--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/bintools/rcomp/src/UNICODE_COMPRESSOR.CPP Tue Oct 27 16:36:35 2009 +0000
@@ -0,0 +1,453 @@
+/*
+* Copyright (c) 2001-2009 Nokia Corporation and/or its subsidiary(-ies).
+* All rights reserved.
+* This component and the accompanying materials are made available
+* under the terms of the License "Eclipse Public License v1.0"
+* which accompanies this distribution, and is available
+* at the URL "http://www.eclipse.org/legal/epl-v10.html".
+*
+* Initial Contributors:
+* Nokia Corporation - initial contribution.
+*
+* Contributors:
+*
+* Description:
+*
+*/
+
+
+#include "UNICODE_COMPRESSOR.H"
+
+void CompressUnicode(unsigned char* aOutputBuffer, int& aOutputLength, int aMaximumOutputLength, const UTF16* aInputBuffer, int aInputLength)
+ {
+ TUnicodeCompressor unicodeCompressor;
+ TMemoryUnicodeSource decompressedUnicode(aInputBuffer);
+ TInt numberOfInputElementsConsumed;
+ unicodeCompressor.CompressL(aOutputBuffer, decompressedUnicode, aMaximumOutputLength, aInputLength, &aOutputLength, &numberOfInputElementsConsumed);
+ TInt temp;
+ unicodeCompressor.FlushL(aOutputBuffer, aMaximumOutputLength, temp);
+ aOutputLength+=temp;
+ if (aOutputLength<aMaximumOutputLength && numberOfInputElementsConsumed!=aInputLength)
+ {
+ ::Panic(1);
+ }
+ }
+
+// the rest of the contents of this file is a selective copy of base\store\ustrm\US_UCMP.CPP
+
+const TUint32 TUnicodeCompressionState::iStaticWindow[EStaticWindows] =
+ {
+ 0x0000, // tags
+ 0x0080, // Latin-1 supplement
+ 0x0100, // Latin Extended-A
+ 0x0300, // Combining Diacritics
+ 0x2000, // General Punctuation
+ 0x2080, // Currency Symbols
+ 0x2100, // Letterlike Symbols and Number Forms
+ 0x3000 // CJK Symbols and Punctuation
+ };
+
+const TUint32 TUnicodeCompressionState::iDynamicWindowDefault[EDynamicWindows] =
+ {
+ 0x0080, // Latin-1 supplement
+ 0x00C0, // parts of Latin-1 supplement and Latin Extended-A
+ 0x0400, // Cyrillic
+ 0x0600, // Arabic
+ 0x0900, // Devanagari
+ 0x3040, // Hiragana
+ 0x30A0, // Katakana
+ 0xFF00 // Fullwidth ASCII
+ };
+
+const TUint16 TUnicodeCompressionState::iSpecialBase[ESpecialBases] =
+ {
+ 0x00C0, // Latin 1 letters (not symbols) and some of Extended-A
+ 0x0250, // IPA extensions
+ 0x0370, // Greek
+ 0x0530, // Armenian
+ 0x3040, // Hiragana
+ 0x30A0, // Katakana
+ 0xFF60 // Halfwidth katakana
+ };
+
+// Single-byte mode tag values
+const TUint8 SQ0 = 0x01; // <byte> quote from window 0
+const TUint8 SDX = 0x0B; // <hbyte> <lbyte> define window in expansion area
+const TUint8 SQU = 0x0E; // <hbyte> <lbyte> quote Unicode value
+const TUint8 SCU = 0x0F; // switch to Unicode mode
+const TUint8 SC0 = 0x10; // select dynamic window 0
+const TUint8 SD0 = 0x18; // <byte> set dynamic window 0 index to <byte> and select it
+
+// Unicode mode tag values
+const TUint8 UC0 = 0xE0; // select dynamic window 0 and switch to single-byte mode
+const TUint8 UD0 = 0xE8; // <byte> set dynamic window 0 index to <byte>, select it and switch to
+ // single-byte mode
+const TUint8 UQU = 0xF0; // <hbyte>, <lbyte> quote Unicode value
+const TUint8 UDX = 0xF1; // <hbyte>, <lbyte> define window in expansion area and switch to single-byte mode
+
+TUnicodeCompressionState::TUnicodeCompressionState():
+ iUnicodeWords(0),
+ iMaxUnicodeWords(0),
+ iCompressedBytes(0),
+ iMaxCompressedBytes(0)
+ {
+ Reset();
+ }
+
+void TUnicodeCompressionState::Reset()
+ {
+ iUnicodeMode = FALSE;
+ iActiveWindowBase = 0x0080;
+ for (int i = 0; i < EDynamicWindows; i++)
+ iDynamicWindow[i] = iDynamicWindowDefault[i];
+ }
+
+
+// Return the index of the static window that contains this code, if any, or -1 if there is none.
