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#
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# Copyright (c) 2008-2009 Nokia Corporation and/or its subsidiary(-ies).
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# All rights reserved.
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# This component and the accompanying materials are made available
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# under the terms of the License "Eclipse Public License v1.0"
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# which accompanies this distribution, and is available
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# at the URL "http://www.eclipse.org/legal/epl-v10.html".
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#
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# Initial Contributors:
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# Nokia Corporation - initial contribution.
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#
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# Contributors:
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#
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# Description:
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# # Implements a stack mechanism for FLMS
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# # Author: Timothy Murphy
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# # CHANGE THIS FILE AT YOUR PERIL! :-)
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# # It is very sensitive to spaces on the end of variables.
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# # It took a lot of trouble to get this exactly right so
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# # be careful about changing it.
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# # A "call stack" is necessary for variables which are used
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# # in an append-manner by glue makefiles. This behavior
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# # is only needed where and FLM call has the form:
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# # OUTPUTPATH:=$(OUTPUTPATH)/subdir
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# # include $(FLMHOME)/exefile.flm
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# # This is because the outputpath setting must be undone
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# # before the next call to an FLM that uses OUTPUTPATH (otherwise it keeps growing)
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# # USAGE:
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# # $(call vsave,VARIABLE1 VARIABLE2)
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# # $(call vrestore)
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#
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ifeq ($(VARIABLE_STACK_NAME),)
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VARIABLE_STACK_NAME:=STACK
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endif
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# $(1) should list the variables
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# vadd must be exactly of the form of 3 lines, the middle one containing "$(1)"
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# Otherwise the extra return will be treated like a character rather than as whitespace
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define LINEFEED
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endef
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define vadd
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$(1):=$(2)
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endef
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#
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# Create a kind of stack "frame"
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# The parameters are names of variables whose values are to be stored in the frame
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# so that these values may be restored later.
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#
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# use thus:
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# $(call vsave,OUTPUTPATH SOURCEPATH CDEFS)
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#
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define vsave
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$(eval
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VARIABLE_STACK_NAME:=$(VARIABLE_STACK_NAME).F
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$$(VARIABLE_STACK_NAME):=$$(foreach VAR,$(1),$$(call vadd,$$(VAR),$$($$(VAR)))))
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endef
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#
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# Pop the top stack frame.
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#
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# use thus:
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# $(call vrestore)
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#
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define vrestore
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$(eval $($(VARIABLE_STACK_NAME))
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VARIABLE_STACK_NAME:=$(patsubst %.F,%,$(VARIABLE_STACK_NAME))
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)
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endef
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