deprecated/buildtools/buildsystemtools/BuildServer.pm
changeset 662 60be34e1b006
parent 655 3f65fd25dfd4
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/deprecated/buildtools/buildsystemtools/BuildServer.pm	Wed Oct 27 16:03:51 2010 +0800
@@ -0,0 +1,582 @@
+# Copyright (c) 2003-2009 Nokia Corporation and/or its subsidiary(-ies).
+# All rights reserved.
+# This component and the accompanying materials are made available
+# under the terms of "Eclipse Public License v1.0"
+# which accompanies this distribution, and is available
+# at the URL "http://www.eclipse.org/legal/epl-v10.html".
+#
+# Initial Contributors:
+# Nokia Corporation - initial contribution.
+#
+# Contributors:
+#
+# Description:
+#
+
+package BuildServer;
+
+use strict;
+
+use FindBin;		# for FindBin::Bin
+use lib "$FindBin::Bin/lib/freezethaw"; # For FreezeThaw
+
+# Other necessary modules. For "use Scanlog;" see dynamic code below.
+use Carp;
+use Msg;
+use ParseXML;
+use FreezeThaw qw(freeze thaw);
+use IO::File;
+use File::Basename;
+use File::Copy;
+use Compress::Zlib;			  # For decompression library routines
+
+
+# Globals
+my @gCommands;                # Holds the parsed "Execute" data from the XML file.
+my @gSetEnv;                  # Holds the parsed "SetEnv" data from the XML file.
+my $gIDCount = 0;             # The current Execute ID we're processing.
+my $gStage;                   # The current Stage we're in.
+my %gClientEnvNum;            # Holds the current index into @gSetEnv for each client.  Indexed by client name.
+my %gClientStatus;            # Holds the status of each client.  Indexed by client name.
+my %gClientHandles;           # Holds the socket of each client.  Indexed by client name
+my $gLogFileH;                # The logfile.
+my $gLogStarted = 0;          # Boolean to say if the logfile has been started.
+my $gRealTimeError = "";      # "" = No error, otherwise a string significant to AutoBuild's log parsing
+my $gScanlogAvailable = 0;    # Boolean to say if scanlog is available.
+my $gExit = 0;                # 0 = FALSE (Do not exit) # 1 = TRUE (Send Exit to all clients for next command)
+
+
+
+# Check if HiRes Timer is available
+my ($gHiResTimer) = 0; #Flag - true (1) if HiRes Timer module available
+if (eval "require Time::HiRes;") {
+  $gHiResTimer = 1;
+} else {
+  print "Cannot load HiResTimer Module\n";
+}
+
+
+# Check if Scanlog.pm is available.
+# In the Perforce order of things, scanlog.pm is in directory ".\scanlog" relative to BuildServer.pl
+# However, at build time, BuildServer.pl is in "\EPOC32\Tools\Build" while scanlog.pm is in "\EPOC32\Tools"
+# i.e. in the parent directory relative to BuildServer.pl
+# If Scanlog cannot be found in either place, we continue, but the Scanlog functionality will be skipped.
+if (eval {require scanlog::Scanlog;})
+  {
+  $gScanlogAvailable = 1;
+  }
+elsif (eval {use lib $FindBin::Bin.'/..'; require Scanlog;})
+  {
+  $gScanlogAvailable = 1;
+  }
+else
+  {
+  print "Cannot load Scanlog Module\n";
+  }
+
+# GetServerVersion
+#
+# Inputs
+#
+# Outputs
+# Server Version Number
+#
+# Description
+# This function returns the server version number
+sub GetServerVersion
+{
+  return "1.3";
+}
+
+# rcvd_msg_from_client
+#
+# Inputs
+# $iConn (Instance of the Msg Module)
+# $msg (the recieved message from the client)
+# $err (any error message from the Msg Module)
+#
+# Outputs
+#
+# Description
+# This function processes the incoming message from the BuildClient and acts upon them
+sub rcvd_msg_from_client {
+    my ($iConn, $msg, $err) = @_;
+
+    # If the message is empty or a "Bad file descriptor" error happens then it
+    # usually means the the BuildServer has closed the socket connection.