+TInt TUnicodeCompressionState::StaticWindowIndex(TUint16 aCode)
+ {
+ for (TInt i = 0; i < EStaticWindows; i++)
+ if (aCode >= iStaticWindow[i] && aCode < iStaticWindow[i] + 128)
+ return i;
+ return -1;
+ }
+
+/*
+If aCode can be accommodated in one of the legal dynamic windows, return the index of that window
+in the offset table. If not return KErrNotFound.
+*/
+TInt TUnicodeCompressionState::DynamicWindowOffsetIndex(TUint16 aCode)
+ {
+ if (aCode < 0x0080)
+ return KErrNotFound;
+ if (aCode >= 0x3400 && aCode <= 0xDFFF)
+ return KErrNotFound;
+
+ /*
+ Prefer sections that cross half-block boundaries. These are better adapted to actual text.
+ They are represented by offset indices 0xf9..0xff.
+ */
+ for (int i = 0; i < ESpecialBases; i++)
+ if (aCode >= iSpecialBase[i] && aCode < iSpecialBase[i] + 128)
+ return 0xF9 + i;
+
+ /*
+ Offset indices 0x01..0x67 represent half blocks from 0x0080 to 0x3380 and
+ 0x68..0xA7 represent half blocks from 0xE000 to 0xFF80.
+ */
+ if (aCode >= 0xE000)
+ aCode -= 0xAC00;
+ return aCode / 0x80;
+ }
+
+// Return the base of the window represented by offset index <n>. Return 0 if the offset index is illegal.
+TUint32 TUnicodeCompressionState::DynamicWindowBase(TInt aOffsetIndex)
+ {
+ if (aOffsetIndex >= 0xF9 && aOffsetIndex <= 0xFF)
+ {
+ /*
+ WARNING: don't optimise the following two lines by replacing them with
+ 'return iSpecialBase[aOffsetIndex - 0xF9];'. To do so would re-introduce a defect
+ in ARM builds caused by optimisation and consequent erroneous fixing up
+ of the array base: see defect EDNGASR-4AGJQX in ER5U defects.
+ */
+ int special_base_index = aOffsetIndex - 0xF9;
+ return iSpecialBase[special_base_index];
+ }
+ if (aOffsetIndex >= 0x01 && aOffsetIndex <= 0x67)
+ return aOffsetIndex * 0x80;
+ if (aOffsetIndex >= 0x68 && aOffsetIndex <= 0xA7)
+ return aOffsetIndex * 0x80 + 0xAC00;
+ return 0;
+ }
+
+TBool TUnicodeCompressionState::EncodeAsIs(TUint16 aCode)
+ {
+ return aCode == 0x0000 || aCode == 0x0009 || aCode == 0x000A || aCode == 0x000D ||
+ (aCode >= 0x0020 && aCode <= 0x007F);
+ }
+
+void TUnicodeCompressionState::Panic(TPanic aPanic)
+ {
+ ::Panic(100+aPanic);
+ }
+
+EXPORT_C TUnicodeCompressor::TUnicodeCompressor():
+ iInputBufferStart(0),
+ iInputBufferSize(0),
+ iOutputBufferStart(0),
+ iOutputBufferSize(0),
+ iDynamicWindowIndex(0),
+ iOutputStream(NULL),
+ iOutputPointer(NULL),
+ iInput(NULL)
+ {
+ }
+
+EXPORT_C void TUnicodeCompressor::CompressL(TUint8* aOutput,MUnicodeSource& aInput,
+ TInt aMaxOutputBytes,TInt aMaxInputWords,
+ TInt* aOutputBytes,TInt* aInputWords)
+ {
+ DoCompressL(NULL,aOutput,&aInput,aMaxOutputBytes,aMaxInputWords,aOutputBytes,aInputWords);
+ }
+
+EXPORT_C TInt TUnicodeCompressor::FlushL(TUint8* aOutput,TInt aMaxOutputBytes,TInt& aOutputBytes)
+ {
+ DoCompressL(NULL,aOutput,NULL,aMaxOutputBytes,0,&aOutputBytes,NULL);
+ return iOutputBufferSize;
+ }
+
+EXPORT_C TInt TUnicodeCompressor::CompressedSizeL(MUnicodeSource& aInput,TInt aInputWords)
+ {
+ TInt bytes;
+ TUnicodeCompressor c;
+ c.DoCompressL(NULL,NULL,&aInput,KMaxTInt,aInputWords,&bytes,NULL);
+ return bytes;
+ }
+
+// Compress until input or output is exhausted or an exception occurs.
