bintools/rcomp/src/LINKLIST.CPP
author Dean Draper <dean.draper@nokia.com>
Mon, 29 Mar 2010 09:55:24 +0100
branchfix
changeset 413 5eb26ea9cb49
parent 0 044383f39525
permissions -rw-r--r--
Release note: SF bug 2134 Raptor does not pass overridden make variables into its makefiles

/*
* Copyright (c) 1997-2009 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of the License "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description: 
*
*/


#include <stdlib.h>
#include <assert.h>
#include "LINKLIST.H"

// LinkedListIterator

LinkedListIterator::LinkedListIterator(ListItem* aItem):
	iCurrentItem(aItem)
	{}

LinkedListIterator::LinkedListIterator(const LinkedList& aList):
	iCurrentItem(aList.iHead)
	{}

ListItem* LinkedListIterator::operator() ()
	{
	ListItem* p = iCurrentItem;
	if(iCurrentItem)
		iCurrentItem = iCurrentItem->iNext;
	return p;
	}

void LinkedListIterator::Reset()
	{
	iCurrentItem = iList->iHead;
	}

// ListItem

ListItem::ListItem():
	iNext(NULL)
	{}

ListItem::~ListItem()
	{}

// LinkedList

LinkedList::LinkedList():
	iHead(NULL),
	iTail(NULL)
	{}

LinkedList::~LinkedList()
	{}

void LinkedList::AddToHead(ListItem* aNewItem)
	{
	if(iHead)
		aNewItem->iNext = iHead;
	else
		iTail = aNewItem;
	iHead = aNewItem;
	}

void LinkedList::AddToTail(ListItem* aNewItem)
	{
	if(iTail)
		iTail->iNext = aNewItem;
	else
		iHead = aNewItem;
	iTail = aNewItem;
	}

void LinkedList::DeleteAll()
	{
	ListItem* item = iHead; 
	while(item)
		{
		ListItem* p = item;
		item=item->iNext;
		delete p;
		}
	iHead = NULL;
	iTail = NULL;
	}

void LinkedList::AddAfter(ListItem* aExistingItem,ListItem* aNewItem)
	{
	if(aExistingItem==NULL)
		AddToHead(aNewItem);
	else if(aExistingItem == iTail)
		AddToTail(aNewItem);
	else
		{
		aNewItem->iNext = aExistingItem->iNext;
		aExistingItem->iNext = aNewItem;
		}
	}

ListItem* LinkedList::Previous(ListItem* aItem)
	{
	assert(aItem != NULL);
	assert(iHead != NULL);
	ListItem* p = iHead;
	if(p == aItem)
		return NULL;
	while(p->iNext != aItem && p->iNext != NULL)
		p = p->iNext;
	assert(p->iNext == aItem);
	return p;		
	}

void LinkedList::RemoveItem(ListItem* aItem)
	{
	assert(aItem != NULL);
	assert(iHead != NULL);
	// If item to remove is at head of list.	
	if (iHead == aItem)
		{
		if(iTail == aItem)	// Item being removed is only item in list
			iTail = NULL;	
		iHead = aItem->iNext;
		return;
		}
    // Search through the list for the item.
	ListItem* p = iHead;
	while( p && (p->iNext!=aItem))
		p = p->iNext;
	assert(p!=NULL);
	if (iTail == p->iNext)
		iTail = p;
	p->iNext = p->iNext->iNext;
	}

ListItem* LinkedList::TailItem()
	{
	return iTail;
	}

int LinkedList::IsEmpty()
	{
	return(iHead==NULL);
	}