+    # The BuildClient will keep trying to connect to a BuildServer
+    if (($msg eq "") || ($err eq "Bad file descriptor"))
+    {
+      print "A client has probably Disconnected\n";
+      croak "ERROR: Cannot recover from Error: $err\n";
+    }
+
+    # Thaw the message, this decodes the text string sent from the client back into perl variables
+    my ($iCommand, $iClientName, $iID, $iStage, $iComp, $iCwd, $iCommandline, $args) = thaw ($msg);
+
+    # Handle a "Ready" command. A client wishes to connect.
+    if ( $iCommand eq "Ready")
+    {
+      # Check the Client Version.  $iID holds the client version in the "Ready" message.
+      if ($iID ne &GetServerVersion)
+      {
+        die "ERROR: Client version \"$iID\" does not match Server version \"".&GetServerVersion."\", cannot continue\n";
+      }
+      # Handle the initial "Ready" Command from the client
+      # Check that the Client name is unique
+      if (defined $gClientHandles{$iClientName})
+      {
+        # The Client name is not unique, a client by this name has already connected
+        warn "WARNING: Multiple Clients using the same name\n";
+        warn "Adding random number to client name to try and make it unique\n";
+        warn "This will affect the preference order of the Clients\n";
+        # Generate a ramdom number to add to the client name.
+        my ($iRNum) = int(rand 10000000);
+        $iClientName .= $iRNum;
+        print "Changing ClientName to \"$iClientName\"\n";
+        # Send the new Client name to the client
+        my $iMsg = freeze("ChangeClientName", $iClientName);
+        $iConn->transmit_immediately($iMsg);
+      }
+      
+      # Add the connection object to the store of connections
+      $gClientHandles{$iClientName} = $iConn;
+      
+      # Write the header to the logfile on first connection only
+      if ( $gLogStarted == 0)
+      {
+        # The start of the log file only needs to be printed once
+        $gLogStarted = 1;
+        &PrintStageStart;
+      }
+      
+      # Set Environment Variable counter to zero
+      # This client has not been sent any environment variables yet
+      $gClientEnvNum{$iClientName} = 0;
+      # Set the $iCommand variable so that we begin sending Environment Variables
+      $iCommand = "SetEnv Ready";
+    }
+
+    # Handle the "SetEnv Ready" command.  The client is ready for a command or env var.
+    if ( $iCommand eq "SetEnv Ready")
+    {
+      # If there are any environment variables to be set, send the next one to the client to set it
+      if (defined $gSetEnv[$gClientEnvNum{$iClientName}])
+      {
+        &Send_SetEnv($iConn, $gClientEnvNum{$iClientName});
+        $gClientEnvNum{$iClientName}++;
+      } else {
+        # The client has gone through the connect process and has been sent all its environment variables
+        # Add this client to the list of client ready to process commands
+        AddReady($iClientName, $iConn);
+      }
+    }
+    
+    # Handle the "Results" command.  The client has finished a step and given us the results.
+    if ( $iCommand eq "Results")
+    {
+        $args = Decompress($args); # Decompress the results.
+        
+        # If Scanlog has been found, check returned text for real time error string.
+        # If a client reports a real time error, set global flag. We can't just die here and 
+        # now; instead we must wait for other "busy" clients to finish their current tasks.
