bintools/rcomp/inc/UNICODE_COMPRESSOR.H
changeset 0 044383f39525
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/bintools/rcomp/inc/UNICODE_COMPRESSOR.H	Tue Oct 27 16:36:35 2009 +0000
@@ -0,0 +1,203 @@
+/*
+* Copyright (c) 2001-2009 Nokia Corporation and/or its subsidiary(-ies).
+* All rights reserved.
+* This component and the accompanying materials are made available
+* under the terms of the License "Eclipse Public License v1.0"
+* which accompanies this distribution, and is available
+* at the URL "http://www.eclipse.org/legal/epl-v10.html".
+*
+* Initial Contributors:
+* Nokia Corporation - initial contribution.
+*
+* Contributors:
+*
+* Description: 
+* the API to the Unicode compressor
+*
+*/
+
+
+#include "wide.h"
+
+
+extern void CompressUnicode(unsigned char* aOutputBuffer, int& aOutputLength, int aMaximumOutputLength, const UTF16* aInputBuffer, int aInputLength);
+
+// the Symbian things that the Symbian Unicode-compression classes use
+
+#define IMPORT_C
+#define EXPORT_C
+#ifdef __TOOLS2__ // If TOOLS2 defined, use the definition of NULL as supplied in stddef.h
+#include <stddef.h> 
+#else
+#define NULL 0
+#endif // !__TOOLS2__
+#define TRUE true
+#define FALSE false
+typedef unsigned char TUint8;
+typedef unsigned short TUint16;
+typedef unsigned long TUint32;
+typedef unsigned int TUint;
+typedef int TInt;
+typedef bool TBool;
+const TInt KMaxTInt = 0x7fffffff;
+const TInt KErrNotFound = -1;
+class RWriteStream;
+extern void Panic(int aCode);
+
+// the rest of the contents of this file is a selective copy of base\store\inc\S32UCMP.H
+
+class TUnicodeCompressionState
+	{
+	public:
+	TUnicodeCompressionState();
+	void Reset();
+	static TInt StaticWindowIndex(TUint16 aCode);
+	static TInt DynamicWindowOffsetIndex(TUint16 aCode);
+	static TUint32 DynamicWindowBase(TInt aOffsetIndex);
+	static TBool EncodeAsIs(TUint16 aCode);
+
+	enum TPanic
+		{
+		EUnhandledByte,			// expander code fails to handle all possible byte codes
+		ENotUnicode,			// expander can't handle Unicode values outside range 0x0..0x10FFFF;
+								// that is, 16-bit codes plus 32-bit codes that can be expressed using
+								// 16-bit surrogates
+		EOutputBufferOverflow	// output buffer is not big enough
+		,ECannotUseStreams // not in the file from which this file is derived (i.e. not in base\store\inc\S32UCMP.H)
+		};
+
+	static void Panic(TPanic aPanic);
+
+	protected:
+
+	enum
+		{
+		EStaticWindows = 8,
+		EDynamicWindows = 8,
+		ESpecialBases = 7
+		};
+
+	TBool iUnicodeMode;									// TRUE if in Unicode mode as opposed to single-byte mode
+	TUint32 iActiveWindowBase;							// base of the active window - bases are 32-bit because they
+														// can be set to the surrogate area, which represents codes
+														// from 0x00010000 to 0x0010FFFF - planes 1-16 of ISO-10646.
+	static const TUint32 iStaticWindow[EStaticWindows];	// bases of the static windows
+	static const TUint32 iDynamicWindowDefault[EDynamicWindows];	// default bases of the dynamic windows
+	static const TUint16 iSpecialBase[ESpecialBases];	// bases for window offsets F9..FF
+
+	TUint32 iDynamicWindow[EDynamicWindows];			// bases of the dynamic windows
+	TInt iUnicodeWords;									// Unicode words processed; read by compressor, written by expander
+	TInt iMaxUnicodeWords;								// maximum number of Unicode words to read or write
+	TInt iCompressedBytes;								// compressed bytes processed: read by expander, written by compressor
+	TInt iMaxCompressedBytes;							// maximum number of compressed bytes to read or write
+	};
+
+class MUnicodeSource
+	{
+	public:
+	virtual TUint16 ReadUnicodeValueL() = 0;
+	};
+
+// A class to read Unicode values directly from memory.