+void TUnicodeCompressor::DoCompressL(RWriteStream* aOutputStream,TUint8* aOutputPointer,MUnicodeSource* aInput,
+ TInt aMaxOutputBytes,TInt aMaxInputWords,
+ TInt* aOutputBytes,TInt* aInputWords)
+ {
+ iOutputStream = aOutputStream;
+ iOutputPointer = aOutputPointer;
+ iInput = aInput;
+ iMaxCompressedBytes = aMaxOutputBytes;
+ iMaxUnicodeWords = aMaxInputWords;
+ iCompressedBytes = iUnicodeWords = 0;
+ FlushOutputBufferL();
+ if (iInput)
+ {
+ while (iUnicodeWords < iMaxUnicodeWords && iCompressedBytes < iMaxCompressedBytes)
+ {
+ TUint16 x = iInput->ReadUnicodeValueL();
+ TAction action(x);
+ iInputBuffer[(iInputBufferStart + iInputBufferSize) % EMaxInputBufferSize] = action;
+ iInputBufferSize++;
+ iUnicodeWords++;
+ if (iInputBufferSize == EMaxInputBufferSize)
+ WriteRunL();
+ }
+ }
+ FlushInputBufferL();
+ if (aOutputBytes)
+ *aOutputBytes = iCompressedBytes;
+ if (aInputWords)
+ *aInputWords = iUnicodeWords;
+ }
+
+TUnicodeCompressor::TAction::TAction(TUint16 aCode):
+ iCode(aCode)
+ {
+ if (TUnicodeCompressionState::EncodeAsIs(aCode))
+ iTreatment = EPlainASCII;
+ else
+ {
+ iTreatment = TUnicodeCompressionState::DynamicWindowOffsetIndex(aCode);
+ if (iTreatment == -1)
+ {
+ iTreatment = TUnicodeCompressionState::StaticWindowIndex(aCode);
+ if (iTreatment == -1)
+ iTreatment = EPlainUnicode;
+ else
+ iTreatment += EFirstStatic;
+ }
+ }
+ }
+
+void TUnicodeCompressor::WriteCharacterFromBuffer()
+ {
+ const TAction& action = iInputBuffer[iInputBufferStart];
+ iInputBufferSize--;
+ iInputBufferStart = (iInputBufferStart + 1) % EMaxInputBufferSize;
+ WriteCharacter(action);
+ }
+
+void TUnicodeCompressor::FlushInputBufferL()
+ {
+ while (iInputBufferSize > 0 && iCompressedBytes < iMaxCompressedBytes)
+ WriteRunL();
+ }
+
+void TUnicodeCompressor::WriteRunL()
+ {
+ // Write out any leading characters that can be passed through.
+ if (!iUnicodeMode)
+ while (iInputBufferSize > 0)
+ {
+ const TAction& action = iInputBuffer[iInputBufferStart];
+ if (action.iTreatment == TAction::EPlainASCII ||
+ (action.iCode >= iActiveWindowBase && action.iCode < iActiveWindowBase + 128))
+ WriteCharacterFromBuffer();
+ else
+ break;
+ }
+
+ // Write a run of characters that cannot be passed through.
+ int i;
+ if (iInputBufferSize > 0)
+ {
+ /*
+ Find a run of characters with the same treatment and select that treatment
+ if the run has more than one character.
+ */
+ int treatment = iInputBuffer[iInputBufferStart].iTreatment;
+ int next_treatment = treatment;
+ int run_size = 1;
+ for (i = 1; i < iInputBufferSize; i++)
+ {
+ int index = (iInputBufferStart + i) % EMaxInputBufferSize;
+ next_treatment = iInputBuffer[index].iTreatment;
+ if (next_treatment != treatment)
+ break;
+ run_size++;
+ }
+ if (run_size > 1)
+ SelectTreatment(treatment);
+ for (i = 0; i < run_size; i++)
+ WriteCharacterFromBuffer();
+ }
+
+ FlushOutputBufferL();
+ }
+
+void TUnicodeCompressor::FlushOutputBufferL()
+ {
+ while (iOutputBufferSize > 0 && iCompressedBytes < iMaxCompressedBytes)
+ {
+ TUint8 byte = iOutputBuffer[iOutputBufferStart];
+ if (iOutputPointer)
+ *iOutputPointer++ = byte;
+ else if (iOutputStream)
+ Panic(ECannotUseStreams);
+ iCompressedBytes++;
+ iOutputBufferSize--;
+ iOutputBufferStart = (iOutputBufferStart + 1) % EMaxOutputBufferSize;
+ }
+ }
+
+void TUnicodeCompressor::SelectTreatment(TInt aTreatment)
+ {
+ if (aTreatment == TAction::EPlainUnicode)
+ {
+ // Switch to Unicode mode if not there already.
