imgtools/imglib/boostlibrary/boost/detail/dynamic_bitset.hpp
author lorewang
Mon, 22 Nov 2010 10:56:31 +0800
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// -----------------------------------------------------------
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//
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//   Copyright (c) 2001-2002 Chuck Allison and Jeremy Siek
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//        Copyright (c) 2003-2006, 2008 Gennaro Prota
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//
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// Distributed under the Boost Software License, Version 1.0.
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//    (See accompanying file LICENSE_1_0.txt or copy at
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//          http://www.boost.org/LICENSE_1_0.txt)
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//
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// -----------------------------------------------------------
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#ifndef BOOST_DETAIL_DYNAMIC_BITSET_HPP
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#define BOOST_DETAIL_DYNAMIC_BITSET_HPP
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#include <cstddef>
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#include "boost/config.hpp"
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#include "boost/detail/workaround.hpp"
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namespace boost {
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  namespace detail {
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  namespace dynamic_bitset_impl {
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    // Gives (read-)access to the object representation
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    // of an object of type T (3.9p4). CANNOT be used
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    // on a base sub-object
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    //
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    template <typename T>
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    inline const unsigned char * object_representation (T* p)
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    {
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        return static_cast<const unsigned char *>(static_cast<const void *>(p));
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    }
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    template<typename T, int amount, int width /* = default */>
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    struct shifter
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    {
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        static void left_shift(T & v) {
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            amount >= width ? (v = 0)
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                : (v >>= BOOST_DYNAMIC_BITSET_WRAP_CONSTANT(amount));
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        }
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    };
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    // ------- count function implementation --------------
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    typedef unsigned char byte_type;
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    // These two entities
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    //
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    //     enum mode { access_by_bytes, access_by_blocks };
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    //     template <mode> struct mode_to_type {};
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    //
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    // were removed, since the regression logs (as of 24 Aug 2008)
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    // showed that several compilers had troubles with recognizing
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    //
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    //   const mode m = access_by_bytes
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    //
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    // as a constant expression
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    //
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    // * So, we'll use bool, instead of enum *.
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    //
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    template <bool value>
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    struct value_to_type
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    {
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        value_to_type() {}
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    };
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    const bool access_by_bytes = true;
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    const bool access_by_blocks = false;
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    // the table: wrapped in a class template, so
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    // that it is only instantiated if/when needed
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    //
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    template <bool dummy_name = true>
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    struct count_table { static const byte_type table[]; };
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    template <>
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    struct count_table<false> { /* no table */ };
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     const unsigned int table_width = 8;
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     template <bool b>
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     const byte_type count_table<b>::table[] =
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     {
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       // Automatically generated by GPTableGen.exe v.1.0
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       //
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     0, 1, 1, 2, 1, 2, 2, 3, 1, 2, 2, 3, 2, 3, 3, 4, 1, 2, 2, 3, 2, 3, 3, 4, 2, 3, 3, 4, 3, 4, 4, 5,
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     1, 2, 2, 3, 2, 3, 3, 4, 2, 3, 3, 4, 3, 4, 4, 5, 2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6,
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     1, 2, 2, 3, 2, 3, 3, 4, 2, 3, 3, 4, 3, 4, 4, 5, 2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6,
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     2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6, 3, 4, 4, 5, 4, 5, 5, 6, 4, 5, 5, 6, 5, 6, 6, 7,
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     1, 2, 2, 3, 2, 3, 3, 4, 2, 3, 3, 4, 3, 4, 4, 5, 2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6,
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     2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6, 3, 4, 4, 5, 4, 5, 5, 6, 4, 5, 5, 6, 5, 6, 6, 7,
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     2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6, 3, 4, 4, 5, 4, 5, 5, 6, 4, 5, 5, 6, 5, 6, 6, 7,
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     3, 4, 4, 5, 4, 5, 5, 6, 4, 5, 5, 6, 5, 6, 6, 7, 4, 5, 5, 6, 5, 6, 6, 7, 5, 6, 6, 7, 6, 7, 7, 8
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     };
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     // overload for access by bytes
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     //
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     template <typename Iterator>
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     inline std::size_t do_count(Iterator first, std::size_t length,
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                                 int /*dummy param*/,
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                                 value_to_type<access_by_bytes>* )
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     {
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         std::size_t num = 0;
