fix: make sure host attribute is set rather than blank in logs on windows by using the env var 'COMPUTERNAME' instead of 'HOSTNAME'. Thus make it less difficult to order recipes in the log by time.
/*
* Copyright (c) 2008-2009 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of the License "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description:
* Class for Patching Exported Data
* @internalComponent
* @released
*
*/
#include "patchdataprocessor.h"
/**
Add patchdata statement to the vector containing all patchdata statements
@param aPatchDataStatement new patchdata statement.
@internalComponent
@released
*/
void CPatchDataProcessor::AddPatchDataStatement(StringVector aPatchDataStatement)
{
iPatchDataStatements.push_back(aPatchDataStatement);
}
/**
Get the vector containing patchdata statements
@return iPatchDataStatements list of patchdata statements.
@internalComponent
@released
*/
VectorOfStringVector CPatchDataProcessor::GetPatchDataStatements(void) const
{
return iPatchDataStatements;
}
/**
Add a new entry to renamed file map.
@param aCurrentName current name of the file.
@param aNewName new name of the file.
@internalComponent
@released
*/
void CPatchDataProcessor::AddToRenamedFileMap(String aCurrentName, String aNewName)
{
iRenamedFileMap[aCurrentName]=aNewName;
}
/**
Get renamed file map.
@return iRenamedFileMap renamed file map
@internalComponent
@released
*/
MapOfString CPatchDataProcessor::GetRenamedFileMap() const
{
return iRenamedFileMap;
}
/**
Add link to the patchdata linked list
@param aDllData pointer to a patchdata link.
@internalComponent
@released
*/
void DllDataEntry::AddDllDataEntry(DllDataEntry *aDllData)
{
iNextDllEntry=aDllData;
}
/**
Get the next node in the patchdata linked list
@return pointer to the next node.
@internalComponent
@released
*/
DllDataEntry* DllDataEntry::NextDllDataEntry() const
{
if (iNextDllEntry)
{
return iNextDllEntry;
}
else
{
return NULL;
}
}