+        if ($gScanlogAvailable)
+        {
+            if (Scanlog::CheckForRealTimeErrors($args))
+            {
+                # Command returned a RealTimeBuild error - abort this script,
+                # and propagate it up to our parent process
+                $gRealTimeError = "RealTimeBuild:";
+            }
+            elsif ($gCommands[$iID]{'ExitOnScanlogError'} =~ /y/i && Scanlog::CheckForErrors($args) )
+            {
+                # This is a critical step - flag a real time error,
+                # and don't process anything else in this script
+                $gRealTimeError = "Realtime error (ExitOnScanlogError)";
+            }
+        }
+        
+        # Print the correct headers for an individual command to the log
+        print $gLogFileH "=== Stage=$gStage == $iComp\n";
+        print $gLogFileH "-- $iCommandline\n";
+        print $gLogFileH "--- $iClientName Executed ID ".($iID+1)."\n";
+        # Print the output of the command into the log
+        print $gLogFileH "$args";
+        # Flush the handle to try and make sure the logfile is up to date
+        $gLogFileH->flush;
+        # Add this client to the list of client ready to process commands
+        AddReady($iClientName, $iConn);
+    }
+}
+
+# Send_SetEnv
+#
+# Inputs
+# $iOrder - index into @gSetEnv
+#
+# Outputs
+# Sends frozen SetEnv message
+#
+# Description
+# This function is used to produce frozen SetEnv messages from the hash and then sends its
+sub Send_SetEnv
+{
+  my ($iConn, $iOrder) = @_;
+  
+  my $iName = $gSetEnv[$iOrder]{'Name'};
+  my $iValue = $gSetEnv[$iOrder]{'Value'};
+  
+  my $iMsg = freeze ('SetEnv', $iName, $iValue);
+  
+  $iConn->transmit_immediately($iMsg);
+}
+
+
+# login_proc
+#
+# Inputs
+#
+# Outputs
+#
+# Description
+# This function can be used to process a login procedure
+# No login procedure is implemented
+sub login_proc {
+    # Unconditionally accept
+    \&rcvd_msg_from_client;
+}
+
+# Start
+#
+# Inputs
+# $iDataSource (XML Command file)
+# $iPort (Port number to listen on for Build Clients)
+# $iLogFile (Logfile to write output from Build Clients to)
+#
+# Outputs
+#
+# Description
+# This function starts the server
+
+sub Start
+{
+  my ($iDataSource, $iPort, $iLogFile, $iEnvSource, $iConnectionTimeout, $iSocketConnections) = @_;
+
+  my ($iHost) = '';
+
+  # Open the log file for writing, it will not overwrite logs
+  $gLogFileH = IO::File->new("> $iLogFile")
+    or croak "ERROR: Couldn't open \"$iLogFile\" for writing: $!\n";  
+
+  # If $iEnvSource is defined the Environment needs to be processed from this file
+  if (defined $iEnvSource)
+  {
+    # Parse the XML data
+    my ($iCommands, $iSetEnv) = &ParseXML::ParseXMLData($iEnvSource);
+    push @gSetEnv, @$iSetEnv;
+  }
+
+  # Parse the XML data
+  my ($iCommands, $iSetEnv) = &ParseXML::ParseXMLData($iDataSource);
+  push @gCommands, @$iCommands;
+  push @gSetEnv, @$iSetEnv;
+  
+  # Assuming there are commands to be executed, initialise the "current stage"
+  # variable with the stage of the first command
+  $gStage = $gCommands[$gIDCount]{'Stage'} if (scalar @gCommands);
+
+  # Create the TCP/IP listen socket
+  Msg->recent_agent($iPort, $iHost, \&login_proc, $iConnectionTimeout, $iSocketConnections);
+  print "BuildServer created. Waiting for BuildClients\n";
+  # Enter event loop to process incoming connections and messages
+  Msg->result_iteration();
+}
+
+
+# SendCommand
+#
+# Inputs
+# $iConn - the socket to use
+# $iID - the ID of the command
+#
+# Outputs
+# Command or file or file request sent via TCP connection
+#
+# Description
+# Sends the command or file or file request indexed by $iID to the client
+sub SendCommand
+{
+  my ($iConn, $iID) = @_;
+
+  my $msg;
+  my $iData;
+  
+  $msg = freeze ($gCommands[$iID]{'Type'}, $iID, $gCommands[$iID]{'Stage'}, $gCommands[$iID]{'Component'}, $gCommands[$iID]{'Cwd'}, $gCommands[$iID]{'CommandLine'});
+
+  
+  $iConn->transmit_immediately($msg);
+}
+
+
+# AddReady
+#
+# Inputs
+# $iClientName (Client name)
+# $iConn (Connection Object)
+#
+# Outputs
+#
+# Description
+# This function adds the client defined by the connection ($iConn) to the list of ready clients
+# It also sends new commands to clients if apropriate
+sub AddReady
+{
+  my ($iClientName, $iConn) = @_;
+  
+  my @iClientsWaiting;
+  
+  # Set the client status to the "Waiting" State
+  $gClientStatus{$iClientName} = "Waiting";
+
+  # If the next command is Exit set global Exit flag
+  if (defined $gCommands[$gIDCount])
+  {
+    $gExit = 1 if ($gCommands[$gIDCount]{'Type'} eq "Exit");
+  }
+
+  # Add the all "Waiting" clients to a list of waiting Clients
+  foreach my $iClient (keys %gClientStatus)
+  {
+    push @iClientsWaiting, $iClient if ($gClientStatus{$iClient} eq "Waiting");
+  }
+
+  # Are all the clients waiting?
