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ResourceRef
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2 |
Source => full path to source file
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Lang => language code to use when compiling this resource
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Uids => uids for this resource file (if any)
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Hdr => anything, indicating that a resource header file is required
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BaseTrg => base of target name
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TrgPath => target path in the emulated filesystem
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Trg => target name for this resource, in the form name.Rxx to match LANG
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Notes;
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TrgPath is filled in at the end for any resource which lacks one
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If Lang is not specified, copies of this ResourceRef are made for each of the
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languages specified in the LANG statement.
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Trg is constructed from the TrgPath, BaseTrg and Lang information.
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16 |
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18 |
BitmapRef
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19 |
Source => list of bitmap source references, each of the form
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20 |
Src => full path of BMP file
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21 |
ClDepth => colour depth as specified in MMP file
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TrgPath => target path in the emulated filesystem
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23 |
Trg => target name for this bitmap as specified in the MMP file
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Hdr => anything, indicating that a bitmap header should be generated
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26 |
AifRef
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27 |
Trg => target name as specified in the MMP file. Defect: may include directory
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28 |
Dir => source path
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29 |
Resrc => resource file name relative to source path
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30 |
ClDepth => colour depth to apply to bitmap files (design defect!)
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BitMaps => list of bitmap files
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33 |
SourceRef
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34 |
SrcPath => full path to source file
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35 |
CurFile => full source file name
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36 |
BaseTrg => base of source file name
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