fix: make sure host attribute is set rather than blank in logs on windows by using the env var 'COMPUTERNAME' instead of 'HOSTNAME'. Thus make it less difficult to order recipes in the log by time.
// Copyright (c) 2004-2009 Nokia Corporation and/or its subsidiary(-ies).
// All rights reserved.
// This component and the accompanying materials are made available
// under the terms of "Eclipse Public License v1.0"
// which accompanies this distribution, and is available
// at the URL "http://www.eclipse.org/legal/epl-v10.html".
//
// Initial Contributors:
// Nokia Corporation - initial contribution.
//
// Contributors:
//
// Description:
// Implementation of the Class Symbol for the elf2e32 tool
// @internalComponent
// @released
//
//
#if !defined(_PL_SYMBOL_H_)
#define _PL_SYMBOL_H_
#include "pl_common.h"
#include "pl_sym_type.h"
#include <string>
#define UnAssignedOrdNum -1;
enum SymbolStatus {Matching,Missing,New};
/**
* This class is shared among all that use the symbol information. To name them,
* DefFileHandler, UseCaseController, DSOHandler. To be finaslized by
* DefFileHandler.
*/
class Symbol
{
public:
Symbol(char* aName,SymbolType aCodeDataType, char* aExportName=NULL, PLUINT32 aOrd = -1,\
char* aComment=NULL, bool aR3Unused=false, bool aAbsent=false, PLUINT32 aSymbolSz = 0);
Symbol(int symbolStatus,char *name,char *exportName,int ordinalNo,bool r3unused,bool absent,int symbolType,char *comment, PLUINT32 aSymbolSz = 0);
Symbol(Symbol& aSymbol, SymbolType aCodeDataType, bool aAbsent);
Symbol(Symbol& aSymbol);
/*Symbol(char* aName,CDType aCodeDataType, PLUINT32 aOrd = UnAssignedOrdNum,\
char* aComment = NULL, bool aAbsent = false);*/
virtual ~Symbol();
bool operator==(const Symbol* aSym) const;
const char* SymbolName() const;
const char* ExportName();
PLUINT32 OrdNum() const;
SymbolType CodeDataType();
bool R3unused();
bool Absent();
void SetAbsent(bool aAbsent);
char* Comment();
int GetSymbolStatus();
void SetOrdinal(PLUINT32 aOrdinalNum);
void SetSymbolStatus(SymbolStatus aSymbolStatus);
void SetSymbolName(char *aSymbolName);
void SymbolName(char *aSymbolName);
void Comment(char *aComment);
void CodeDataType(SymbolType aType);
void R3Unused(bool aR3Unused);
void ExportName(char *aExportName);
void SetSymbolSize(PLUINT32 aSz);
PLUINT32 SymbolSize();
private:
SymbolStatus iSymbolStatus;
char* iSymbolName;
char* iExportName;
SymbolType iSymbolType;
PLUINT32 iOrdinalNumber;
char* iComment;
bool iAbsent;
bool iR3Unused;
PLUINT32 iSize;
};
#endif // !defined(_PL_SYMBOL_H_)