MAknLongTapDetectorCallBack and implement the MAknLongTapDetectorCallBack::HandleLongTapEventL() call -back function.

+ + + + + +Touch +down and hold +

Touch down and hold is used, for example, to open the Symbian +stylus pop-up menu. Applications can use an animation (starts after 0.15 seconds +from the start of a stylus down event) to indicate that a Touch down and hold +action has been initiated.

+

On the whole, Touch down and hold may be difficult for users to find, and +therefore its use should be considered carefully. As in the case of task swapping, +the use of Touch down and hold should aim at being analogous to using a long +key press on the hardware keys.

+
Using +touch down and hold events in C++ applications

The API to use for +receiving touch down and hold events in applications or controls is the Touch UI utilities API.

Use +the class CAknLogTapDetector to +receive touch down and hold events, called long tap events in the API reference.

Your +long tap handler must inherit from the class MAknLongTapDetectorCallBack and implement the MAknLongTapDetectorCallBack::HandleLongTapEventL() call +back function.

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