sbsv2/raptor/lib/flm/win32stddll.flm
author Richard Taylor <richard.i.taylor@nokia.com>
Mon, 25 Jan 2010 10:01:28 +0000
changeset 156 6fb802b7ae6e
parent 3 e1eecf4d390d
child 616 24e4ef208cca
permissions -rw-r--r--
version 2.12.0 (candidate 1)
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# Copyright (c) 2007-2009 Nokia Corporation and/or its subsidiary(-ies).
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# All rights reserved.
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# This component and the accompanying materials are made available
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# under the terms of the License "Eclipse Public License v1.0"
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# which accompanies this distribution, and is available
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# at the URL "http://www.eclipse.org/legal/epl-v10.html".
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#
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# Initial Contributors:
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# Nokia Corporation - initial contribution.
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#
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# Contributors:
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#
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# Description:
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# WINSCW Standard DLL Function Like Makefile (FLM)
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# Build an emulator STDDLL
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# 
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#
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ifeq ($(TARGETTYPE),stddll)
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BASE_TYPE:=dll
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CFLAGS:=$(subst -inline off,,$(CFLAGS))
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CW_STATIC_RUNTIME:=0
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EXPORT_TYPE:=all
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FIRST_STATLIB:=
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FIXED_EXPORT:=
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LFLAGS:=$(subst -nostdlib,-stdlib,$(LFLAGS))
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LIBRARY:=$(LIBRARY) euser.lib backend.lib
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NAME_LOOKUP:=-sym_name_lkup -export_entrypoint_E32Dll
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OPEN_ENVIRONMENT:=1
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SUPPORTS_IMPORT_LIBRARY:=1
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SYSTEM_TARGET:=0
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UID2_DEFAULT:=20004C45
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# Use the general win32 FLM 
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include $(FLMHOME)/win32.flm
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else
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$(error $win32stddll.flm called with wrong TARGETTYPE (should be 'stddll' but is '$(TARGETTYPE)'))
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endif