+class TMemoryUnicodeSource: public MUnicodeSource
+	{
+	public:
+	inline TMemoryUnicodeSource(const UTF16* aPtr);
+	inline TUint16 ReadUnicodeValueL();
+
+	private:
+	const UTF16* iPtr;
+	};
+
+/**
+A class to hold functions to compress text using the Standard Compression Scheme for Unicode.
+
+A note on error handling and leaving.
+
+Although all the public functions except the constructor can leave, it is possible to guarantee success: that is,
+guarantee that a call will not leave, and that compression will be completed. To do this, (i) supply a MUnicodeSource
+object with a non-leaving ReadUnicodeValueL function, such as a TMemoryUnicodeSource; (ii) write output to a
+RWriteStream with a non-leaving WriteL function, or to a buffer that you already know to be big enough, which can be
+found out using CompressedSizeL.
+
+This guarantee of success is particularly useful when compressing from one memory buffer to another.
+*/
+class TUnicodeCompressor: public TUnicodeCompressionState
+	{
+	public:
+	IMPORT_C TUnicodeCompressor();
+	IMPORT_C void CompressL(TUint8* aOutput,MUnicodeSource& aInput,
+							TInt aMaxOutputBytes = KMaxTInt,TInt aMaxInputWords = KMaxTInt,
+							TInt* aOutputBytes = NULL,TInt* aInputWords = NULL);
+	IMPORT_C TInt FlushL(TUint8* aOutput,TInt aMaxOutputBytes,TInt& aOutputBytes);
+	IMPORT_C static TInt CompressedSizeL(MUnicodeSource& aInput,TInt aInputWords);
+
+	private:
+	// A structure to store a character and its treatment code
+	struct TAction
+		{
+		// Treatment codes: static and dynamic window numbers, plain ASCII or plain Unicode
+		enum
+			{
+			EPlainUnicode = -2,	// character cannot be expressed as ASCII or using static or dynamic windows
+			EPlainASCII = -1,	// character can be emitted as an ASCII code
+			EFirstDynamic = 0,	// values 0..255 are for dynamic windows with offsets at these places in the offset table
+			ELastDynamic = 255,
+			EFirstStatic = 256,	// values 256..263 are for static windows 0..7
+			ELastStatic = 263
+			};
+
+		inline TAction();
+		TAction(TUint16 aCode);
+
+		TUint16 iCode;		// Unicode value of the character
+		TInt iTreatment;	// treatment code: see above
+		};
+
+	void DoCompressL(RWriteStream* aOutputStream,TUint8* aOutputPointer,MUnicodeSource* aInput,
+					 TInt aMaxCompressedBytes,TInt aMaxUnicodeWords,
+					 TInt* aCompressedBytes,TInt* aUnicodeWords);
+	void FlushInputBufferL();
+	void FlushOutputBufferL();
+	void WriteRunL();
+	void WriteCharacter(const TAction& aAction);
+	void WriteSCharacter(const TAction& aAction);
+	void WriteUCharacter(TUint16 aCode);
+	void WriteByte(TUint aByte);
+	void WriteCharacterFromBuffer();
+	void SelectTreatment(TInt aTreatment);
+
+	enum
+		{
+		EMaxInputBufferSize = 4,
+		EMaxOutputBufferSize = EMaxInputBufferSize * 3	// no Unicode character can be encoded as more than three bytes
+		};
+	TAction iInputBuffer[EMaxInputBufferSize];			// circular buffer; queue of Unicode characters to be processed
+	TInt iInputBufferStart;								// position of first Unicode character to be processed
+	TInt iInputBufferSize;								// characters in the input buffer
+	TUint8 iOutputBuffer[EMaxOutputBufferSize];			// circular buffer; queue of compressed bytes to be output
+	TInt iOutputBufferStart;							// position of first compressed byte to be output
+	TInt iOutputBufferSize;								// characters in the output buffer
+	TInt iDynamicWindowIndex;							// index of the current dynamic window
+	RWriteStream* iOutputStream;						// if non-null, output is to this stream
+	TUint8* iOutputPointer;								// if non-null, output is to memory
+	MUnicodeSource* iInput;								// input object
+	};
+
+// inline functions start here
+inline TMemoryUnicodeSource::TMemoryUnicodeSource(const UTF16* aPtr):
+	iPtr(aPtr)
+	{
+	}
+
+inline TUint16 TMemoryUnicodeSource::ReadUnicodeValueL()
+	{
+	return *iPtr++;
+	}
+
+inline TUnicodeCompressor::TAction::TAction():
+	iCode(0),
+	iTreatment(EPlainUnicode)
+	{
+	}
+