sbsv2/raptor/lib/flm/win32pdll.flm
author Jon Chatten
Wed, 24 Feb 2010 16:04:26 +0000
branchfix
changeset 268 692d9a4eefc4
parent 81 7653ed978a00
permissions -rw-r--r--
Resurrect COMPONENT_NAME and LAYER_NAME output in logs when bld.inf files are gathered from system definition files. Update tests.

# Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies).
# All rights reserved.
# This component and the accompanying materials are made available
# under the terms of the License "Eclipse Public License v1.0"
# which accompanies this distribution, and is available
# at the URL "http://www.eclipse.org/legal/epl-v10.html".
#
# Initial Contributors:
# Nokia Corporation - initial contribution.
#
# Contributors:
#
# Description:
# WINSCW PDLL Function Like Makefile (FLM)
# Build an emulator PDLL
# 
#

ifeq ($(TARGETTYPE),pdll)

BASE_TYPE:=dll
CW_STATIC_RUNTIME:=1
FIRST_STATLIB:=
FIXED_EXPORT:=
SUPPORTS_IMPORT_LIBRARY:=1
SYSTEM_TARGET:=0
UID2_DEFAULT:=

# Use the general win32 FLM 
include $(FLMHOME)/win32.flm

else
$(error $winp32dll.flm called with wrong TARGETTYPE (should be 'dll' but is '$(TARGETTYPE)'))
endif