+ if (!iUnicodeMode)
+ {
+ WriteByte(SCU);
+ iUnicodeMode = TRUE;
+ }
+ return;
+ }
+
+ if (aTreatment == TAction::EPlainASCII)
+ {
+ // Switch to single-byte mode, using the current dynamic window, if not there already.
+ if (iUnicodeMode)
+ {
+ WriteByte(UC0 + iDynamicWindowIndex);
+ iUnicodeMode = FALSE;
+ }
+ return;
+ }
+
+ if (aTreatment >= TAction::EFirstDynamic && aTreatment <= TAction::ELastDynamic)
+ {
+ TUint32 base = DynamicWindowBase(aTreatment);
+
+ // Switch to the appropriate dynamic window if it is available; if not, redefine and select dynamic window 4.
+ for (int i = 0; i < EDynamicWindows; i++)
+ if (base == iDynamicWindow[i])
+ {
+ if (iUnicodeMode)
+ WriteByte(UC0 + i);
+ else if (i != iDynamicWindowIndex)
+ WriteByte(SC0 + i);
+ iUnicodeMode = FALSE;
+ iDynamicWindowIndex = i;
+ iActiveWindowBase = base;
+ return;
+ }
+ if (iUnicodeMode)
+ WriteByte(UD0 + 4);
+ else
+ WriteByte(SD0 + 4);
+ iDynamicWindowIndex = 4;
+ iUnicodeMode = FALSE;
+ WriteByte(aTreatment);
+ iDynamicWindow[4] = base;
+ iActiveWindowBase = base;
+ return;
+ }
+ }
+
+// Write a character without changing mode or window.
+void TUnicodeCompressor::WriteCharacter(const TAction& aAction)
+ {
+ if (iUnicodeMode)
+ WriteUCharacter(aAction.iCode);
+ else
+ WriteSCharacter(aAction);
+ }
+
+void TUnicodeCompressor::WriteUCharacter(TUint16 aCode)
+ {
+ // Emit the 'quote Unicode' tag if the character would conflict with a tag.
+ if (aCode >= 0xE000 && aCode <= 0xF2FF)
+ WriteByte(UQU);
+
+ // Write the Unicode value big-end first.
+ WriteByte((aCode >> 8) & 0xFF);
+ WriteByte(aCode & 0xFF);
+ }
+
+void TUnicodeCompressor::WriteByte(TUint aByte)
+ {
+ if (iOutputBufferSize >= EMaxOutputBufferSize)
+ Panic(EOutputBufferOverflow);
+ iOutputBuffer[(iOutputBufferStart + iOutputBufferSize) % EMaxOutputBufferSize] = (TUint8)aByte;
+ iOutputBufferSize++;
+ }
+
+void TUnicodeCompressor::WriteSCharacter(const TAction& aAction)
+ {
+ // Characters in the range 0x0020..0x007F, plus nul, tab, cr, and lf, can be emitted as their low bytes.
+ if (aAction.iTreatment == TAction::EPlainASCII)
+ {
+ WriteByte(aAction.iCode);
+ return;
+ }
+
+ // Characters in a static window can be written using SQ<n> plus a byte in the range 0x00-0x7F
+ if (aAction.iTreatment >= TAction::EFirstStatic && aAction.iTreatment <= TAction::ELastStatic)
+ {
+ int window = aAction.iTreatment - TAction::EFirstStatic;
+ WriteByte(SQ0 + window);
+ WriteByte(aAction.iCode);
+ return;
+ }
+
+ // Characters in the current dynamic window can be written as a byte in the range 0x80-0xFF.
+ if (aAction.iCode >= iActiveWindowBase && aAction.iCode < iActiveWindowBase + 128)
+ {
+ WriteByte(aAction.iCode - iActiveWindowBase + 0x80);
+ return;
+ }
+
+ // Characters in another dynamic window can be written using SQ<n> plus a byte in the range 0x80-0xFF
+ int i;
+ for (i = 0; i < EDynamicWindows; i++)
+ if (aAction.iCode >= iDynamicWindow[i] && aAction.iCode < iDynamicWindow[i] + 128)
+ {
+ WriteByte(SQ0 + i);
+ WriteByte(aAction.iCode - iDynamicWindow[i] + 0x80);
+ return;
+ }
+
+ // Other characters can be quoted.
+ WriteByte(SQU);
+ WriteByte((aAction.iCode >> 8) & 0xFF);
+ WriteByte(aAction.iCode & 0xFF);
+ return;
+ }
+