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         if (length)
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         {
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             const byte_type * p = object_representation(&*first);
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             length *= sizeof(*first);
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              do {
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                 num += count_table<>::table[*p];
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                 ++p;
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                 --length;
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             } while (length);
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         }
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         return num;
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     }
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     // overload for access by blocks
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     //
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     template <typename Iterator, typename ValueType>
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     inline std::size_t do_count(Iterator first, std::size_t length, ValueType,
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                                 value_to_type<access_by_blocks>*)
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     {
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         std::size_t num = 0;
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         while (length){
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             ValueType value = *first;
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             while (value) {
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                 num += count_table<>::table[value & ((1u<<table_width) - 1)];
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                 value >>= table_width;
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             }
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             ++first;
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             --length;
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         }
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         return num;
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     }
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    // -------------------------------------------------------
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    // Some library implementations simply return a dummy
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    // value such as
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    //
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    //   size_type(-1) / sizeof(T)
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    //
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    // from vector<>::max_size. This tries to get more
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    // meaningful info.
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    //
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    template <typename T>
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    typename T::size_type vector_max_size_workaround(const T & v) {
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      typedef typename T::allocator_type allocator_type;
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      const typename allocator_type::size_type alloc_max =
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                                                  v.get_allocator().max_size();
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      const typename T::size_type container_max = v.max_size();
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      return alloc_max < container_max?
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                    alloc_max :
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                    container_max;
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    }
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    // for static_asserts
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    template <typename T>
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    struct allowed_block_type {
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        enum { value = T(-1) > 0 }; // ensure T has no sign
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    };
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    template <>
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    struct allowed_block_type<bool> {
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        enum { value = false };
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    };
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    template <typename T>
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    struct is_numeric {
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        enum { value = false };
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    };
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#   define BOOST_dynamic_bitset_is_numeric(x)       \
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                template<>                          \
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                struct is_numeric< x > {            \
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                    enum { value = true };          \
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                }                                /**/
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    BOOST_dynamic_bitset_is_numeric(bool);
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    BOOST_dynamic_bitset_is_numeric(char);
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#if !defined(BOOST_NO_INTRINSIC_WCHAR_T)
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    BOOST_dynamic_bitset_is_numeric(wchar_t);
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#endif
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    BOOST_dynamic_bitset_is_numeric(signed char);
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    BOOST_dynamic_bitset_is_numeric(short int);
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    BOOST_dynamic_bitset_is_numeric(int);
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    BOOST_dynamic_bitset_is_numeric(long int);
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    BOOST_dynamic_bitset_is_numeric(unsigned char);
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    BOOST_dynamic_bitset_is_numeric(unsigned short);
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    BOOST_dynamic_bitset_is_numeric(unsigned int);
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    BOOST_dynamic_bitset_is_numeric(unsigned long);
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#if defined(BOOST_HAS_LONG_LONG)
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    BOOST_dynamic_bitset_is_numeric(::boost::long_long_type);
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    BOOST_dynamic_bitset_is_numeric(::boost::ulong_long_type);
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#endif
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    // intentionally omitted
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    //BOOST_dynamic_bitset_is_numeric(float);
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    //BOOST_dynamic_bitset_is_numeric(double);
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    //BOOST_dynamic_bitset_is_numeric(long double);
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#undef BOOST_dynamic_bitset_is_numeric
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  } // dynamic_bitset_impl
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  } // namespace detail
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} // namespace boost
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#endif // include guard
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