+  if (scalar @iClientsWaiting == $iConn->AllAssociations)
+  {
+    # Everyone has finished.  Everyone is waiting.  One of 3 things has happened:
+    # - There has been a realtime error.
+    # - All commands have been run.
+    # - We have come to the end of the current stage.
+    # - There is only one client, and it has further commands in the current stage.
+
+    if ($gRealTimeError)
+    {
+      &PrintStageEnd;
+      
+      print $gLogFileH "ERROR: $gRealTimeError BuildServer terminating\n";
+      close ($gLogFileH);
+      die "ERROR: $gRealTimeError BuildServer terminating\n";
+    }
+    
+    # If all other clients waiting for a command and an exit pending
+    # Send Messages to all clients (not just current) to exit their procees
+    # No return is expected so exit the buildserver process
+    if ($gExit)
+    {
+      # Close up log nicely
+      &PrintStageEnd;
+      foreach my $key (keys %gClientHandles)
+      {
+        my $msg = freeze ("Exit");  
+        $gClientHandles{$key}->transmit_immediately($msg);
+      }
+      exit 0;
+    }
+
+    if (!defined $gCommands[$gIDCount])
+    {
+      # All commands have been run.  There are no more commands.
+      &PrintStageEnd;
+      
+      print "No more stages\n";
+      close ($gLogFileH);
+      # Exit successfully
+      exit 0;
+    }
+    
+    if ( !defined $gStage ||                # the last command had no stage set
+         $gStage eq '' ||                   # the last command had no stage set
+         $gStage != $gCommands[$gIDCount]{'Stage'}   # the last command's stage is different to the next command's stage
+       )
+    {
+      # We've successfully reached the end of a stage
+      &PrintStageEnd;
+      
+      # Update the current stage variable to be the stage of the next command
+      $gStage = $gCommands[$gIDCount]{'Stage'};
+      
+      &PrintStageStart;    
+    }
+  }
+  
+  # If the next command is the first in a stage then all clients are waiting.
+
+  # Below this point we are approaching the command sending section.
+  # Other clients could be working on previous commands at this point.
+  
+  # If the next command can not be run in parallel with the previous command
+  # and another client is executing the previous command, then we should
+  # return and simply wait for the other client to finish.
+  
+  # Don't issue anymore commands if there is an exit pending
+  return if ($gExit);
+  
+  # Don't issue anymore commands if there has been a realtime error.
+  return if ($gRealTimeError);
+  
+  # Sort the waiting clients alphabetically
+  @iClientsWaiting = sort(@iClientsWaiting);
+  # Extract the first client name
+  my $iClient = shift @iClientsWaiting;
+  
+  # Check if there are commands and clients available
+  while (defined $gCommands[$gIDCount] and defined $iClient)
+  {
+    # Check if the next command's stage is different to the current stage.
+    # They will be identical if we are running the first command in a stage.
+    # They will also be identical if we are running a subsequent command in the same stage.
+    # So if they are different it means the next command is in a different stage.
+    # Therefore we want to return and wait until all other clients have finished before
+    # sending this command.
+    return if ($gStage ne $gCommands[$gIDCount]{'Stage'});
+    
+    # Check to make sure a Exit command is not sent to 1 of multiple clients if Exit was not in it's own stage
+    return if ($gCommands[$gIDCount]{'Type'} eq "Exit");
+    
+    # If at least one client is doing some work, and both the previous and next
+    # commands' stages are not set, just wait until the working client finishes.
+    # So we treat two steps with no stage name as though a stage change has occurred between them.
