Addition of test for SF Bug 2134 fix: Raptor does not pass overridden make variables into its makefiles
// Copyright (c) 2004-2009 Nokia Corporation and/or its subsidiary(-ies).
// All rights reserved.
// This component and the accompanying materials are made available
// under the terms of "Eclipse Public License v1.0"
// which accompanies this distribution, and is available
// at the URL "http://www.eclipse.org/legal/epl-v10.html".
//
// Initial Contributors:
// Nokia Corporation - initial contribution.
//
// Contributors:
//
// Description:
// Implementation of the Class Symbol for the elf2e32 tool
// @internalComponent
// @released
//
//
#if !defined(_PL_SYMBOL_H_)
#define _PL_SYMBOL_H_
#include "pl_common.h"
#include "pl_sym_type.h"
#include <string>
#define UnAssignedOrdNum -1;
enum SymbolStatus {Matching,Missing,New};
/**
* This class is shared among all that use the symbol information. To name them,
* DefFileHandler, UseCaseController, DSOHandler. To be finaslized by
* DefFileHandler.
*/
class Symbol
{
public:
Symbol(char* aName,SymbolType aCodeDataType, char* aExportName=NULL, PLUINT32 aOrd = -1,\
char* aComment=NULL, bool aR3Unused=false, bool aAbsent=false, PLUINT32 aSymbolSz = 0);
Symbol(int symbolStatus,char *name,char *exportName,int ordinalNo,bool r3unused,bool absent,int symbolType,char *comment, PLUINT32 aSymbolSz = 0);
Symbol(Symbol& aSymbol, SymbolType aCodeDataType, bool aAbsent);
Symbol(Symbol& aSymbol);
/*Symbol(char* aName,CDType aCodeDataType, PLUINT32 aOrd = UnAssignedOrdNum,\
char* aComment = NULL, bool aAbsent = false);*/
virtual ~Symbol();
bool operator==(const Symbol* aSym) const;
const char* SymbolName() const;
const char* ExportName();
PLUINT32 OrdNum() const;
SymbolType CodeDataType();
bool R3unused();
bool Absent();
void SetAbsent(bool aAbsent);
char* Comment();
int GetSymbolStatus();
void SetOrdinal(PLUINT32 aOrdinalNum);
void SetSymbolStatus(SymbolStatus aSymbolStatus);
void SetSymbolName(char *aSymbolName);
void SymbolName(char *aSymbolName);
void Comment(char *aComment);
void CodeDataType(SymbolType aType);
void R3Unused(bool aR3Unused);
void ExportName(char *aExportName);
void SetSymbolSize(PLUINT32 aSz);
PLUINT32 SymbolSize();
private:
SymbolStatus iSymbolStatus;
char* iSymbolName;
char* iExportName;
SymbolType iSymbolType;
PLUINT32 iOrdinalNumber;
char* iComment;
bool iAbsent;
bool iR3Unused;
PLUINT32 iSize;
};
#endif // !defined(_PL_SYMBOL_H_)