bintools/rcomp/inc/RCBINSTR.H
author Richard Taylor <richard.i.taylor@nokia.com>
Mon, 21 Dec 2009 17:07:21 +0000
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/*
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* Copyright (c) 1997-2009 Nokia Corporation and/or its subsidiary(-ies).
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* All rights reserved.
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* This component and the accompanying materials are made available
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* under the terms of the License "Eclipse Public License v1.0"
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* which accompanies this distribution, and is available
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* at the URL "http://www.eclipse.org/legal/epl-v10.html".
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*
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* Initial Contributors:
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* Nokia Corporation - initial contribution.
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*
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* Contributors:
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*
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* Description: 
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*
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*/
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#ifndef __RCOFSTRM_H__
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#define __RCOFSTRM_H__
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#if defined(__VC32__) && !defined(__MSVCDOTNET__)
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#pragma warning( disable : 4710 )	// function not inlined
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#endif
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#if defined(__MSVCDOTNET__) || defined(__TOOLS2__)
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#include <fstream>
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using std::ofstream;
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#else //!__MSVCDOTNET__
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#include <fstream.h>
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#endif //__MSVCDOTNET__
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#include "ASTRING.H"
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#include "NUMVAL.H"
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#include "ARRAY.H" 
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class RCBinaryStream
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	{
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public:
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	RCBinaryStream();
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	~RCBinaryStream();
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	void OpenForAppend(const String& aFileName);
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	int IsOpen();
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	RCBinaryStream& operator<<(char aChar);
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	RCBinaryStream& operator<<(char* aCharPtr);
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	static int SizeOfCompressedInteger(unsigned int aInteger);
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	void WriteCompressedInteger(unsigned int aInteger);
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	void Write(const unsigned char* aCharPtr, unsigned long aCount);
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	unsigned long GetPosition();
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	void SetPosition(unsigned long NewPosition);
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private:
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	ofstream iOs;
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	};
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class ResourceDataStream // this class knows about resources that contain compressed Unicode - i.e. that each run of alternating compressed-Unicode and other-stuff needs to be preceded by a 1-2 byte run-length
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	{
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public:
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	ResourceDataStream();
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	~ResourceDataStream();
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	void StartOfBlockWithSizePrefix(DataType aDataTypeOfSizePrefix); // StartOfBlockWithSizePrefix/EndOfBlockWithSizePrefix blocks can be nested
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	void EndOfBlockWithSizePrefix();
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	void StartOfCompressedUnicodeRun(int aUncompressedUnicodeSizeInBytes, const unsigned char* aUncompressedUnicodeBuffer); // StartOfCompressedUnicodeRun/EndOfCompressedUnicodeRun runs *cannot* be nested
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	void EndOfCompressedUnicodeRun();
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	void TwoByteAlignmentPoint();
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	void EnquireStreamPositionWhenKnown(unsigned long& aStreamPosition);
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	void StreamIn(const unsigned char* aBuffer, int aNumberOfBytes);
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	void MakePlaceHolder(int aNumberOfBytes);
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	bool StreamOutReturningWhetherContainsCompressedUnicode(RCBinaryStream& aStream, int& aSizeWhenUncompressed);
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	void Dump(const char* aDumpFile) const;
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private:
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	enum MarkType
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		{
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		EMarkType_StartOfBlockWithSizePrefix, // uses iOtherData to store the address of the NumericValue of the size-prefix
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		EMarkType_EndOfBlockWithSizePrefix,
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		EMarkType_StartOfCompressedUnicodeRun, // uses iOtherData to store a BinaryBuffer which contains the uncompressed Unicode - a EMarkType_StartOfCompressedUnicodeRun mark is always followed in ResourceDataStream's iArrayOfMarks by a EMarkType_EndOfCompressedUnicodeRun
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		EMarkType_EndOfCompressedUnicodeRun, // uses iOtherData to store the combined size of the run taking into account any extra bytes caused by other marks, e.g. a padding byte caused by a EMarkType_TwoByteAlignmentPoint
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		EMarkType_TwoByteAlignmentPoint, // uses iOtherData to store whether a padding byte is required or not (iOtherData is set to non-zero if it is and zero if it isn't)
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		EMarkType_EnquireStreamPositionWhenKnown // uses iOtherData to store the address of the unsigned long to write the stream-position to
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		};
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	class BinaryBuffer
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		{
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	public:
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		static BinaryBuffer* New(int aNumberOfBytes, const unsigned char* aBuffer);
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		void Destroy();
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		inline int NumberOfBytes() const {return iNumberOfBytes;}
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		inline const unsigned char* Buffer() const {return iBuffer;}
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	private:
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		BinaryBuffer(); // defined (as private) but not declared to prevent anyone instantiating this class apart from the static New function
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	private:
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		int iNumberOfBytes;
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		unsigned char iBuffer[1];
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		};
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	class Mark : public ArrayItem
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		{
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	public:
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		inline Mark(int aBufferPosition, MarkType aMarkType, unsigned int aOtherData) :iBufferPosition(aBufferPosition), iMarkType(aMarkType), iOtherData(aOtherData) {}
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	public:
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		int iBufferPosition;
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		MarkType iMarkType;
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		unsigned int iOtherData;
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		};
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	class ArrayOfMarks : public Array
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		{
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	public:
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		inline ArrayOfMarks() {}
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		inline void AppendMark(int aBufferPosition, MarkType aMarkType, unsigned int aOtherData=0xbebebebe) {Add(new Mark(aBufferPosition, aMarkType, aOtherData));}
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		inline void InsertMark(int aIndex, int aBufferPosition, MarkType aMarkType, unsigned int aOtherData=0xbebebebe) {Add(aIndex, new Mark(aBufferPosition, aMarkType, aOtherData));}
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		inline void RemoveMark(int aIndex) {Discard(aIndex);}
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		inline Mark& MarkAt(int aIndex) const {return *(Mark*)(*this)[aIndex];}
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		};
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private:
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	void EnsureEnoughSpareBytes(int aNumberOfBytes);
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	int NumberOfBytesToNextMark(int aMarkIndex) const;
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	void ConvertCompressedRunToUncompressed(int aIndexOfStartOfCompressedUnicodeRun); // aIndexOfStartOfCompressedUnicodeRun is an index into iArrayOfMarks
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private:
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	unsigned char* iBuffer;
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	int iNumberOfBytesAllocated;
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	int iNumberOfBytesUsed;
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	ArrayOfMarks iArrayOfMarks;
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	bool iContainsCompressedUnicode;
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	};
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#endif