+    if ((!defined $gCommands[$gIDCount-1]{'Stage'} or '' eq $gCommands[$gIDCount-1]{'Stage'}) and
+        (!defined $gCommands[$gIDCount]{'Stage'} or '' eq $gCommands[$gIDCount]{'Stage'}) )
+    {
+      foreach my $status (values %gClientStatus)
+      {      
+        return if ($status ne 'Waiting');
+      }
+    }
+    
+    print "Sending Step ". ($gIDCount+1) ." to $iClient\n";
+
+    # Set client as "Busy" and then send the command
+    $gClientStatus{$iClient} = "Busy";    
+    &SendCommand($gClientHandles{$iClient}, $gIDCount);
+    $gIDCount++;
+    
+    # Extract the next client name
+    $iClient = shift @iClientsWaiting;
+  }
+}
+
+sub PrintStageStart
+{
+  # Output to log that the Stage has started
+  print $gLogFileH "===-------------------------------------------------\n";
+  print $gLogFileH "=== Stage=$gStage\n";
+  print $gLogFileH "===-------------------------------------------------\n";
+  print $gLogFileH "=== Stage=$gStage started ".localtime()."\n";
+
+  # Flush the handle to try and make sure the logfile is up to date
+  $gLogFileH->flush;
+}
+
+sub PrintStageEnd
+{
+  print "Stage End $gStage\n";
+  
+  # Output to the log that the Stage has finished
+  print $gLogFileH "=== Stage=$gStage finished ".localtime()."\n";
+  # Flush the handle to try and make sure the logfile is up to date
+  $gLogFileH->flush;
+}
+
+# TimeStampStart
+#
+# Inputs
+# $iData - Reference to variable to put the start time stamp
+#
+# Outputs
+#
+# Description
+# This places a timestamp in the logs
+sub TimeStampStart
+{
+  my $ref = shift;
+  
+  # Add the client side per command start timestamp
+  $$ref = "++ Started at ".localtime()."\n";
+  # Add the client side per command start HiRes timestamp if available
+  if ($gHiResTimer == 1)
+  {
+    $$ref .= "+++ HiRes Start ".Time::HiRes::time()."\n";
+  } else {
+    # Add the HiRes timer unavailable statement
+    $$ref .= "+++ HiRes Time Unavailable\n";
+  }
+}
+
+# TimeStampEnd
+#
+# Inputs
+# $iData - Reference to variable to put the end time stamp
+#
+# Outputs
+#
+# Description
+# This places a timestamp in the logs
+sub TimeStampEnd
+{
+  my $ref = shift;
+ 
+  # Add the client side per command end HiRes timestamp if available
+  $$ref .= "+++ HiRes End ".Time::HiRes::time()."\n" if ($gHiResTimer == 1);
+   # Add the client side per command end timestamp
+  $$ref .= "++ Finished at ".localtime()."\n";
+}
+
+# Subroutine for decompressing data stream.
+# Input: message to be decompressed.
+# Output: decompressed message.
+# Note: here, when decompression is taking place, usually a complete message
+# is passed as the input parameter; in this case Z_STREAM_END is the
+# returned status. If an empty message is decompressed (e.g. because ""
+# was sent) Z_OK is returned.
+sub Decompress($)
+{
+    my $msg = shift; # Get the message.
+    
+    # Initialise deflation stream
+    my ($x, $init_status);
+    eval { ($x, $init_status) = inflateInit() or die "Cannot create an inflation stream\n"; };
+    
+    if($@) # Inflation initialisation has failed.
+    {
+	    return "ERROR: Decompression initialisation failed: $@\nERROR: zlib error message: ", $x->msg(), "\n";
+    }
+    
+    # Some other failure?
+    if($init_status != Z_OK and !defined($x))
+    {
+        return "ERROR: Decompression initialisation failed: $init_status\n";
+    }
+    
+    # Decompress the message
+    my ($output, $status);
+    eval { ($output, $status) = $x->inflate(\$msg) or die "ERROR: Unable to decompress message"; };
+    
+    if($@) # Failure of decompression
+    {
+	    return "ERROR: unable to decompress: $@\n";
+    }
+    
+    # Some other failure?
+    if($status != Z_STREAM_END and $status != Z_OK)
+    {
+        my $error = $x->msg();
+        return "ERROR: Decompression failed: $error\n";
+    }
+    
+    # Return the decompressed output.
+    return $output;
+}
+
+1;